With the recent release of two Nintendo fan projects, the Z-Trigger crew discusses DMCA takedowns and the potential that these projects may have had. Also featured are reviews of Lords of the Sith by Paul S. Kemp and Dark Night: A True Batman Story by Paul.
Epic Games is facing a $1.2 million fine by the Netherlands Authority for Consumers and Markets over "unfair practices" in the Fortnite shop.
It might be cheaper to simply pay the fine. Fighting said fine could cost millions due to court and lawyer fees. Fortnite generates well over a 100 million in each month, so Epic has plenty of cash.
The OS works, but it barely crawls along on the Nintendo Switch's older ARM chipset.
Yeaaa... no. It's cool to say that you got it running as a bragging right, but this is completely unusable. I like how he hits the screen while trying to type! X'D
Nexon has released its financial statement for 2024's first quarter, and it looks like FPS The Finals isn't proving the hit the studio was hoping for.
The market for games like this is too over saturated to make a dent in other established games' player counts. Trying to start all over with a whole new multiplayer meta and grinding to get better is not feasible when there's already a ton of similar games that have come out before it.
Ya know, if they didn't issue takedowns for high-profile releases then that would send a signal that anyone can do anything they like with their IP. I will never argue against a company protecting its IP.
The issue, to me, is in whether they choose to allow the fan project to finish to completion before issuing the takedown, or if they stop it in its tracks.
By allowing the project to finish before issuing a takedown notice, fans win because the project is now on the internet and anyone can obtain it who so desires, and Nintendo wins because they maintain consistency without allowing some projects to exist but not others.
The bottom line is as long as they let the project finish to completion before issuing a take-down, then there is no issue imo.