Speaking to VideoGamer.com at Leipzig Games Convention 2008 Sucker Punch Game Director Nate Fox has revealed the studio's love of the PlayStation 3. Being the studio's first PS3 title after working on three Sly Cooper games for the PlayStation 2, Fox said that "it's great to have that much more detail in the world".
"You have a lot more characters running around, particle effects," he added. "Everything you want, more, more, more, the hardware can take it. I think you can see it. The graphic quality of the game is really, really strong."
The inFamous games are an important part of PlayStation history, but the series is in limbo and playing older entries isn't exactly easy.
Would like remasters of 1 and 2. I enjoyed them much more than Second Son.
1 & 2 had more of an emphasis on climbing and the traversal requires a bit more effort in a good way. It was rewarding. Second Son made climbing mostly obsolete so they put little effort into it. The traversal was just great in inFamous 1 & 2. There's a reason Sunset Overdrive copied and improved upon the induction grind mechanic.
Reminds me of how I felt about the decline of parkour and the well designed tombs (basically Prince Of Persia levels) that we saw in the Assassin's Creed games.
The story and atmosphere were also much better in 1 & 2.
Electricity is just a brilliant superpower for an open world city. It perfectly fits just like webslinging does in New York and it has many applications.
Wouldn't the onus be on the consumers? If they bought the Infamous games, then we'd have more games from that series.
I would love to see a new game but a feel that would get a response similar to Saints Row.
Loved all 3 of them. I couldn't get on with the vampire spin off though. Wish they didn't move away from cole but I didn't mind the other character.
Nixxes' Remaster focus could set the stage to resurrect many obscure titles like the karma-centered, superpower-fueled sandbox of Infamous.
Infamous remaster? How about an Infamous re-Boot! This is one game that doesn't need a remaster, it needs either a proper equal of a reboot of the original. And since Sony is currently in development with Marvel, i can totally see them having guest marvel characters to appear in Cole's world.
I'd like a Killzone 2 Remaster.
Keep the visuals style as is ... just improve the LoD and the resolution
There is a lot of the PS3 era that I would love to see ported/remastered. But, unfortunately, they are probably not commercially viable and I have no idea who owns the rights currently. Stuff like Sire: Blood Curse, White Knight Chronicles, Tokyo Jungle, Folklore, etc.
Infamous on the other hand was never a series that I found good or interesting. Especially when compared with other contemporaries like Prototype. But, given how bare the subgenre is right now, I would dig a remaster.
Infamous, Resistance, and killzine are so ripe for a remaster, I wish Sony would make it happen.
From Xfire: "For a company with a three-decade-long history in gaming, Sony has done a crappy job at preserving its legacy. "
All the mgs games, all the ape escapes, silent hill 1-4, croc 1 and 2, legend of dragoon, tekken 3,tenshu, bushido blade, vagrant story, okami, ico, crash bash, gt4.
Thats just off the top of my head that i would play immediately, still so many more though that id love.
Folklore. It was such a unique and beautiful game. Great soundtrack. I still have my PS3 copy
Infamous 1 & 2 probably will get remaster for PS5/4 at some point as for the others in that article idk
after seeing mgs4/heavy rain im sure people knew that!!!! what we need is devs that do multiplat games to stop holding back the ps3 version bcuz of the 360,just imaging if games like cod4 were using the ps3 cell propley and they were not trying to make it look the same as the 360 version!!!
i really hope future games on the ps3 which are multiplat will make use of the system propley and not hold back some features bcuz of the 360, i alerday see FF13 not looking as good if it were a ps3 exclusive,u don't see multiplat games on the ds/psp looking the same so y the hell dose devs on consoles try to make it look the same when they know one console can achieve better graphics than the other if they use it propley.
Everyone knows that exclusive titles are the true demonstration of a console's potential, and Sucker Punch are talented enough developers to prove that theory.
Deny it all you want, but Sony has some of the best first-party development studios out of any of the big 3 console makers.
The world's fastest supercomputer, nicknamed "RoadRunner," recently broke the petaflop barrier, which means it can perform over a quadrillion calculations per second. That's two times as many as the previous world's fastest supercomputer.
How did it manage to accomplish this feat? With the help of the technology at the heart of the PS3! The Roadrunner was built with parts that might be sitting in your study right now, including 6,948 dual-core AMD Opteron chips and 12,960 Cell engines (the ones inside your PS3). Roadrunners creators picked the PS3's Cell Processors because the technology calculates events in real time. Scientists will be using the Roadrunner to perform climate and nuclear weapon simulations, which just shows the raw power of PS3's technology. Just think what PS3 has in store for gamers a few years down the road
Bless the Gods that Sony's engineers are so brilliant that they can provide Director Nate Fox the tools he require to make the best games only avaible on PS3.
As for me, I'll just continue stealing exclusives for blow jobs ;) (wank).
"Everything you want, more, more, more, the hardware can take it."
Be careful with the Black Beast, you don't want to make it angry.