OXM writes: "Knowing you are going to lose can be a soul-destroying experience. Welcome to the 35th minute of Facebreaker, and the ninth round in a row against the brick wall named Voodoo. Someone, somewhere, thought a massive difficulty spike five fights into the game was a good idea.
We're betting that if you pick up this new (yet bargain-priced) game on EA's new casual-friendly Freestyle brand and play the single-player career, you're going to answer the same as us - about 30 minutes into Facebreaker - then laugh hollowly at how it could be considered casual. 'Casual' is probably down to the local multiplayer Couch Royale mode. Because it's here that Facebreaker really shines, far away from the unfair AI and their sudden difficulty spikes. It is joyful button-bashing unleashed.
Our advice: fix the career, add in some quirky new modes other than the Gamer Face, and widen the character's fighting styles beyond one special attack, and we'll be queuing up for Round 2."
The ultimate reason is both shocking and disgusting.
3 new games added to games on demand (albeit average games)
Stuntman
Facebreaker
NFL Tour
Check after the break for region specific pricing
GFB writes: "Facebreaker could have been a spectacular game. I couldn't help but believe that the developers made a genuine effort to create a fun game worth playing. Unfortunately, bad AI and broken elements create an ugly experience that turns most away within minutes of popping the disc in."
The good news is that the game is 50€ (si i guess 50$). It would be a pain to pay more for that kind of game.