140°

Wolfenstein’s New Installment May Come in 2017

We have solid reasons to believe that Wolfenstein ’s next installment probably named “The New Colossus,” would be making its spectacular appearance in 2017.

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spieltimes.com
ccgr2746d ago

Ohhh excited for this one!

Summons752746d ago

I'm down, as long as they don't bait and switch on us like Quake and it comes to all systems. Bethesda has been on fire regardless.

Mr-Dude2746d ago (Edited 2746d ago )

Bethesda didn't develop the reboot of Wolvenstein. That was Machinegames, a swedisch studio. Zenimax, a daughter company from Bethesda is the publisher.

Blu3_Berry2746d ago

Loved the New Order and the Old Blood was solid too.

FullmetalRoyale2746d ago

I've been waiting...
Count to four. Exhale.

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90°

Wolfenstein: Killin’ Nazis Never Gets Old

Sometimes, you want a relatable villain who makes you question your own morality. Other times, you want Frau Engel.

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dualshockers.com
IamTylerDurden1378d ago

It got old tbh. Machine needed a break from the IP. Indie is a good reprieve.

90°

Best Wolfenstein Games - All the Wolfenstein Games Ranked

BLG writes, "There can be only one best Wolfenstein game. Since the franchise’s debut in 1981, the Wolfenstein series has graced our gaming platforms for over forty years. It’s hard to believe, but it’s true! In honor of that legacy, we’re going to list some of the best Wolfenstein games and the worst. That’s right: it’s the Wolfenstein games ranked."

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bosslevelgamer.com
RaidenBlack631d ago

Scheiße! Nein.
Return to Castle Wolfenstein is the best in the series. After that:
New Order
New Colossus
Old Blood

Harryvok631d ago

I really wish they'd remake Return to Castle Wolfenstein from the ground up. Easily the best of them all.

625d ago
70°

MachineGames Proved It Was Worthy Of Wolfenstein By Fixing Bugs For Id Software

Speaking on Wassup Conversations, Matthies told the host that once MachineGames was founded, it didn't have enough money to hire a full development team and pitched around ideas for a while. Eventually, Id Software offered the team a chance to work with their IP, but first, they needed to prove themselves.

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thegamer.com