60°

Building a space sim in a post-No Man's Sky world

Eurogamer:

"There's ambition and then there's this; sheer naked madness, seemingly matched to some kind of genius. Dual Universe is an impossible game - impossible because it's hard to comprehend how something like this could possibly exist. An amalgamation of Eve Online and Minecraft, it's a single shard MMO where countless numbers of players can get together in a shared universe to create, to spectate, to get lost in the inevitable politics that emerge when you give humans whole planets to mine and to sculpt and to exploit or explore as they see fit. It's one of the most ambitious games I've seen not just this year but any year, a thing of raw wonder that, going from the short technical demo that ably shows how thin are the seams that hold its solar system together, actually works."

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eurogamer.net
2770d ago
30°

Xbox No Longer Has Its Head In The Game

Microsoft & Xbox have shut down Arkane Austin and Tango Gameworks to lay off more workers, insinuating that they're not in the game anymore.

XiNatsuDragnel3h ago

They're headless for a long time because closing tango isn't exactly a good move

40°

How iRacing Turned An Indie Early Access Title Into ExoCross

DiRT Rally talisman Paul Coleman has found a home at iRacing, more specifically the Orontes Games team that created little-known off-road racer DRAG Outer Zones. Here's how development is progressing

30°

Supergiant Answers 78 Rapid-Fire Questions About Hades II

Charles writes: "Creative director Greg Kasavin and studio director Amir Rao answer everything we've ever wanted to know about the godlike roguelike."

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gameinformer.com