1040°

PlayStation 4 Pro Has an Extra 1GB of RAM - IGN

Sony's enhanced PS4 will feature an extra 1GB of RAM, PlayStation 4 Pro lead architect Mark Cerny has revealed

Sony has taken a "different direction" on improving the PS4 Pro's memory so that it remains part of the PS4 generation.

2758d ago Replies(11)
2758d ago Replies(4)
italiangamer2758d ago

Can't wait for my Pro, I preordered it on Amazon with delivery on Day JUAN!!

ocelot072758d ago

It's also interesting that the devs can also make use of that extra 1GB DDR3 RAM as they see fit. I know that won't make to much of a difference. But a welcome difference at least.

Aenea2758d ago (Edited 2758d ago )

Eh no, game devs can't access that 1GB of DDR3 RAM. It's just for the OS, but the OS uses it in such a way (swaps out stuff to DDR3 RAM) so it frees up faster GDDR5 RAM which can be used by the devs!

ocelot072758d ago (Edited 2758d ago )

The way dualshockers have wrote it. It makes out they can use the 1GB of memory. Unless they just mean what you said. Applications use the DDR3 which frees up the GDDR5 to use.

http://www.dualshockers.com...

Whatever way you look at it. The devs get access to just that little bit more memory. Which is a good thing.

rainslacker2757d ago (Edited 2757d ago )

Data that resides in the GDDR5 gets transferred over to the DDR3 which frees up that memory for use by the game within the GDDR5. Nothing here states that devs have access to the 1GB of RAM. It just seems like it's there to allow for the back ground operation of these tasks, or keeps them in a suspended state to allow for faster access to them when one brings up the OS or accesses apps.

There is still the 1.5GB of flexible memory within the GDDR5 though, which allows devs to utilize system tasks within their games, but can't be directly controlled by the dev like the remaining 5.5GB can, so essentially, this new thing allows almost 7GB of GDDR5 available, with 1.5 of that being controlled by the system itself.

Gwynbleidd2757d ago

I think it is similar to the Xbox Ones 8 GB extra flash memory where app or game data is suspended during instant on mode or while multitasking apps and games.

rainslacker2757d ago

Perhaps. not sure how that flash memory is used in the X1. I thought it was just a place to store memory while the system was suspended, but certainly could be used for storing data for faster access in the OS.

Deadpooled2758d ago (Edited 2758d ago )

An extra 1GB of RAM for background and app processes, which frees up another 1GB for games?

https://67.media.tumblr.com...

Kribwalker2757d ago

512mb for games, the other half of the extra gb goes to the UI he said

OB1Biker2757d ago (Edited 2757d ago )

t'he other half of the extra gb goes to the UI '
Which was used from the available memory on the standard PS4 anyway so it's still frees up 1gb no matter how you look at it.
'on the standard PS4, when moving from application to a game, that application remains resonant in the system memory to allow for fast swapping between the two. '

Aenea2757d ago

@OB1Biker

It means the OS now has 512MB extra as well which will be used for a 4k framebuffer for the UI...

Kribwalker2757d ago

Obbiker

The pro UI takes an additional 512mb, on top of what was already used so no that is not the same

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Jin_Sakai2d ago (Edited 2d ago )

“While we haven't even begun to tap into the full potential of the PS5“

We always here this statement yet we have plenty of games that struggle to run at solid frame rates or decent resolutions.

Skuletor4h ago

The developers should know the limits of these consoles, especially this far into the gen. I'd blame them and possibly the publishers, pushing to make games as visually appealing as possible at the cost of resolution and frame rate, which is nothing new in the industry.

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