940°

No Man's Sky Steam page updated with unique refund notice

In response to a flurry of refund activity on No Man's Sky this weekend, Steam has updated the game's page with a "no special exemptions" notice.

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pcinvasion.com
thorstein2809d ago

No Man's Sky Refund Article 431.2 (.2 to show that it is updated with new refund information.)

No Man's Hype: 12/10
No Man's Hate: 22/10

Number_92809d ago

People don't like being screwed. Who would have thunk it?

PizzaSteve2809d ago

Millions get screwed by COD every year and still buy it.

sullynathan2809d ago

No one gets screwed by cod every year. You buy what you wanted and Activision showed cod fans what they wanted. It seems you people can't get that through your skull.

AgentSmithPS42809d ago

They're lining up already to be BF'd by dice/ea's BF1 ;), people forget the major issues BF3, BF4, etc have had for a long time after release until they finally patch it all up.

subtenko2809d ago

How did they get screwed other than the exceptional cases of the game crashing or not working (mostly PC players although reports say the patched fixed 99% of that)

Nitrowolf22809d ago (Edited 2809d ago )

You guys are confusing recycled elements, main cod buyers know what they are buying, to a new IP that was stated to have features that it doeant.

Cod and bf present themselves for what they are at every reveal trailer.

Crashes aside, because that could happen with any game, how exactly is a yearlyrics cod buyer getting screwed for buying cod?

nX2809d ago

^I actually felt more screwed by CoD Advanced Warfare, Modern Warfare 3 or Ghosts than about No Man's Sky. Also Battlefront, Watch Dogs or Assasin's Creed Unity felt like less value for my money and those games were all made by 100-500 developers.

NMS is not a bad game per se, it's just missing some vital features that would make it enjoyable for longer than 10 hours. They could easily patch in some kind of quest system or faction wars that would turn the whole thing around.

MagicBeanz2808d ago

People have been screwed not only by devs but by whole companies like Microsoft repeatedly and there has been nothing like the smear campaign that we've seen leveled at this game and this developer, for some reason No Mans Sky has been placed under a microscope while others get a pass.

2808d ago
+ Show (5) more repliesLast reply 2808d ago
Artemidorus2809d ago

No Man Lie can be added into the list.

Give it afew months and discount and will find out what's what.

Lon3wolf2809d ago

To counter all the BS being spread about refunds given after 30+ hrs of play time.

2808d ago
MasterCornholio2809d ago

"Valve, perhaps in response to a high volume of refund requests, now appear to have reversed that leniency. Technical issues, missing features, and misleading advertising (the Steam page itself still features a trailer containing things not in the game) have all been cited by dissatisfied players as reasons for requesting their money back."

People should be really careful when buying this game. It's easy to pass 2 hours with it without noticing.

Brave_Losers_Unite2809d ago

Yeah I have easily passed 2 hours in games by falling asleep at the desk.

Hoffmann2809d ago

People should be careful with just every game at launch these days.

Artemidorus2809d ago

Yeah could start by being honest, it works really well for customers.

MasterCornholio2809d ago

What I mean is that in 2 hours you barely do anything in this game. So it's easy to lose track of time with it.

It's a good thing we have this article because there are many people who believe there's unlimited time for refunds with this title.

freshslicepizza2809d ago (Edited 2809d ago )

@Hoffmann
"People should be careful with just every game at launch these days."

especailly games where they don't ship any reviewable copies before the release date and pleads to the public not to watch any early video showing up on youtube. this just goes to show how this game is quite high in refunds, which some people still are a bit in denial about.

Duoma2808d ago

I would say I'm surprised people still haven't learned since this gaming generation but im not. We're talking about some of the most fickle scatterbrained short attention short memory types.

+ Show (1) more replyLast reply 2808d ago
pcz2808d ago

i havent even played the game and i was 1000 percent sure i would never purchase the game in my entire life. you dont need to play it for one hour, or 50 if you have common sense.

it annoys me when people use the argument that you cant know something about a product or experience unless you have tried it yourself. whereas i know you will get hurt if you jump off a cliff with no parachute. some things are just obvious.

this game doesnt require you to play it to know it sucks. its obvious

Clown_Syndr0me2808d ago

I've said this for months and got so much hate and down votes. Now look, I was right.

deafdani2808d ago (Edited 2808d ago )

Except it doesn't suck. It's no masterpiece, either, and I can definitely see why there was such a shitstorm because of the lies - the developers had it coming - but the game itself is good, if you like exploring and grinding.

I like exploring and grinding, and because of that, I've had a lot of fun with the game so far. It helps that I never paid attention to the hype, as well.

Your statement is still somewhat accurate, if you change the last sentence to something like:

"This game doesn't require you to play it to know if it's for you or not".

Because, seriously, you only need to read a few reviews, ranging from good to bad, and watch some let's plays - it's pretty easy on the PS4, using Live from Playstation - to find out whether this game will be your cup of tea or not. As it is, it's obviously a highly divisive product. People either seem to love it or hate it, with very little wiggle room for a middle point here. I'm in the love camp.

rainslacker2808d ago (Edited 2808d ago )

I think one can potentially make a good judgement on if they'll like a game based on what they see before buying. Prudence is never a bad thing when spending money on something, either a game or anything else we spend money on.

