Xbox One gamers are being ignored by Kingdom hearts' developer.
For a long time, it's been widely accepted amongst Final Fantasy/Kingdom Hearts fans that Donald Duck is the most powerful mage ever to exist, mainly due to his use of the stupidly powerful Zettaflare spell towards the end of Kingdom Hearts 3. This spell is one step up from Teraflare, a spell which was used in Final Fantasy XIV that was so powerful that it completely wiped out the base game, giving the developers a canonical reason to let them bin everything and start again from scratch.
Now you're armed with this information, you can see how it was pretty surprising for Donald Duck of all characters to bust out Zettaflare and establish himself as the most powerful character in Final Fantasy/Kingdom Hearts lore. However, now that Final Fantasy XVI has arrived and delivered a whole new cast of characters, a new challenger has arrived to provide Donald with some much needed competition.
Final Fantasy features many strong characters, but an unlikely character from Kingdom Hearts is able to cast the most powerful spell ever seen
that was pretty amazing, not gonna lie, i might have shed a tear or too, just cause of pure awesomeness.
he was already my favourite disney character and one of my favs from KH and then to see that amazing spell too. aah so good xD
Final Fantasy's strongest magic user is Donald Duck, who never appears in a final fantasy game.
Kingdom Hearts is filled with otherworldly boss battles, but only one stands out like a phoenix dancing with ethereal grace across the night sky. Before we embark upon a discussion concerning Kingdom Hearts' exceptional boss battles, it may be prudent to first reflect on the evolution of the criteria for appraising video game bosses. This criterion has undergone a major metamorphosis over the past decade; one that owes much to the profound influence of From Software and its iconic Souls series.
"Yozora is much more than a grueling secret encounter; he is a reflection of what Kingdom Hearts' bosses should be"
No thank you. If every boss in Kingdom Hearts was like Yozora, the series would be unplayable. That's not to say that they shouldn't include such challenges, but making them fundamental to the game would be too much. And don't say that this is what the From Software games are, because Yozora is absolutely harder than most of the bosses in those games. He is waaay faster, has a ludicrous number of abilities (and does them in random order AND can chain most of them together), and punishes you severely if you make a mistake. On top of that, you have to survive this onslaught for a really long time because of how much health he has. It's borderline too much - for me at least. Still, it's a stunning battle.
When people don't buy games, games stop coming.
They did it to themselves.
If they want them,just get a PS4. Not too hard to do.
I wish it was on X1 or Steam but nope. At least I already played DDS on my 3DS thankfully. I'm just waiting for KHIII
"Unfortunately, so far we’ve only got a handful of spin-off title scattered across various portable consoles, which in my opinion, didn’t help the franchise thrive. I would even dare to say that the focus on spinoffs for the past decade only damaged the series, making it hard for newcomers to enjoy it with ease."
You couldn't be any further from the truth. These spinoff titles are what keep this franchise alive and relevant in the past decade. The series could've pretty much ended after KH2 with the plot pretty much wrapped up and little room to just jump into a direct sequel. Not to mention the devs of KH1 & KH2 went onto work on FFvXIII(now FFXV) and said they wouldn't start work on KH3 until after they finished work on FFvXIII. Seeing how FFXV is only now just releasing in a month, that means that we would've had to wait until a whole decade without any KH games just to get the sequel and an even longer time to receive KH3. The series going dormant for a decade would've really hurt it, but the Osaka team that worked on Re: CoM, BBS, DDD, KH1.5, & KH2.5 are working on KH3 so we can get this sequel sooner than was originally expected.
"First of all, each collection costs nearly as a newly released game. Judging from the fact that most of the titles are at least 10 years old, plus them being portable entries (limited gameplay, short campaigns) it’s hard to justify three purchases just to be in line for the third game"
KH1.5 & KH2.5 both costed $40 when they came out, and now both cost $20 each. That's not anywhere near the cost a new game typically costs. Plus Re:CoM & BBS can take as much time to fully complete as KH1 & KH2. It was easy to justify the purchase of playing all these games on an HD console.
"These two obstacles are nothing compared to the pressing issue most fans are complaining about – the lack of Xbox One releases"
The only explanation is that Sony got an exclusive deal for all these compilations or Square Enix doesn't think these compilations will sell well enough on Xbox consoles to justify the effort of porting them to the platform.
Xbox users are typically NOT fans of JRPGs. Not enough "pew pew".
You'll still see major releases on X1, but smaller stuff and remasters? Nope. Fanbase isn't what I would call diverse. So neither are the games.
Xbox your first name in online shooters