CSM Writes:
"While this simulation seems interesting at first, your jobs quickly become tedious and repetitive. And the new content unfolds at a snail's pace. But what is worse is that the game controls don't work well. This is a stylus-controlled game where it is difficult to make the stylus do what you want. For example, when you want to clear land or water plants, you must move your character around so that a purple square lands on the space you want to work. Unfortunately the purple square jerks around a lot as the character moves, so that it can take multiple tries to get it to stop where you want it to."
Josh from Controller Crusade writes "Anyone who has followed the Harvest Moon franchise since it burst on the scene in 1997 (1996 in Japan) knows the many ups and downs it has endured. The odd thing about Harvest Moon games is that even when they’re not that great they are still incredibly addicting. Depending on what aspect of the games you like to focus on, you’ll enjoy certain titles more than others. Personally I like to mix it up and do a little bit of everything, not pigeon hole myself into one type of task or chore. Here are my personal highs and lows for the Harvest Moon series."
Russ looks at the RPGs heading to North American retailers in November.
411mania talks about this week's game releases. Highlights include Dissidia: Final Fantasy, Mana Khemia 2: Fall of Alchemy, Metroid Prime Trilogy, Cursed Mountain, and Harvest Moon: Magical Melody.