At the same time though, one can't really go on to say, "that game sucks" with any real 1st hand knowledge to be able to express why it sucks without actually playing it....and nowadays, that tends to be the more common motif in all these forums about the quality of a particular game.

And the more recent advent of where people are told what they should hate about a game before it's even released, or soon after it's released, becoming the thing that people latch onto to say why the game sucks, even though copious numbers of other people will say that it doesn't. I mean, NMS certainly has things beyond the lack of a MP feature which it can be critiqued on which could be much more meaningful for the end player than all the general comments of "it sucks", but you wouldn't actually be able to express in detail what you feel sucks about it, or make it relate for the end user as a whole.

I dunno, it's as if people can't accept that people have different tastes or something.

To me, NMS doesn't suck. It has it's flaws, but generally, I'm enjoying it. Won't consider it the best game I ever played, and can cite some criticisms I have for it, but I formed those critiques based on actual 1st hand experience. At best, you can only say it sucks based on spurious analytical analysis with absolutely no 1st hand experience to say how all those things which turned you off actually turn out in the overall game play experience.....thus....making your opinion of the game completely invalid beyond your own preference of if it's something that appeals to you.

Funny how that works huh?

LordMaim2808d ago

No it doesnt. No it isn't.
@Clown_Syndr0me: No you weren't.

Everything is subjective.

+ Show (1) more replyLast reply 2808d ago
nowitzki20042808d ago

I actually still liked it after 2 hours or at least was willing to give it a try. Way too repetitive for my liking.

Valkron12808d ago

My question to Steam is why are they still showing the trailer that is no way like the real game

+ Show (2) more repliesLast reply 2808d ago
1nsomniac2809d ago

I guarantee there will be a class action lawsuit against Hello Games for this. I've seen far more for far less.

The fact they are still using the fake trailers to sell the game is extremely worrying though as it shows a genuine acceptance of it. Which is very dangerous to all of us no matter how you feel about the game.

zivtheawesome2809d ago

and ubisoft's downgrades are okay right because they are a big company huh?

Tobsesan2809d ago

Well, they dont look as promised. But this game has almost nothing they promised.

zivtheawesome2809d ago

I disagree the game has almost all feature that were said to be. multiplayer does not fit for this type of game. the only missing feature i am dissapointed about really is the factions war and it is also pretty useless. i knew that this is what to expect from this game so i was satifsied

1nsomniac2809d ago (Edited 2809d ago )

@zivtheawesome I was against Ubisoft & their downgrades too & was very vocal about them, still am to this day. I always will be the same way that I'm very vocal about Gearbox & have stuck by never buying their products again. I will do the same with Hello Games & anything by Shahid Kamal Ahmad also.

The level of misinformation spread by Sean Murray in order to falsely sell his product to unwitting consumers is at Randy Pitchford levels & that's unacceptable. He should be held accountable for it just like all the others.

The fact you're so openly disagreeing despite all the factual evidence just shows your blind ignorance i'm afraid.

2809d ago
its_JEFF2808d ago

Sadly there probably will be a class action lawsuit. This small studio will probably be shut down and put out of business and they will be out of work. The witch hunt is real, people won't stop. I don't believe for 1 second that Sean Murray and his team set out to lie and mislead consumers. More likely the reality is they set out to create their original vision but slowly realized that they neither had the means or the man power to accomplish all that they set out to do, but by then the hype was out of control and they couldn't take a set backwards.

I image that this could lead to major publishers pulling back on taking risk on studios and games, that aren't proven... it'll certainly lead to dev's being a lot more careful about what they say or promise to deliver.

+ Show (2) more repliesLast reply 2808d ago
Dirtnapstor2809d ago (Edited 2809d ago )

It wouldn't surprise me one bit if the game had to be sliced and diced to make the delayed released date. It's not horrendous by any means. Great concept that got stunted. Like many, I'm stuck with a disc. If this had been a $20 price point, attitudes would be different. I can only hope Hello is frantically working to patch and put back everything that made this game look so appealing prior to its release.

Pintheshadows2809d ago

I really think it should have been £29.99.

It is currently £46.99 in my local GAME. That is ridiculous.

ocelot072808d ago

@Pintheshadows even though this should be £30 or less title. GAME are known to overcharge for new and used games. For example take FIFA a yearly released title. Game seem to think it's ok to charge £50 for FIFA 17 when the likes of Tesco, Grainger games sell it for £40.

I remember about 5 years ago. Around when FIFA 12 was about to release. Supermarkets like Tesco and Asda was selling FIFA 12 for £35 new. GAME was selling it for £50 and one of the higher ups at GAME complained to the media that supermarkets should not be able to sell them that cheap as it will put them out of business. In fact GAME did almost go out of business.

SoulMikeY2808d ago

While I agree the game didn't quite deliver, you sound ridiculous.

