230°

How Elder Scrolls Online Players Break Down Between PC, PS4, and Xbox One

"The Elder Scrolls Online may have launched first on PC, but it has more players on console.Game director Matt Firor told Polygon that the player base is "pretty much" divided 30 percent between PC, PlayStation 4, and Xbox One, though he didn't get any more specific. The Elder Scrolls Online launched in April 2014 for PC, before coming to Xbox One and PS4 the following summer." - Gamespot

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gamespot.com
Sam Fisher2770d ago

I believe them, i was hooked to it at one point, then life smacked me and said" go work", or was that my mom 🤔

Becuzisaid2769d ago (Edited 2769d ago )

Just bought the gold edition a few days ago at best buy for under 30 bucks. Only level 8 so far, but absolutely love game. It's totally got me hooked. Not being able to loot absolutely everything a little weird, and the inventory spaces being limited versus weight limited was hard to adjust to - I started picking up pretty much everything at first for alchemy only to realize that all my inventory ran out super quick! Definitely recommend this game to elder scrolls fans not looking to replay Skyrim remastered.

nitus102769d ago (Edited 2769d ago )

I have not played Elder Scrolls Online so I apologise for any misconceptions but from looking at gameplay it appears not that much different from other MMORPG's (I have played Neverwinter and am currently at level 65) in that you can pretty much see online players doing exactly the same thing you are doing which IMHO is kind of offputting.

At least with Oblivion (over 100 hours) and Skyrim (over 300 hours) you are effectively the only person or group that is actually doing something so it is rather a private affair that is very common in single or co-op player in many RPG's. Personally, I actually prefer this.

I will use Neverwinter (it's free to download and play) as an example since that is a game I am still playing. As I have mentioned seeing other players can be offputting although at the same time players can actually help each other (PvP is different) which can be a plus as well. Like any RPG you can grind although in Neverwinter most missions and quests are varied and interesting enough with some being class dependent so you don't really have to grind and when you enter a dungeon, ruin or cave that is effectively a private affair which as I have mentioned I prefer.

Neverwinter does have plenty of microtransactions and there is DLC for extra gameplay. You can play Neverwinter without making any microtransaction purchases if you wish (it is not Pay to Win) unless you are not very skilled or impatient or just want something that only a few players have.

Now substitute "Elder Scrolls Online" with "Neverwinter" and I believe you won't find much difference in general activities. This is not to say that is a bad thing but I personally prefer a more private affair that is why I would prefer an Eder Scrolls VI.

One thing that can kill any online game be it Shooter or RPG is "latency" of which RPG's are normally more forgiving is having to wait 0.5 of a second or worse can be really offputting. Even though I have broadband, on occasion I get delays of more than a second which are just unacceptable. Fortunately this does not happen that often.

DanteVFenris6662769d ago

Honestly the quest lines and stories make you feel like your the only one causing a difference. So you still feel that feeling

Becuzisaid2769d ago

Well yeah, if you don't like playing games online and seeing other people while you play, then obviously you should stick to Oblivion and Skyrim. The combat is more MMO than single player elder scrolls, with ability presets and such. So yeah, don't mistake what I said, this is clearly a MMORPG. But it for sure feels like an elder scrolls game, and that's why I love it.

And what Dante said about the missions making you feel like you're the only one making a difference is true.

If you can get around your gripe about seeing others online, you might really like it. I tried out Neverwinter as well and found it very generic. I much prefer elder scrolls because I'm already very familiar with the world, it's cultures and races, and mythology. ESO brings it all.

Plus, it's funny watching real players try to sneak into a busy marketplace and steal right under the nose of a weaponsmith.

XisThatKid2768d ago

That's that Daggerfall life lol

kevnb2769d ago

thats a very pr type response

maybelovehate2769d ago

What are the ratio of bugs and glitches across platforms? I tried to like the game but after my 5th quest not activating due to a bug I gave up. MMO's take enough time as it is, but to add on bugs to that is too much.

2769d ago Replies(1)
DarXter2769d ago

Have been playing this for a few months now, definitely a good game, also lots of fun group content.

With One Tamriel (free update) launching next week that makes playing together even easier; on PS4 the community is very active (never have to wait long for groups f.i.)

60°

The Elder Scrolls Online Developer Is Working On New Engine For Multiplatform Title

Zenimax Online Studios, the developer behind The Elder Scrolls Online, is currently working on a brand new engine for a multiplatform title.

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twistedvoxel.com
60°

The Elder Scrolls Online Creative Director Talks 10 Year Anniversary

"It’s really special to be at the ten year anniversary."

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thegamer.com
60°

Elder Scrolls Online: Gold Road Hands-on with Scribing and Q&A with Rich Lambert

Wccftech checked out the new Scribing system coming to Elder Scrolls Online with Gold Road and interviewed Creative Director Rich Lambert.

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wccftech.com