The Elder Scrolls 6 may still be a ways off, but people are just as excited as they were the day Skyrim came out. Jean-Luc looks back at 15 years of fantasy, adventure, and glitchy bugs for Bethesda's classic series.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.
I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6
Unreal Engine isn't efficient for open world games, so I question the reliability of this story.
Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.
Replaying Skyrim after 13 years is a reminder of the progress made in western RPGs over the last decade, but also what's been lost.
Damn, now I'm getting nostalgic over the almost 200 hours sunk into Skyrim, which is nothing compared to my girlfriend's father (1000 hours and counting). I'm ready to dive back into the entrancing Oblivion, and maybe even give Morrowind a go with a nice graphics mod. Don't think we'll see TES VI for a good number of years, though a recent interview with Pete Hines offers some encouragement.