Learn how the law works before you speak. And maybe re-watch the trailer. In the eyes of the the law, if you can stretch something to be true, it's true.

"Is there multiplayer?" Absolutely, multiple players share the same universe.

"Can you run into other players?" Of course, you can't see them, but you can be in the same place, same time. And on their planet with them.

Law-gic.

Servbot412808d ago

I don't know what world you live in where "run into another person" can also mean "occupy the same space but not be able to see or meet a person," but it's not the real world.

SoulMikeY2808d ago (Edited 2808d ago )

Servbot41, I don't believe that, I'm saying that's how lawyers will deflect you. You clearly have never done a serious jury duty...

Don't be a douche, read before commenting please. You people just want to attack something.

Also, it IS a video game, not the real world. lol. Smh, some people's kids...

Hoffmann2809d ago

Haha, all these people that buy a game at launch and later complain.

Be like Hoffmann, be smart, don't buy games at launch anymore

MasterCornholio2809d ago

Or at least wait until the reviews are out. Some games are worth buying at launch. However many times games are not worth their launch price.

Hoffmann2809d ago

Some games are worth to buy at launch indeed, but they seem to become a rare occassion now between all these buggy experiences,..or in the case of NMS, a lesser experience than expected

thorstein2809d ago

I have bought about a dozen games based solely on the hate they received. Some are among the best games I played this generation.

And the reviewers/ journos were all notorious for doing exactly what they are doing with NMS.

I am loving NMS by the way, I even have the platinum.

rainslacker2808d ago

Reviews even aren't always a good indicator on if a game is worth it.

One thing you can count on though is that the internet won't let a bad game go unpunished....unless it's on one's preferred console....so the problem is discerning the BS concern reviews against those who have actually played it, and in some cases, with exclusives, finding the middle ground which is likely where the truth resides.

Seems like a lot of work to actually know if a game is good or not.....which is why I tend to just by the games that look like I'd enjoy them. Often day one, sometimes later. It's rare I'm actually disappointed in a game I buy day one, because those tend to be the games I would actually like, and I do keep up with them more so know what more to expect from them.

Even things like QB, which ended up disappointing for me, wasn't on a level of disappointment that made me regret buying it day one. Just something I realized I could have waited to play, but no real harm done other than maybe spending a bit more. Will support the game though, because it's good enough.

Psychotica2809d ago

Or learn you have two hours to play and get a refund in that time

2809d ago
Duke192809d ago

lol @ all the downvotes. I completely agree with you. Its the risk of being an early adopter...

Im not saying what the developer did was right (misleading information - but damn a bunch of these people should wait for reviews/the game to be complete BEFORE buying it)

MatrixxGT2808d ago

It's not like it was 15 years ago where you walked into a store a stared at awesome box art thinking this game is going to be awesome only to buy it, put it in your system and realize it's a puzzle game.

Those were the days of getting burned, today though with YouTube, twitch, thousands of news site fetching for any straw of information about a new game you should be able to tell if a game is going to be for you or not. At least have an idea if your going to hold off or preorder.

NMS screamed "wait and see" for me since it was announced.

+ Show (2) more repliesLast reply 2808d ago
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250°

Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024

Twisted Voxel writes: "We've almost reached the end of the 1st half of 2024, and Xbox has had more studio closures than first party game releases in the year so far."

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twistedvoxel.com
15h ago
KicksnSnares11h ago(Edited 10h ago)

Hellblade 2, Indiana Jones, Avowed, Towerborne, and Call of Duty are still to be released this year. Marcus Fenix collection to be added to the list with the Xbox showcase, hopefully.

anast8h ago

Those are all coming to PS5 too.

Tech53h ago

"Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024"

they kept the IPs though. they'll be making them under the MS brand i'm guessing. like minecraft all those years ago.

solideagle7h ago(Edited 7h ago)

the keyword is so Far...

on topic: Ouch!

Hedstrom5h ago

Kinda missing the forest for all the trees statement!

shinoff21835h ago(Edited 5h ago)

Bet all those don't make it though this year

romulus234h ago(Edited 4h ago)

If we're going to talk in "still to be's" there still could be more studio closures from Microsoft this year as well.

DOMination-1h ago

How much confidence do people have in these games being good though? I hope they will be (especially Avowed) but from what we know of them so far, it's hardly a guarantee, is it?

And even if they do turn out to be good, how much of that will be down to Xbox and its leadership? Most of these games were either sequels to games made before being acquired or started development before being acquired.

And just a note on Hellblade II - it is out in two weeks and unless I'm missing something, I don't see much in the way of previews or advertising from Microsoft. Not ideal for a niche game that looks like it probably cost a lot of money to make. It genuinely feels like another game being sent out to die and then have the studio shut down.

Elda23m ago(Edited 23m ago)

To me...Avowed graphics look cheap, the game looks generic as well as boring.

+ Show (3) more repliesLast reply 23m ago
anast8h ago

Popcorn is good. Anyone want some?

anast4h ago

I wouldn't mind a caramel and cinnamon mix actually.

dumahim3h ago

That does sound good. I have trouble just finding caramel corn.

