350°

The State of VR: How the HTC Vive is winning the virtual reality war

The PlayStation VR is joining a very heated race, and it's one that the HTC Vive is winning.

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dailydot.com
ArchangelMike2779d ago

Don't underestimate Sony and PSVR. They have the marketing muscle, the 40 million+ install base, the exclusive games line-up, and most importantly, the cheaper price point. I agree that the next 12 months will be crucial for all the VR platforms, but I suspect that Sony will take an early lead.

Erik73572778d ago (Edited 2778d ago )

*exclusive game line up that you can't name a single good game for
*and most importantly, worse technology and of course it's cheaper

What means winning a VR for you? Sales and popularity? Then yea I would say Sony but if your for quality to me it's not even really a question. But I don't like VR in the first place so I''m not really enthralled to get it on pc or ps4.

I find it funny that the only people excited and talking about VR really are console gamers who have had no experience with it, its really a novelty for gaming in my opinion IN ITS CURRENT STATE.

Rimeskeem2778d ago

The fact you can buy a slim and a PSVR for less than an HTC vive is astonishing

GrubsterBeater2778d ago

You are making assumptions. Just because someone primarily games on consoles, does not mean they don't have experience with VR.

I primarily game on console, but I have experience with VR. I'm sure that I'm not the only one...

Aenea2778d ago

Battlezone, Rigs, Eve Valkyrie.... Good games in my book!

And please, stop with the quality, we get it, you don't VR at all plus you're an Xbox fan anyways so of course PSVR won't be up to snuff in your eyes.

The resolution is only a bit smaller which is compensated by more subpixels. Resolution is the only thing you can say is 'better quality' about the Rift/Vive, some other things are surely better quality on PSVR, cheaper, more comfortable and it does both 90hz and 120hz. I have no idea what else you could possibly think off to say that PSVR is 'worse technology' than Rift/Vive. It's silly...

And if you don't even like VR as you keep saying why the heck are you replying in articles about PSVR?

2778d ago
TKCMuzzer2778d ago

It seems the fact that YOU don't like VR is sole reason it will fail. Its an interesting point of view. If people did not get excited for things there would be no progress. I imagine you don't have a VR headset, so by the same token you say its the people who don't have one who are excited, you don't have one and are playing it all down. In your way of thinking that's just as bad, assumptions without experience.

ArchangelMike2778d ago

@Fries1223
I know it won't be possible to have a rational conversation with you about PSVR because you're an xbox fanboy, and have a bias against Sony. So you would naturally disparage anything to do with PSVR because inherently it would arouse jealousy in you as it is a gaming option that is not open to your preferred system of choice.

But just so you know, I have tried both Occulus Rift and PSVR, and like you said "the only people excited and talking about VR really are the console gamers...." I am a console gamer, and I have tried VR and you are right that I am excited by it. The fact that you point out that it is the console gamers that are excited for VR, as opposed to PC gamers - tells me that the console VR market will do better than the PC VR market. In other words, Sony will sell more VR units that Occulus or Vive.

Zoombael2778d ago

Driveclub VR, Rigs, Rez Infinite, Farpoint. All of them exclusive, all of them received well.

"Worse technology" that can hold its own and proof to console hardware never is about raw power. See Driveclub VR.

Razuel2777d ago

We demo'd the PSVR, and Oculus Rift last weekend at bestbuy. If the HTC Vive is anything like the Rift then no thanks. PSVR far superior, in comfort, and functional visuals.

+ Show (5) more repliesLast reply 2777d ago
S2Killinit2778d ago

I've read that PSVR is lighter than the others meaning it won't put as much strain on your neck as the others and that PSVR doesn't heat up or fog up after long use. Furthermore, it is more comfortable. You gotta give it to Sony, they make good hardware.

Rhythmattic2778d ago (Edited 2778d ago )

Yes, and its the only 120hz screen on consumer VR (Vive/Rift 90Hz) , and also does not use a LCD pentile display but an oLED Subpixel screen.
Besides also the fact the Sony actually makes cameras from personal to broadcast, they're pretty ahead in the optiics dept.....

DigitallyAfflicted2777d ago

It's not a competition. PC and Console VRs need to be successful if we want to see improvement in this still new technology, and in case you wonder which one is better? it's simple if you own PC it oculus or htc if you can afford it. if you own ps4 then go for PSVR. Why to make another useless argument out of it.

Rhythmattic2777d ago (Edited 2777d ago )

DigitallyAfflicted
Pointing out facts is not an argument.

