Greg Micek writes: "Our weekly dose of hot takes, occasionally well formed opinions, and fevered outbursts is back. Yup, it's time for the Question of the Week! This week our question is all about what developers should do when their Kickstarter campaign hits the fan. We're not referring to a failed campaign in the sense that they didn't raise enough money, but what happens when they can't deliver on their promises."
The original PlayStation library has dozens of classics long since forgotten - TechStomper unearths five of these gems which have been lost to time for one reason or another.
Disruptor PS1, a pre Goldeneye console FPS from 1996 (with Command and Conquer type FMV cutscenes) and the first game by a pre Spyro Insomniac Studios directed by Mark Cerny. A good game for its time, and pre Bioshock use of telekinesis type powers. A game sadly almost completely lost to time
We need to bring back the golden era of ps1 & ps2 .
We need to see quality games developed with alot of passion to make gamers satisfied .
We need to benefit from new AI technology to bring something new to games something like " nemesis systems " that used in shadow of morder and upgrade it to next level
OVERRIDER is a new sci-fi roguelite about hoverboarding and smashing robots, and there's a Kickstarter campaign to help get it funded.
Cinnabunny and Time is Honey are currently up to be crowdfunded on Kickstarter right now. They're both adorable.
People really need to put their expectations in check when they back campaigns.
Um....learn from the mistake and "get gud." Duh.