Eonjay7h ago(Edited 7h ago)

Sony doesn't have to bother fighting the next Microsoft acquisition. The massive layoff by themselves should be enough to get the next big buy blocked.

Hofstaderman6h ago

Vindicates Jim Ryan. Don't know who didnt see this coming except those frothing pro acquisition fanboys who are not commenting here for some reason....

Tacoboto5h ago

What did happen to Obscure?

Tody_ZA4h ago

Obscure is working on his thesis on how to spin this.

Elda4h ago

Exactly. Where is the mayor & spokesperson of XB?

badz1494h ago

Obsecure where are you? Don't tell us Phil fired you too

+ Show (1) more replyLast reply 4h ago
MatrixxGT2h ago

Let’s not pretend Sony is setting the world on fire with its first party either….it’s been crickets from them as well. In fact they even said not to expect any at all this year.
MS is a dumpster fire and Sony isn’t fighting anymore and it shows. I fail to see how this is a good thing.

Sonic18812h ago

I was actually thinking about that. You beat me to it

MrDead7h ago

So if MS hadn't spent $80 billion consolidating the industry just think of all the games and jobs that would have saved.

MS is a drain on gaming and have been nothing but a negative.

MrCrimson5h ago

not exactly like the studios were putting out good games anyway. Industry needs to restart from the ground up; if games like battlebit or manor lords can be made by teams with 10 people - then there's something fundamentally wrong with having 500 man teams put out glitchy overmonetized crap.

shinoff21835h ago

Interesting. Prey was a good game, evil within was dope, and hi fi was the best Xbox game that Xbox has had in so many years. That's according to the base.

romulus234h ago

HiFi Rush was a really good game actually so that's hardly the reason for shutting down Tango.

Show all comments (45)
960°

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More

Microsoft has closed a number of Bethesda studios, including Redfall maker Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda, IGN can confirm.

Moegooner1d 6h ago (Edited 1d 6h ago )

Hi-Fi Rush studio??? Seriously?? Goes to show quality matters lil to MS.

Worst gen ever. All big 3 battling are for who sucks the most. They just keep one upping one another.

-Foxtrot1d 6h ago

This does feel like a “quick Sony is getting shit on for Helldivers, let’s announce it now to minimise impact”

thesoftware7301d 5h ago

That is silly. Let's say there is some weird conspiracy. This announcement would effectively take ALL the attention away from the HD2 situation, especially since there is no longer an HD2 situation. I don't think anything will minimize this impact.

Tacoboto1d 5h ago

... so they announce it on a Tuesday? 36 hours after Sony cleared up everything?

You people care more about the next conspiracy than anything else.

Nevermind that Sony followed the golden rule of minimizing impact by announcing horrible news on a Friday.

Eonjay1d 5h ago

The constant weekly weird Sony drama is part of the industry's problem. Everyone else feels they can get away with murder. Also, what is the point of spending all that money if you just start shutting studios down. And... Redfall wasn't Arkane's fought. Microsoft new the shape the game was in but needed something for GamePass after a whole year of no releases into the service. Them taking it out on Arkane seems really disingenuous and distasteful. And WTF did Tango do? Didn't Todd just release a statement saying how he would never retire. Fire his ass.

romulus231d 5h ago

Well if that was the reason for the timing it didn't work.

darthv721d 5h ago

wow... i did not have them closing Tango and Arkane Austin on my bingo card.

Hofstaderman1d 4h ago (Edited 1d 4h ago )

Yes it does. Arkane Austin I can understand but Tango Gameworks made an excellent game in Hi Fi Rush.
On review, it want really all on Austin for Redfall and its failure, they were forced to make a multiplayer games when their expertise was always single player driven first person games.

-Foxtrot1d 4h ago

Guys I’m not being all that serious…relax

Outside_ofthe_Box1d 3h ago (Edited 1d 3h ago )

"I don't think anything will minimize this impact."

It already has. Notice your comment(or lack there of) vs HD2.

On another note, I would like to see Microsoft buy more studios and do more shadows drops on subscription services like they did Hi-Fi Rush. It's great for the industry I was told by people on here.

Zeref1d 2h ago (Edited 1d 2h ago )

I'm pretty sure that's exactly how it works. Same thing with layoffs. All of a sudden everyone has layoffs around the same time

Cacabunga1d ago

MS will always make it to amaze me by showing the worse version of themselves every single time..

peppeaccardo1d ago

MS proving to the world that ttheir leadership cannot drive success from these new acquisitions. They have ran the numbers and they have realized that long term, without a clear direction from the motehrship, these are a loss for the company hence they need to be cut. I might be wrong but I am absolutelly sure that if these developers would have not been purchased by Microsoft they would be still on business. A shame ...

senorfartcushion12h ago

Both things have happened but N4G's commenters (90% Playstation ) will follow suit

+ Show (9) more repliesLast reply 12h ago
Einhander19721d 5h ago (Edited 1d 5h ago )

10/10 deflection, the ol' Sony too deflect...