IGiveHugs2NakedWomen2778d ago

The article is ridiculous. less than 1% of PC gamer has a rig capable of running Vive VR. This assertion is nonsense.

addictgamer2778d ago (Edited 2778d ago )

Your "statistic" is ridiculous, if you look at the steam hardware survey, about 11% of Steam users have a R9 290/GTX 970 or better. In fact, 2.27% of steam users bought a 1060, 1070 or 1080 over the summer and those number are just growing. Considering Steamspy has the number of steam users pegged at 185 Million, that's a lot of potential market.

I do have to wonder, how likely is someone to buy the VR headset, camera and motion controllers for $500 when they only spent $300-$400 on their console? It's a little different proposition than $800 is to someone that spent $1500 or more on their PC (speaking specifically about the people that have a pc capable of running VR) especially since it is a premium experience as well.

IGiveHugs2NakedWomen2778d ago (Edited 2778d ago )

@addictgamer

So I was off by 1.27%. Sue me.

--_--

Bladesfist2777d ago

You're not very good at math, you were off by 10% or 18 million gamers.

Pekka2777d ago

Those Steam surveys are pure crap. Most PC gamers aren't even Steam users. Perhaps 20% (at best) have ever used Steam in their life. Those who don't use Steam are less likely to have good rig. Second, internet surveys generally are always wrong. Remember, those who are active Steam users are more likely to answer this survey. Passive users won't answer it because they are less likely to even notice survey even exists. And also those who have better rig are also more likely to answer survey. Remember, these surveys are completely optional and you can bypass them with one click, which most users do.

So, you get the answer that 11% of the ACTIVE Steam users have rig capable of running VR. And even that result is very unreliable. In real life, those surveys are completely useless and tell absolutely nothing.

Pekka2777d ago

@addictgamer: Wouldn't using only $300-$400 on their console actually make them more likely to buy VR sets etc, because they have more money after buying console. With your logic, PC games should cost a lot more than consoles games. In reality, console games cost a lot more and still console gamers usually buy more games. So, why PC gamers buy less games with cheaper price, although they are prepared to use more money on their rig?

Just think about it, it isn't about price of the rig, it is about the total price. Console gamers are more interested about games, not hardware. They still may have just as much money or more.

addictgamer2777d ago

@hugs
Actually, you were off by over 1100%.

@pekka
Many titles link in to steam for the purpose of rights management. If you are a PC gamer, you most likely have several titles that register on steam and if you are an enthusiast, you definitely use steam. Your 20% "statistic" is purely made up, a piece of fiction made up in your own head. Besides, if the hardware survey is indeed wrong as you imply, who says it is less than that? Just as likely to be underestimating the number imo. Got any proof that the casual users are less likely to participate in the survey than enthusiasts other than what you are telling yourself?

As far as the cost factor goes, up front affordability is a MAJOR talking point in any discussion about the merits of consoles and PCs. Although it's true, psvr could outsell the pc counterparts, I only argue that it definitely has cost working against it.

+ Show (3) more repliesLast reply 2777d ago
Xristo2778d ago (Edited 2778d ago )

I don't even own a PS4, however i totally agree. If there's one thing (some would argue even more things) that the consoles do that's damn better than anything the PC ever does, it's marketing. Taco Bell has been already advertising the PSVR... and only time will show how much more commercials/adds you will see. Knowing Sony, expect a lot more.

Mystogan2778d ago (Edited 2778d ago )

I don't think anyone doubts that the psvr will take the early lead. But I think anything can happen. and I think the one(s) that's going to dominate VR and AR is going to be Microsoft and it's OEMs.
Look at Windows Holographic platform.
http://www.techrepublic.com...
"With this group of partners, and especially if it keeps growing, Microsoft could be able to quickly capture a large share of the burgeoning VR and AR market "

If all of these partners are going to push VR devices(which seems to be the case) including heavyweights like ASUS,HTC,DELL,ACER, LENOVO and HP. They are going to be the ones that are going to make it mainstream running Windows Holographic.
Because if VR is going to be mainstream it needs to be more than just a gaming peripheral.
And right now all the VR headsets(PSVR,Rift,Vive) are just gaming peripherals.

Also knowing these OEMs. Most of these VR/AR or MR headsets are going to be very affordable.

https://www.youtube.com/wat...

This is all launching in 2017. I think by early 2018. Microsoft and its OEMs already dominate the majority of the market. Of course it depends on how early in 2017 they launch their headsets.

Bottomline: Microsoft secretly positioned itself to dominate this market and ya'll thought they weren't interested in this market.
https://www.youtube.com/wat...

