Shuhei Yoshida has acknowledged No Man's Sky and its failings. Gaz from Gameondaily discusses whether Yoshida is correct in excusing Murray for his game's shortcomings
God of War creator David Jaffe is fascinated with the Xbox Games Showcase and has special advice for PlayStation as well.
Jaffe is spot on, PS has been a shambles recently, why they wasted the time and money on that God awful looking Concord amd $Fairgame is beyond me but thats this new Sony, remasters remakes and GAAS is their goal moving forward, meanwhile MS just delivered a stunner of a showcase with massive variety and SP greatness, something I EXPECT from Sony..
Every generation PS always has the best AAA 1st,2nd & 3rd party exclusive games, in that regard I know PS has something great cooking in the kitchen for the near future but after the 2024 XB great E3 style showcase it's really time for PS to stop being so secretive & show PS owners what they are looking forward to when it comes to first-party exclusives. I've seen many disappointing XB showcases but this year for the first time in a long time XB brought it to the table. After 2018 E3 Sony just doesn't reveal their first party offerings like they used to & hopefully Sony/PS starts to listen to the feedback & bring PS owners a great showcase.
It's been an odd couple of years. I do hope we see it pick up next year, sooner or later. 4 years and there simply just haven't really been much games that make most want to upgrade their ps4 to the 5.
With Kojima gone, a lot is riding on Konami's revival of Metal Gear.
Not really, Konami is basically in name only and like so many other Japanese studios that have come and gone they are just going to be an IP troll and milk that cow until it is dry. Also one of the advertised features is playing the game from a different camera view while everything else remains the same will just result in making the game easier like what happened with Twin Snakes.
When are people going to learn that all Konami is doing with these games Is licensing them out? They are not trying to revive their game development Branch and they are not the ones developing this. It is studios that came to them and asked to use the license to make a game and they have been doing this pretty much since MGSV
Remaking all his work reaks of desperation. The only reason they are getting away with it is everyones deep love for the series. If delta is successful (which as of right now it should be), they'll be sure to remake all of them.
Big shoes to fill, and compared to SH2 - this is as much a 1:1 remake as you can get. You can still see the PS2 bones in the movements and how the cutscenes have the same angles. If anything, I'd have preferred the reverse.... with SH2 being closer to a 1:1 remake but prettier, and have MGS3 have a little more freedom.
Ideally, MGS3 with a MGSV skin in terms of gameplay and freedom of approach. This is more like a high budget remaster than a remake. Having recently replayed the Bluepoint remaster, this is going to be like that same experience but even prettier.
But, as with both MGS3 and SH2, nearly impossible shoes to fill if not outright so. Damned if you do, damned if you don't. Such is the legacy of these GOAT titles.
It's a one to one remake, using the same voice recordings too. Not a reimagining, no new content thus far announced, just a straight remake of a game that already exists, but now with prettier graphics. There's no revival, they proved they can't make anything related to MG after Survival. They'll just remake all the games and people will eat it up.
We have the ten finalists for Develop:Brighton’s Indie Showcase competition right here, so take a look ahead of the event next month.
I don't think Sony are completely blameless in the controversy, after all, they're the ones who do the QA testing etc. and helped market the game
There's no excusing it. Everyone is responsible for their own words and actions. Murray knew what he did.
No, Shu shouldn't make excuses for Hello Games. Sean went on multiple websites, talk shows and other media outlets and continuously promoted the game with features that weren't in there.
Sean got caught up in there own hype and I'm sure it was overwhelming even for him how much attention NMS was getting.
It's Sean Murray fault. But I have to let his guilt go. One day, he will accept his guilt.
We see this kind of crap all the time where someone with no experience in a certain craft (Sean Murray in PR) is trying but is caught up in the fact his game is getting so much attention. A lot like Trump where he has no political experience and get all the media is on him because of the ridiculous shit he says . And he might become president because.
Sean didn't know what he was saying and was probably in the hype and just wanted to sell his game to as many people as possible. That's why it's not a great idea to put such spotlight on an Indie dev. That indie dev needs to earn it before it's given to them. Look at Rocket League. They weren't expecting that much praise but they made a fantastic game and all the PR and praise came after. That's what NMS should have been like.