Let's not discuss the fact that PlayStations struggles have largely been caused by the fact that game pass has reshaped how consumers spend causing them to spend less as they play what is on subscriptions and don't buy games as much because they either have become subscription gamers or they fear the game will come to a subscription so they don't buy things.

And it's not just PlayStation, the whole industry has been effected, many big studios are struggling across the board to match sales targets from pre-game pass releases which is especially apparent in things like sequels.

Heck the best example was Microsoft's own Starfield which should have easily blasted past 10m sales by the end of 2023 going by sales of similar Bethesda games yet was only able to achieve 3m which of course was almost entirely on Steam.

Moegooner1d 5h ago

Or maybe it's because Sony hasn't released multiple worthwhile SP games like they normally do each gen and the ones they did released actually sold well.

Layoffs aren't because studios are struggling, but because major publishers want to maximise profit gains.

Profchaos1d 5h ago (Edited 1d 5h ago )

Absolutely it's a service that's changed the way we view and consume games overall for the worse games have little value when they are part of a sub and become disposable doubly so if they are a day 1 freebie often it's the kiss of death for a game to be day 1 on gamepass as PlayStation players look at it like why do I have to pay 60 dollars for back 4 blood, payday 3 or outriders it'll be on PS plus soon enough and funny enough those games always fail to meet expectations sales are poor and longevity is poor.

When I see a game get a day 1 tag outside of first party my first thought is always something is wrong with it and it can't stand on its own feet so the publisher has made a deal to recoup development cost.

Even first party games have dropped in quality noticeably so since gamepass with gears 5 being the only good release I can think of since gamepass started

Petebloodyonion1d 4h ago

Wasn't aware that Gamepass is available on PlayStation.
Or are you telling us that a service from a console lacking in sales is so great that it affects the morale and buying habits of ppl lacking access to the service?

Also pretty sure that saying all of them competing for who sucks means the whole industry and not just Sony and MS.

Nitrowolf21d 5h ago (Edited 1d 5h ago )

This is what people online want. They just don't know or understand it. So many have warned about consolidation, and exactly what they have fear has been happening

This isn't the end, expect more bought out studios to be closed in the next few years

Hofstaderman1d 4h ago

Spot on. All in the name "growth" to appease investors and shareholders. Can't sustain the lie though...it will always implode as illustrated by these closures. Applies to MS and Embracer.

TiredGamer22h ago(Edited 22h ago)

This. ^

Publishers are slowly mitigating all development risk since every new big/medium budget game has become too big to fail. Games are too expensive to make and the profitability for titles rests on a hair’s edge. When you need to sell 5 million copies of a game to be profitable, you know that we’ve turned a new page in gaming. The real victims here are the smaller studios/games that bring so much character and variety to the industry, like with Hi-Fi Rush.

It looks to me that Hi-Fi Rush did not fulfill financial expectations for moving the GamePass needle, and the sales from the PlayStation port experiment did not measure up either. So it gets the boot.

Sad day and era for gaming.

notachance19h ago

yeah smaller ABK studios like Toys For Bob are now in dangers

notachance1d 4h ago

I just don’t know how the hell a company that can spend $67b to purchase a publisher decided that it’s okay to close the studio that produces their best game last year.

Whoever the higher up there that decides this is completely out of touch of how the game industry works, the damn xbox division as a whole would’ve been closed already if they weren’t sustained by other MS divisions.

shinoff21831d 4h ago

I got in an argument with someone on reddit and they weren't haven't that Xbox isn't propped up by other divisions argument. They swore up and down that Xbox was pulling its own weight. I just stopped after a couple back and forths

TiredGamer22h ago

Didn’t move the GamePass needle and the PlayStation port couldn’t save the return on investment….

dumahim1d 4h ago

So this is what happens when you're pleased with the sales and investing in the studio? Good guy Phil at it again.

Sonic18811d 3h ago (Edited 1d 3h ago )

From Aaron Greenburg:

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

😂😂😂 🤥🤥

Lightning771d 3h ago (Edited 1d 3h ago )

Once again MS creates their own problems and they create their own animosity. Idc about their shitty excuse and "reasons" they're a incompetent company, plus all their Xbox fanboy influencers are dwindling I noticed. How many excuses can you make for a company like MS? Consoles are down and they're losing their own fanboy influencers also. That's all they had to cheer lead them now they're leaving them. Pretty nobody will be on MS dude no matter if they (if they ever but I doubt it) get their act together.

Trashy ass ppl and company....

If they go under eventual it's because of their own doing nobody else's.

porkChop1d ago

Yeah overall this gen is pretty shit. Everyone is making horrible decisions, great devs are getting either gutted or entirely shut down regardless of quality or success, very little in the way of innovative games, etc. This industry needs to see some drastic changes.

badz14914h ago

where are all the cheerleaders for MS acquisitions amid all these?? you guys happy now? this will not be the end of it, maybe just the beginning!

OptimusDK6h ago

Maybe it has to do with this:
Hinji Mikami is leaving Tango Gameworks in the coming months.On February 23 it was reported that Mikami would be departing Tango Gameworks. Bethesda has stepped in to confirm the report of Mikami's forthcoming departure from the studio he founded over a decade ago.

