Incoming CEO Tero Virtala talks about Quantum Break studio's move to multi-project development.
Epic Games is facing a $1.2 million fine by the Netherlands Authority for Consumers and Markets over "unfair practices" in the Fortnite shop.
It might be cheaper to simply pay the fine. Fighting said fine could cost millions due to court and lawyer fees. Fortnite generates well over a 100 million in each month, so Epic has plenty of cash.
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Supergiant Games' Studio Director, Amir Rao, has said that he's worried about some unbalanced boons in-game, with nerfs coming soon.
in an industry that keeps increasing the size, and scope of their games, they should be pushing for longer cycles, not shorter ones. why bother even having QA now when all the devs are going to do is mark everything as "Known Shippable" in order to meet their release deadline?
How about you take as long as you need but don't announce the game until it's just a few months away from being ready? That way we won't know if your cycle was 12 months or 5 years and we get less delays after you hyped us up.
Sounds like Quantum Break didn't sell as well as Remedy had hoped, especially since a lot of cash went into this great game...
RIP. This guy wants to ruin the studio.
Would love for them to give some Playstation some love but it probably won't happen. Wish them well on their new strategy.....