This has been making the rounds for a couple of months now, but it’s too beautiful for us to pass up: a video showing off a mod for the original Doom, which replaces every single texture and sound file in the game with a grunting Tim Allen.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Can we get one with Nicolas Cage? all the sound files replace with his awesome movie meltdowns.
Lol, I'm going to have nightmares of this.
This have been done with Morrowind a while back. Then there is the "Bazinga!" mod for Left 4 Dead which felt like a glimpse of what Hell maybe like.
Needs "MORE POWER"