Mikami originally founded Tango Gameworks in 2010 after departing Capcom, having lead the development of iconic games like Resident Evil and Resident Evil 4.

+ Show (8) more repliesLast reply 6h ago
shadowT1d 6h ago (Edited 1d 6h ago )

Tango Gameworks and Arkane?

RaidenBlack1d 5h ago

Arkane Austin (Prey developer)
Not Arkane Lyon ( Dishonored developer)

Crows901d 5h ago

Prey was fantastic. Red fall was shit because they were forced to do shit they didn't want to make.

Atkane Lyon did death loop I believe....I hated that one.

shinoff21831d 4h ago

I personally liked prey more.

RaidenBlack1d 4h ago

@shinoff2183
Because Prey was creative and different
Other than the live service Redfall, all other single-player Arkane projects have been creative and interesting

Tankbusta401d 4h ago

@Crows90

So just because people don't want to do something in life...bad quality is excused? Look what happened over that bad quality? no more studio

+ Show (1) more replyLast reply 1d 4h ago
MrDead1d 5h ago

Will be more soon, I've said it before I can't see MS keeping Bethesda. I think they'll strip it's IPs and slowly close everything, it's what they do.

VariantAEC1d 3h ago

No one wants to admit it, but yeah MS has a long history of pillaging other smaller corporations for IP and dispensing with everything else.

Zeref1d 2h ago

That doesn't make any sense lol. How would they make money from these IP'S with no developers?

MrDead1d 1h ago (Edited 1d 1h ago )

@Zeref
"That doesn't make any sense lol. How would they make money from these IP'S with no developers?"

MS don't care about the studios, they want the IP's. They'll keep the big ones in house, the game engines they run on and licence the rest. Stacks of cash to be made from licensing IP's ...or just sit on them so no one else can use them.

blackblades22h ago

@Zeref silly fool, buy them for the IP have there other studios make the games using the IP names to sell them. We all know having a popular franchise name can sell

+ Show (1) more replyLast reply 22h ago
Einhander19721d 6h ago (Edited 1d 6h ago )

Well xbox fans you got what you asked for... and honestly deserved...

It was so easily predictable that game pass was never going to be able to support all these studios.

If Microsoft can't win they are going to burn it all to the ground...

Countdown to Phil Spencer telling us "it's better for the gamers this way" yet again.

Barlos1d 4h ago

Agree but gamers didn't ask for people to be out of work.

VenomUK1d 4h ago (Edited 1d 3h ago )

@Barlos They indirectly did. Every person who made a wish list of who Microsoft should buy next and were sending tweets to Phil Spencer and Xbox with proposed studios, played a part.

The saddest part is the studios were closed because of the underperformance of their last games, and if they had been given a chance then their next games could’ve been great and succeeded. But it is the same old Phil Spencer Microsoft problem which is not giving them a chance, and that’s why he is not able to manage game studios.

VariantAEC1d 3h ago

Yeah they did. Just because they refused to see what everyone with a brain was telling them doesn't mean they didn't know. They were told, they should've put up a fight and they didn't. This is the result. But who knows even if MS' fans weren't such boot-lickers, MS could've carried this out against their fans wishes anyway. Unfortunately, we have the hardcore MS defense bots running to deflect from any bad news and maybe, just maybe, MS felt empowered to do more damage as a result of their fans cheering this all on.

anast1d 2h ago

They sold themselves out. Once people buy you they can do what they want. None of this should have been a surprise. When companies get bought out, they eventually get dismantled.

shinoff21831d 4h ago

Xbox fans were to busy daydreaming of Ms curbstopping Sony they didn't look at the big picture.

Einhander19721d 4h ago

Not disagreeing at all.

I want to add that from the day Microsoft announced game pass, before they even started buying up studios it was obvious that game pass wasn't going to be able to support itself.

It was so dumb that they doubled down on it by spending 100B on a service they knew only existed through subsidization.

They should have realized there was no way that adding massively more costs on a subscription they were subsidizing was certain to fail. Especially after seeing how it had devastated sales across the platform as a whole.

Heck by the time this generation started during covid when the console sales were similar PlayStation was already outselling xbox on multiplatform games 8:1 yet they still doubled down on it.

1d 4h ago
Relientk771d 6h ago

This is beyond wrong. Like wtf!? Especially Tango Gameworks with Hi-Fi Rush. I've heard nothing but good things about that game. Just because Arkane Austin screwed up one game release doesn't mean you need to close them. It sounds like they were forced to do a multiplayer game when they're a single player studio. They could have made a Prey 2 or some other game next.

Just wow awful news.

Einhander19721d 5h ago

Apparently PlayStation owners didn't buy enough copies of Hi-Fi Rush...

romulus231d 5h ago

"Xbox says Hi-Fi Rush was a success "in all key measurements" amid rumors of poor sales. Following rumors that Tango Gameworks' Hi-Fish Rush didn't meet sales expectations, Xbox marketing VP Aaron Greenburg is defending the "break out hit" as a success by all metrics."

