140°

Bloodlust: Why Gamers Love Gore

This article discusses a study which suggests that when gamers see blood in video games, they experience physical and psychological changes that encourage play. The article goes on to discuss how the correlation between in-game blood and the physiology of the player may be responsible for the fact that M-Rated games are consistently rated higher and sell better.

Quote: "In layman's terms, this means that whenever you kill a bad guy in your favorite M-rated title, if you are rewarded with a excessively gory payoff, your heartbeat, perspiration, and breathing levels all increase. What's more, if using a particular weapon produces more blood than others, players tend to favor that weapon in order to keep the river of viscera flowing. Maybe that's why gamers responded so favorably to weapons like Gears of War's over-the-top chainsaw bayonets… the guns that make the biggest, bloodiest messes tend to be the ones that gamers turn to again and again."

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theexplodingbarrel.com
donalbane5733d ago

I don't care how powerful you can force push... I just wanted to cut off some stormtrooper heads, but the descision to make the game T for Teen means I'll have to wait for a PC version... and a mod. :(

Cajun Chicken5733d ago (Edited 5733d ago )

Gore is good, but a lot of the time gore is just stapled on to make a game seem 'cool' and marketable to anyone, especially the manufactured 'hardcore' demographic.
Its more about dealing pain and the accompanying animations in my opinion; which can even be done in Ratchet and Clank, EDF2017, Crackdown, Jak and Daxter, Uncharted, GTAIII series, Halo and Serious Sam without the OTT gore and still satisfy like the article states.

Basically, the demand of chunks and blood red gore in games has now become niche over the few years, nothing special and will become as 'cool' as the overused and tired bullet time mechanic from last gen over the remainder of this gen.

LoVeRSaMa5733d ago

Good Post although..

Do you not think that this topic is a little.. "Tasteful" for the Open Zone?

you know, this place is the palce to dowhat you like almost without getting abnned for a week by the mods ;p

Repost in Gamer zone maybe?

Cajun Chicken5733d ago

I started off a storm with a comment about the 360 on a IGN article the other day in relation to what could be improved with it...I'm not banned, I'm sort of laying low. But I'll take your suggestion.

UltimateIdiot9115733d ago

I never understood US hold notion on violence and blood good but someone sound the alarm when sex appears in games/media. Personally, I think that's just stupid, sex is more natural/positive (except unsafe/unplanned pregnancy) than killing. Most of my games are consisted of Japanese titles where there are less blood and violence.

Harry1905733d ago (Edited 5733d ago )

I couldn't kill civilians randomly in GTA 4. It was just a little too realistic and the blood splatter...wow...it was kind of disturbing. I guess I am one of the few who felt that way.

Side-note : I also find the level of violence in Fallout 3 far too exaggerated. I can understand the reason why it will be banned in certain countries. Let's face it, some of the death scenes are atrocious. I also think, and I am going to get disagrees for that, that they would have spent their time better in making better animations for the stiff characters rather than rendering flying limbs and other physics effect.

Haha, Could any japanese fighter fan (SF Fans in particular) imagine what a scandal it would be or how out of place it would seem if SF had blood in it like MK.

UltimateIdiot9115733d ago

I guess I'm an exception. I'm tired of gore and blood, I just want unique and fun game/story.

Cajun Chicken5733d ago

In the Open Zone, I'm up for discussion on this one.

LoVeRSaMa5733d ago

I agree with this artical, its really good =]

Seriously, you dont enjoy killing the crap out of people ingame and watching them splatter all over the place?

You must be some twisted kid ;p

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90°

Two Decades Later, the Original Splinter Cell is Still a Masterpiece

They don't make games like this anymore.

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gamingbolt.com
vgvill1d 1h ago

Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.

Jingsing22h ago(Edited 22h ago)

Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.

TheProfessional18h ago(Edited 18h ago)

You should stick with fortnite or one of the countless bloodborne style games then. What a joke.

rlow119h ago

I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.

vgvill16h ago

They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.

PrecursorOrb16h ago

Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company

Chocoburger9h ago(Edited 9h ago)

Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.

Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!

70°

A Matter Of Trust: What The Game Industry Should Do To Win Gamers Back

Skewed and Reviewed have written an Opinion Piece covering issues in the gaming industry, how current issues were issues years ago, and what can be done to help restore consumer trust.

anast6d ago

Nothing. It's up to the gamers to stop consuming content from companies that they don't agree with.

Garethvk5d ago

How do you know if you agree with it or not unless you play it? Which without conventions forces gamers to rely on trailers. Perhaps Demos should be made more frequently. But companies need to do better as well.

anast5d ago

Wait until release. Watch Gameplay. Exercise patience.

Garethvk5d ago

But is that not what they have now? Tons of gameplay or are you talking about watching actual gamers play it versus the trailers and streams? The big issue is that some companies pay streamers and influencers and they create content but for me; that is hardly a fair, unbiased, and factual look at a game.

1nsomniac6d ago

Get rid of the suits in the industry and job done!!

Garethvk5d ago

They usually are attached to the money sadly. It would be nice to have gamers in charge but you have so much money invested that business people are needed. Hence the issue; you need people who know business but are also gamers who know have an eye to the community. It sounds simple in theory that if you give gamers quality games that they want to play; money will be made. But that is not always so.

60°

From The Last of Us to Baldur's Gate 3: The success of the Game Music Festival

Marie Dealessandri speaks to Borislav Slavov and Gustavo Santaolalla about “the new golden age of games music”.

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gamesindustry.biz