240°

SCEA rebuts Peter Moore's PS3 "disaster" jab

At the 2007 Consumer Electronics Show, senior Xbox executives Peter Moore and Chris Satchelle slammed Sony's PlayStation 3 online efforts, calling the new network service a "disaster" and implying the company lacks the talent or "DNA" to launch a successful online service.

But today, SCEA's senior director of corporate communications, Dave Karraker, fired back at Moore's comments. "I would argue that consumers worldwide, to the tune of over 200 million PlayStations, PS2s, PSPs and PS3s, have decided whether or not Sony has the DNA to deliver hardware, software and services to suit this industry," Karraker told GamePro.

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Juevani6340d ago

HaHa nice find, now its time for a real HaHa ''he real striked back, HaHa.

THAMMER16340d ago

The best thng Sony can do is stay positive. Things could turn in thier favor. I think It will take 2 - 3 to to realy know. Peter More is just playing it for how it looks now.

gnothe16340d ago

why doe every time it comes up about xbox being better or selling better they always bring up the P2!! were talking about direct competition, last gen vs last gen, next gen vs next gen, an hand held v hand helds. come on sony people stop bringing up the past!!

the_bebop6340d ago

That is because people like to remined everyone of the fact that they were able to do something and make sure that no one forget it.

Syko6340d ago

Every time they talk about PS3, they bring up how many PS2's they sold..Pathetic. Try selln' your CURRENT GEN console!

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270°

Why Is No One Making AAA Horror Games Anymore?

Saif from eXputer inquires, "Despite the everlasting popularity of the genre, why hasn't there been a good AAA horror game in a while now?"

Jin_Sakai1d 10h ago

Because the gaming industry is obsessed with live service games.

Rynxie21h ago

Because he touches himself at night to characters like lady Dimitrescu.

Crows9017h ago

You're the one still thinking about her

Rynxie17h ago

@crow

Did I give away your secret? It's okay, if you sit on your hand and numb it, you can pretend it's her playing with your little stick.

MaximusPrime_1d 9h ago

Good for me, I have no interests in horror games

-Foxtrot1d ago

Even when they do it's first person trying to copy Outlast, Five Nights, P.T etc

I think the Dead Space / RE2 / RE4 Remake and the Evil Within 2 showed you can have a good story based, third person survival horror game.

jeromeface22h ago

remakes is another good reason

thesoftware73021h ago

Calisto Protocol was also fun with fantastic presentation.

FinalFantasyFanatic14h ago

I feel like we haven't had much in the way of horror games for years, I think it became rare after the PS2/PS3 gen. Maybe i'll pick up that Crow Country that recently came out, that looks good.

Venoxn4g11h ago

Crow Country needs some more love.. and more exposure

Redemption-6422h ago

Because outside of a fee games, most don't sell that well

Crows9017h ago

So in other words...AAA publishers don't have creativity or passion for games.

CrimsonWing6922h ago

Didn’t we have Dead Space Remake and Resident Evil 4 Remake last year?

thorstein22h ago(Edited 22h ago)

Among others

And isn't Dying Light 2 a horror game?

Scissorman22h ago

And Alan Wake 2 and Alone in the Dark.

on_line_forever6h ago

I like Alone in the dark but it's not AAA game

richardmmorales13h ago

We also had The Quarry and The Dark Pictures The Devil In Me.

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150°

N64: Recompiled — Creating Native PC Ports Is A Godsend For Game Preservation

"In a time when companies don't care about preserving games, I have high respect for the creators of projects like N64: Recompiled." - Hanzala from eXputer.

gold_drake3d ago

it is, i might be finally able to play Snowboard kids 1 full screen ha.

purple1012d ago

il beat you to the ski-lift,

framerate on snowboard kids was shocking, do you remember./?

talking of shocking framerate and kart racers style games,
Sony had a gem on ps3, with 'Modnation Racers' but again, framerate was so terrible, still fun though, indeed, when is drifting sideways not fun, the answer is never. we have not seen enough of that game, technically some people made race tracks/games in dreams and little big planet etc, but its just not the same,!!! grrrrr

morning rant over.

here, relive some ,memories. https://www.youtube.com/wat...

itBourne2d ago

The load time on ModNation where also excruciatingly long... But man oh man I wish that game took off more, so much fun! Could turn off garbage rubber banding, I had karts with 100's of stickers to design some crazy cool stuff, custom tracks. Fantastic undeappreciated game

gold_drake1d 21h ago

SK1 had a fairly good framerate. sk2 maybe not so much ha

Redgrave1d 21h ago

Some food for thought:

Would you donate your physical copy of a really rare/expensive cartridge (Conkers's BFD, Bomberman 64 Second Attack, Ogre Battle 64, the two Castlevania titles, etc) to those managing this project for the greater good of getting them preserved online for all to experience at some point?

UltimateOwnage1d 21h ago

As long as it meant they never took money from Patreon and invited a DMCA takedown / lawsuit by Nintendo to take it all away. After seeing the whole debacle with Yuzu I now question how long any of these teams can maintain game preservation efforts through emulator development, or otherwise.

franwex1d 17h ago

I mean. They may borrow them…

Profchaos1d 14h ago

Is it realistically needed though I would not personally give anyone my old carts for games that are already persevered and easily available online

Inverno1d 20h ago

The snippet of ray tracing at the end of the og trailer was low-key amazing. I found out thanks to Nerrel who also made a texture pack for MM, and i can't wait to see how much more great this game will be in the near future. With model swaps, ray tracing, retextures, and a more quicker process than decompilation, it's gonna bring new life to N64 games.

Profchaos1d 15h ago

There might need to be a bit of clarification recompilation is not the same as decompilation.

This is basically a container to excite the rom within but allows for all sorts of beat additions and tricks like new lighting effects such as ray tracing to be added.

But decompilation would ultimately be king as it allows for a widespread porting capabilities and uses the assets from games to build a native install for PC or whatever the target system is e.g Mario 64 for PC or sonic mania for psvita / wii

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