Also it wouldn't be farfetched to say that some of these Windows Holographic based headsets will work with the Scorpio. And maybe even the Xbox One.

Kiwi662778d ago (Edited 2778d ago )

Yet not all of those 40 + million will buy it as it will only be a percentage who do so there should still be a good number who do

Master of Unlocking2776d ago (Edited 2776d ago )

True. I actually don't even understand how Sony manages to come up with a product that costs only ⅓ of the price the two others retail for, although the price entry is that of a new-gen system, it's almost mind-bogglingly cheap for this kind of hardware! They must be selling it at a loss, and what a loss it must be. At the end of the day this will be the deciding factor of whether consumers adopt Virtual Reality or not. Along with how people feel when using it of course. Last night I watched Battlezone, and it was just a video on youtube, no helmet or anything, and I felt sick for a little while. Then I just drank water and felt better, and today I watched some more footage of that game and didn't experience anything bad, and watching vids of the other VR games I felt perfectly fine also, but if people interested in VR try that game or Rez infinite or w/e it's called first, then I have the feeling VR is going to get some bad press as being a "vomit-o-tron" or "epic-lepsic" or "headaches-over-heels " or w/e word some people will coin. They really need to work on not having movement in game that feels too unnatural (unnatural as in: a movement on the screen that was not guided by you turning your head), and also not having games that are assaults on the senses like the two aforementioned games, or else...
Other than that, it could-and should-do fine I think. Can't believe we're there already. How far has technology come, it's insane.

+ Show (5) more repliesLast reply 2776d ago
Neonridr2779d ago

"HTC's Vive virtual reality headset is fast becoming the go-to hardware of choice for anyone who wants to go beyond Google Cardboard and experience the full potential of VR"

amazing how that statement is about to go the way of the dodo once Oculus Touch comes along. Sure, you can get the complete package with the Vive now.. but we are a week away from finding out the exact release date of the Touch controllers.. I have a feeling it is much sooner than we think.

Anyways, nobody is "winning" the race. All 3 are going to help usher VR into the mainstream. If one fails, it probably means they will all fail. They actually want each other to succeed in order to prove that it's not just a fad.

S2Killinit2778d ago (Edited 2778d ago )

I agree, they are in this together. Even as to the two that are directly competing, the success of one helps the other, as the market is big enough for both of them.

Zoombael2778d ago

"If one fails, it probably means they will all fail. "

Nonsense. It means the product wasn't good enough.

TKCMuzzer2778d ago

mmm, it's like running the 100 metres on your own and being surprised you won. You can only be leading if there is competition to run against.

C-H-E-F2778d ago

It's easy to win a "war" you're the only one fighting.... Devs are boycotting the oculus and Sony and Microsoft isn't even out yet.

_LarZen_2778d ago

I have a HTC Vive and if that is "winning" then it's just sad. It's incredible cumbersome to use and I often just dont bother. I'm hoping the ease of use and the games are better on PSVR.

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70°
8.0

Review: Arcade Paradise VR - Gamer Social Club

Laundry, cleaning and classic arcade games all in glorious virtual reality

Read Full Story >>
gamersocialclub.ca
Babadook714d ago

Should this be in the PC section?

130°

PC VR On Steam Is Actually Growing, Not Shrinking

It's sometimes claimed that PC VR usage on Steam is shrinking, but here's why that isn't actually true.

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uploadvr.com
bunt-custardly29d ago

Good, silence the naysayers who talk bollocks.

Tacoboto29d ago

The context in the article is kinda like the discussion of MAU metrics. Manipulation of figures to get it to say what you want it to.

I.e. "The proportion is shrinking, but there are more players so it's actually not shrinking!"

Crows9029d ago

That's not like mau metrics ....

If there's 20,000 players and only 10% use it and then there's a jump to 40,000 and 10% are using still using it then....there's been an increase because 10% of 40k is higher than 20k.

That's an actual number increase of people using it. That's growth.

Tacoboto29d ago

MAU is used to reference engagement or growth in a game. The conversation is muddied because people want to talk about sales instead of player count. How is this not like that?

Growth can mean and be two different things. Growth of quantity, or growth of proportion. People in finance and accounting will never look at 2% in one instant and look at 2% at a later instant and say "Hey look, growth!" That's a joke, to be frank. The 2% is more than the earlier 2% but that 98% remainder also grew.

Eonjay29d ago

Which is why Sony is putting PSVR 2 on it.

