The next stop for The Conduit "hype train" was at PAX 2008, where it was playable at Nintendo's booth. The build shown off at PAX was about 80 percent done. Clearly, this wasn't going to be the final build of the game, as the graphics and textures still needed a bit more polish, but from what BC Gaming saw and played, they were very impressed.
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
actually, according to the ign interview, the HVS team haven't even received the voice chat/ motionplus peripherals yet..
so there really isn't a confirmation for such things
and how would motion plus have any effect on the ir sensors?
this one looks so special hope it's the next turok 2
Isn't this the same game that the devs claimed would put PS3/360 graphics to shame? Hope this game doesn't suck since the hype train is in full throttle. (Yes, I own a Wii and really do hope this game doesn't suck!)
You do know that motion plus can connect to the nunchuck, right? Theres a port at the bottom.
Read the New NP, theres an article about it, and some cool new info on the Conduit, Warioland shake it, and House of the Dead Overkill.