AVclub: "Twenty-three years later, Myst is one of the best-selling computer games of all time, spawning multiple sequels, dozens upon dozens of imitators, and more than its fair share of sleepless nights and frustrated cries of puzzle-thwarted shame. Developer Cyan recently released a spiritual successor, Obduction, introducing a whole new generation of players to the pleasures of tinkering with convoluted control panels and toying with alien devices. We had a chance to talk with Rand Miller a week before the game’s release, to discuss the perils of Kickstarter, the puzzle Myst fans are wrong to hate, and the time Disney almost hired him to make a real-world version of Myst Island in an isolated Florida locale."
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.