Abnor_Mal29d ago

I wish Sony would have given upgrades to many of their PSVR games for their VR2 system. Unfortunately for me their pcvr movement is not doing me any favors, hopefully there’s some kind of trickle down effect.

Eonjay29d ago

Sony would only be able to Patch its own games. Devs would have to go back and create their own patches. To be frank, whats gonna stop this from happening is money. Are they willing to pay to have a developer create the patch, QA to test...

Abnor_Mal29d ago

@Eonjay totally agree with what you said about third party devs and the cost, Q&A etc, but Sony could have updated Astrobot, The Persistance, Blood and Truth, and Farpoint. Have a few in-house devs work on DriveClub vr, and pay for an update for Rush of Blood and maybe a Shadow of the Colossus VR. I would love to play Borderlands VR on PSVR2.

shinoff218329d ago

Sure Sony mightve been able to help but reality is most of those titles were from 3rd parties.

ApocalypseShadow29d ago (Edited 29d ago )

What he's saying is that Sony should have lead by example. Instead, they haven't done shit bringing them forward and expected 3rd parties to do it themselves in bringing their own games. If Sony's not going to do it, why should they?

It's like when they lead by example in the creation of their games. Or lead by example when they make their hardware.

Hate to say it, but for PS VR 2, they are lagging big time. GT is nice. But if you're tired of sims, then there's just Horizon. I'd rather have Blood and Truth remastered at that level or a sequel than what they currently released. No chance of that though as they killed London Studios. Another bullshit move they made. About as bad as killing Evolution Studios to keep GT as their only racing game. I like Sony's platform. But I'm not buying their headset if they're not going to put in the effort like they do with flat games.

shinoff218329d ago

Exactly. I almost bought vr2 but it's the games missing. Sure that horizon might be dope but I'd prefer the full horizon, or last of us, Spiderman, something. Pay some 3rd party devs. I was hoping to get that fallout 4 but that's not happening now lol

shinoff218329d ago

Vr is dope. Idk know why people wanna hate. It's definitely a dope next step. Even if it's a sidestep. I really wish more developers would throw down. Imagine a last of us with vr, or a final fantasy game, all kinds of stuff. It would be incredible.

bunt-custardly29d ago

Praydog's FREE UEVR mod is working wonders for the PC VR community.

220°

The newly founded 'Flat2VR Studios' aim to make VR modding a serious business

The Flat2VR community is taking the next step and announced a studio that will develop and commercialize licensed VR ports.

Read Full Story >>
mixed-news.com
Profchaos55d ago

This is great news I love virtual reality and my psVR2 however it's clear that the current bespoke way of building VR games is not working. There's some great games that have been released Absol but they are few and far between and if they are native they are clearly lower in budget and scope then at least I would like. It's definitely jarring to.go from high quality games like Spider-Man 2 to the biggest VR releases like Arizona sunshine 2 and see the huge gulp in quality.

This company aims to streamline porting older games into VR and make them feel as VR native as possible.

And to be honest some of my favourite VR experiences have been traditionally flat screen games ported into VR like resident evil 7, 8 4, doom 3 with the aim controller or borderlands 2.

And I'm not saying that there isn't great native VR games to be found I'm saying more traditional games ported over would be very welcome we have decades of amazing games that we all love and VR presents an opportunity to truely bring us into the world.

just_looken55d ago

The floating hands wires climbing/tool sims need to go for sure.

But i want the sword art online vr now that would be awesome

Leeroyw55d ago

I just found my people. Massive vr fan here but I want to live in older more broader era experiences that were made for traditional gaming. But in VR.

just_looken54d ago

@Lee

Rollarcoasters would be something else in vr

aaronlif1052d ago

Yes! I hope they bring Doom 3 to PSVR2. I was happy to see it on PSVR but couldn't help but feel like they should have held off for the PSVR2 for that game. They had to substantially cut the visuals on that. I feel like a psvr2 version would be able to do it better justice. I've asked the company that made the psvr port if there was any plans to make a psvr2 version, they said no but that if they were asked by Sony to do it they would. I also would love to see Star Wars Squadrons get a PSVR2 version.

Profchaos52d ago

Yes squadrons I forgot about that one it was amazing to play online with flat screen gamer friends some of my favourite multiplayer moments

RiseNShine54d ago

Amazing news, there're so many forgotten gems out there, these guys have been consistently porting old games like Return to Wolfenstein, Quake 4, jedi knight, etc. Sounds great that they can earn a living by doing official ports, publishers dust off some old properties, gamers get great games in VR, we all win.

mudakoshaka54d ago

Awesome news! Which popular Steam and Switch game do you think is their first project?