Only the Games writes: "Within its first five minutes, Mercenaries 2: World in Flames plateaus. After delivering a massive payload of ordnance on unsuspecting enemies, ploughing through a shanty town atop a massive tank and soaking up a subhuman amount of lead, the game ostensibly hits a high point. Developer Pandemic has a winning formula on its hands here; one that is sure to please anyone with an edge for the anarchic. But through banking it all on spectacle, these mercs quickly lose their novelty, giving way to a world in stagnation."
Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports can cost companies a Bad ports don't necessarily mean bad games, but they're inexcusable nonetheless. From the lazy to the straight-up weird, poor ports are inexcusable.
There are oh, so many sequels in video games these days. We've got eight games that we wish would get a follow up.
I cant agree with a lot of games on this list. Far, far more deserving entries - which I wont go into now. All I will say is Blast Corps U...I can dream, cant I?
The Darkness games are among my favorite games of last gen. Both were very unique in their own ways. I'd love to see a third iteration though I doubt it'll happen.
Folklore 2 would be nice as well.
Well apart from Jak and Daxter the rest are total crap and I for 1 are glad there was no more of that crap, now if you want to talk about Heavenly sword and Medievil now thats 2 that should have another go at this gen
All publicity is good, right? Well, not always. Here's a look at a few of the best (and worst) publicity stunts for games.