According to Aaron Greenburg it was a success so they shouldn't have even needed PlayStation owners to buy it. That being said, I bought it and really enjoyed it, it's a great game. Shame MS closed them down.

RpgSama1d 5h ago

@Romulus23

All lies by the Green Bug, that just means that a lot of people fired bullets or whatever in the game, that's the key measurements they care to share.

Tango did NOT deserve to be closed down, they have not released a single bad game.

Crows901d 5h ago

That's usually what happens when you don't release it at the same time as other platforms....same thing happened with tomb raider reboot sequel. MS got exclusivity for a year and then when it came to PlayStation it barely sold. Nobody cared anymore.

shinoff21831d 4h ago

Still waiting on the physical release pre order window

VariantAEC1d 3h ago

Well... I did my part. Hi-Fi Rush is a good game, but I don't think its MS' style. We don't really know how well it did or didn't perform by the numbers or whether it broke even. This could just be another MS blunder.

Elda1d 2h ago

Exactly. MS purchasing a 3rd party studio & keeping games off of other platforms probably hurt them in the long run, then finally putting Hi Fi Rush on PS which in turn PS fans probably didn't care to buy & support Hi Fi Rush after a year later of release. Hi Fi Rush was released on Gamepass so it probably never really made any money selling solely.

Eonjay1d 1h ago

@romulus23

Let's hope it didn't sell well because that would make this worse. Also I could have sworn I read an article about their next game in the works.

Seraphim1d ago (Edited 1d ago )

I was wondering if that played any part considering the timing, though, XB claimed the game to be a success last year only on XB & PC. Regardless MS f'd up there too. They shadow dropped HiFi on XB/PC last year at the perfect time. This year when they released on PS not only had the hype died, but there were so many solid games available the first 3 months of this year to play.

I almost bought it on PC last year, but now that it dropped on PS I just have far too many games to play to bother...

If MS needs PS and even Switch sales they need a better strategy. At the very least a release date where players are more inticed to buy said game. The problem is always going to be that if they want exclusives the hype for these games will be dead a year later. The exceptions might be some of their heavy hitters.... 2 cents

Angyobangyo10h ago(Edited 10h ago)

PS and PC owners probably bought more copies that Xbox owners.

+ Show (6) more repliesLast reply 10h ago
CrashMania1d 5h ago

I can only imagine the little amount of revenue both games generated, sent straight to gamepass and excluded from the largest current gen console userbase. Not to say both games would have done well if they were on PS5 too, but you heavily damage to a games revenue when you put it on a stagnating sub service for a poorly selling console, can't really see people going out in droves to sub to GP to play this.

shinoff21831d 4h ago

Gamepass subs(most of Xbox players) don't buy games all like that so it's not sustainable. It's reality.

RaidenBlack1d 5h ago

Yea Austin made one of the most creative game of last gen with Prey and were forced to take risk with Redfall and now the whole studio is being closed.

Aphrodia1d 5h ago

Yes, that Tango gameworks/ Hi-Fi closure was an eye opener for me as well. Neither played it nor was interested in it myself but all I heard was everyone acting like it was the second coming of guitar hero or something.

I don't know what else to say other than modern gaming is an overwhelming sea of mediocrity and there's not enough voices of reason speaking up and saying that most games made these days are just not very good.

shinoff21831d 4h ago

Your playing the wrong games then. There's always been shovelware type games. Going back to wii, snes, nes, ps1 Xbox og. That's a bs blanket statement. As an older gamer since atari days I'd personally say this is a great time. If you can't find anything to play. That's on you

With all that said in no way or form am I speaking of multi-player games, gacha, or whatever. I'm strictly speaking on single player games.

Aphrodia1d 2h ago

you are hilarious. trying to validate your comment by excluding over half of the games out there today. Pathetic man.

Neonridr1d 4h ago

I'm more devastated at the loss of The Evil Within.

Chevalier17h ago

Wait I was told Xbox had great engagement numbers?! Some Xbox fans said they bought games when I told them Xbox customers don't buy games?

So Xbox bought studios to keep games off other platforms and forgot they conditioned Xbox customers to not buy games. Whoops.

So anyone else think Outer World's 2 dies 🤔? I'm thinking a small game losing out on Nintendo and Playstation gamers buying will kill this IP. But it's okay Xbox fans can get more COD! Halo, Gears and Forza! Woot that's a 'win'. Yay Gamepass FTW

+ Show (3) more repliesLast reply 10h ago
CrashMania1d 6h ago

Can't wait to see the usual try spin and play this down. So much for the heroic MS and Phil saving these studios eh.

Eonjay1d 5h ago

By the end of the day IGN will be talking about how this is right for the industry. Don't worry, Microsoft's PR is making the call now.

RpgSama1d 5h ago

Tango did NOT deserve to be closed down, they have not released a single bad game, and I'm sure Arkhane failed just because they were both rushed and pressured into making a GaaS game they had no experience in doing and no support to get it completed out of the gate.

PrinceOfAnger1d 5h ago

Not a big deal only hi fi rush was good

Sony has closed
Manchester studio
Japan studio
Pixel opus
London studio
Ready At Dawn ...

