While organizing the Storms, Wars and Shipwrecks exhibition at the Ashmolean Museum in Oxford, UK, someone must have thought “why spending tons of money in CGI or live action to re-enact an ancient naval battle when we have Total War: Rome II?”
Total War: Rome II launched 10 years ago today, and remains a staple in the grand strategy genre in PC gaming.
From underrated Xbox One launch titles to absolute emperors of the strategy genre, history heads will love these games based around Ancient Rome.
Ryse was awesome, i have no idea why it wasnt recieved well and why we havnt seen another, Rome conquered so much, you could take the action anywhere, and it looked great when xbox one came out, now would be even better.
Bárbara writes: "History-inspired games have been around for a while and I’m pretty sure every gamer has come across one or two in their lifetime. And while they can be incredibly fun to play, their historical accuracy is often pretty shaky. Don’t get me wrong, in recent years developers have started to work harder to get facts right, but we’re still far from reality. Today we will explore 4 big games that butchered the chapters of history they are based on."
EA tried to market Battlefield 1 as an epic WW1 period piece. It was really just a hybrid of stripped down Battlefield 4 and Star Wars Battlefront (2015) disguised as WW1 shooter.
So you you are telling me historically you cant jump off a ten story building into hay and live.
It's great people are finally doing this. I think too many (mostly pretentious) people dismiss video games as simply being virtual children's toys, but the truth is, even if you deny that they can be artistic or tell a compelling story in any way, they represent massive advances in simulation technology. And that can extend to many other more practical uses. It's not only museums that can use this, but schools and tv too. In general, I believe that videogames should insert some more educational content in their lore or environment at least. You learn things 10 times easier if you're interested anyway. Look at Assassin's Creed. I'm not talking about turning games into history classes or whatever, I'm just saying that their wasting lots of learning potential. I'm 15 by the way, if that'll make you hate me for posting this less ...