320°

Speedrunners Finally Pull Off The 'Holy Grail' Of Mario 64 Glitches

Since it came out 20 years ago, Super Mario 64 has been cracked open, turned inside-out, and put back together in all sorts of weird configurations, but people keep figuring out new ways to warp its candy colored reality. The latest is being billed as the biggest speedrun breakthrough since 2007.

NewMonday2790d ago

WOW!

this guy must be a Jedi Master or something

Dasteru2788d ago (Edited 2788d ago )

It is tool assisted (bot) and it is technically a glitch run anyway, not a speed run. It seems everyone these days has forgotten what a speed run actually is.

obscurica2788d ago

The speedrunning scene's evolved, and so have the criteria. Better to treat it as a catch-all term nowadays.

Claudinho692788d ago

you the one that needs to catch up, there's different categories of speed run

2788d ago
ziggurcat2788d ago

as impressive as it looks, i don't even think that that kind of thing counts as a legitimate run through the game.

feraldrgn2788d ago

If it wasn't tool assisted, then I think it could be considered legit, since they're still using the game's code through human capabilities.

BrandanT2788d ago

It depends on the type of speed run. There's a category where "anything goes" and for Mario 64 in particular, there are categories that are dependent to how many stars you get in the run.

obscurica2788d ago

Depends, of course, on the running category.

feraldrgn2788d ago

I can't imagine how this was discovered...
Well if I just do this maneuver & bounce like crazy this way... then up here, jump off the map, then down there, hmm... voila!
xD

PeroxideBloom2788d ago

It was a TAS run, so technically doesn't count, but what it does do is prove that if someone were able to replicate even a few of those new glitches, the any% world record could drastically change.

Show all comments (18)
80°

Super Mario 64 DS: Remakes Done Right

Super Mario 64 DS was offered as a launch title for the Nintendo DS, a remake of the classic platform game with a few original tricks.

Chard18d ago

Not with those D-pad controls

CDbiggen18d ago

Needs more appreciation. I never had an N64 so this was what I played. Sure the Yoshi hat mechanic at first is a slog but you unlock Mario and the others for real and then it takes off. Personally I never had an issue with the controls. Can't forget the mini games and the 4 player rumble over download play.

kevco3318d ago

Indeed, as stated in the article there were tonnes of control options and very much a 'take whatever you like, leave the rest' attitude to most of the game's extras.

14d ago
140°

A Super Mario 64 Remake Would Be The Perfect Game To Launch The Nintendo Switch 2

Releasing the Nintendo Switch 2 with a Super Mario 64 remake would be the perfect way to unleash the console to the world.

Read Full Story >>
fortressofsolitude.co.za
-Foxtrot103d ago

If they ever did I hope they would add onto it, there's so much you could do with Princess Peach's castle alone

roadkillers102d ago

Or just make the Mario 128... the cancelled sequel that sounded amazing (or was it just an amazing tale).

fr0sty101d ago

Funny that after all these years, we still use 64 bit CPUs, so it wouldn't make sense to call it that.

fr0sty101d ago

Yeah, a straight remake doesn't sound good to me. Same formula, but different game.

Number1TailzFan103d ago

Each level is pretty small today in the original game, I don't like huge levels but I think they could be at least 2x bigger, or close to it and more of them, with more things to do.

They could do a mix of having open levels and more linear ones like in 3D World or Land, I doubt they will do that but it would make a change.

Neonridr102d ago

I mean Odyssey's levels weren't massive, but requiring you to do different things in each world is what made the levels feel bigger than they were.

ZeekQuattro102d ago

I'd prefer a Oydessey 2 or Galaxy 3. Besides the DS
game was a Mario 64 remake complete with more playable characters, stages, bosses and muti player content.

Cacabunga102d ago (Edited 102d ago )

I did not like Odyssey i found the idea of ot lame.. i find it boring to just look for moons instead of exploring and enjoying the levels. Let’s not talk about the extremely repetitive and ridiculously easy bosses. Level design is so meh most of the time. Galaxy 2 is a far better game so Galaxy 3 anytime!!!

TiredGamer101d ago

Agreed. I enjoyed Odyssey for a while, but it quickly became very formulaic where each level felt like a checklist of things to do with WAY too many moons to find. The Galaxy series were the best, as they took some of what made 64 great and juiced it up perfectly.

Lolly102d ago

Yes! Let's release an almost 30 year old game to kick off the next generation for Nintendo...
I'm over re-releases...FEED ME NEW MARIO!

Show all comments (22)
70°

Super Mario 64 Speedrunners Have Figured Out How To Do Carpetless Trick

A huge Super Mario 64 speedrun trick has been discovered that could prove to wholly change the speedrunning scene in the ecosystem.