RupeeHoarder1d 5h ago

The difference being Sony has a large group of other studios that have done something positive. Microsoft just closed the studio to the only good game they released in the past year (Hi-Fi Rush).

CrashMania1d 5h ago

They all suck as well of course. But MS spent 10s of billions on these publishers for mass consolidation, every made a song and dance about how MS would save them, using their endless Windows, 365 and Azure money to keep them open forever and how Phil was some hero.

Nothing is safe unless it makes money, even for MS.

romulus231d 5h ago

It is a big deal.

Microsoft has closed
Fasa Studios
Digital Anvil
Ensemble
Lionhead Studios
Press Play
Arkane Austin
Tango Gameworks

Einhander19721d 5h ago (Edited 1d 5h ago )

Wow how far back do you want to go back.

Lionhead Studios
Aces Game Studio
BigPark
Carbonated Game
Digital Anvil
Ensemble Studios
FASA Studio
Good Science Studio
Hired Gun
Microsoft Studios Japan
Microsoft Studios Victoria
Team Dakota
Xbox Entertainment Studios
Xbox Live Productions
Lift London
Access Software
Salt Lake Games Studio
Twisted Pixel Games
WingNut Interactive

And more before this, this was just their cuts during xbone era that Phil cut while he was at the head.

And some of those PlayStation studios were merged not closed, most of the UK studios were folded into each other.

Japan Studio was renamed to Asobi not closed, aAsobi was an internal team of Japan Studio the "closure" the press misinformed people about was more or less a name change, the studio is in the same building and when the change happened less than 5 people mostly leadership positions chose to leave the studio to form Bokeh Studio, which still works closely with Sony.

And even if your deflection stood on it's own, Microsoft spent 3 Billion 3 years ago almost to the date to buy Zenimax and has already closed 2 of it's biggest studios and decimated Zenimax's support studio structure.

It's no wonder Todd Howard was talking about "more frequent releases" and letting other studios make their IP's games. The days of big budget huge Bethesda games is over...

In fact sadly Microsoft has ushered in the end of big budget gaming as we know it with their obviously unsustainable subscription industry change.

And I feel fully confident that this isn't the end of studio closures from these recently purchased studios.

Abnor_Mal1d 5h ago

Ready At Dawn was never a Sony owned studio, and only made a few smaller God of War games and a Jax and Daxter spin off, and of course The Order1866.

They are currently owned by OcUlus Studios.

MrDead1d 5h ago

How many times has MS fired Bethesda staff since they purchased it? I think it's been three rounds so far

BehindTheRows1d 5h ago

Deflection is the finest form of delusion.

shinoff21831d 4h ago

London studio what have they made recently. Really the worst one was Japan studio. That sucked.

In reality though your deflecting. The fact of the matter is Ms just closed the studio that made their highest rated game in years. That's insane.

Hofstaderman1d 4h ago

Also many of those staff were absorbed into other studios.

VariantAEC1d 3h ago (Edited 1d 3h ago )

Ready At Dawn was never a PS first party studio.
Manchester was closed and it was proposed that London should be closed, but their website is still up with no news about it being closed on their official site anywhere. So it's possible that the proposed closure just did not happen to get fufilled. Meaning London Studio *MIGHT* still be open running lean.

Edit: Japan Studio was closed with some staff making up the new Asobi Team Studio who's first title was the PS5 pack-in game "Astro's Playroom." Pixel Opus was closed and not replaced or spun-off their only games were Entwined and Concrete Genie they also helped publish Journey according to Wikipedia.

Chevalier17h ago

Man you got crap info

Sony never owned Ready at Dawn. It's now owned by Oculus.

https://en.m.wikipedia.org/...

+ Show (9) more repliesLast reply 17h ago
Tacoboto1d 5h ago

Phil needs to step down. What kind of usual spin do you want?

More and more people lose jobs but the people at the top stay the same. Hardware sales tank despite billions and billions spent. The math is plain and simple.

Sonic18811d 4h ago (Edited 1d 4h ago )

I'm still trying to figure out what was the real reason to acquire Bethesda for millions or Billions of dollars if you're closing down studios 🤔 What were their true intentions 🤔 I mean do Microsoft really want to be a third-party publisher? It sounds like they're confused.with their future in gaming

VariantAEC1d 3h ago

@Sonic1881
To rape each studio for their sweet succulent ultra-valuable IP. This is Microsoft's favorite past-time.

Show all comments (213)
210°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

darksky2d ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot2d ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic18812d ago (Edited 2d ago )

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z2d ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot2d ago (Edited 2d ago )

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner002d ago (Edited 2d ago )

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast2d ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble2d ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

+ Show (1) more replyLast reply 2d ago
milohighclub2d ago (Edited 2d ago )

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast2d ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki2d ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

+ Show (1) more replyLast reply 2d ago
thorstein2d ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas2d ago

I'd say it's THE definitive comeback story

TheGamingHounds2d ago

Final Fantasy 14 takes that one imho

CrimsonWing692d ago (Edited 2d ago )

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k42d ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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