120°

Playdead's Inside is the first indie game protected by Denuvo

Playdead’s 2D puzzle platformer, Inside, has just been released on the PC and from the looks of it, the game is protected by Denuvo’s anti-tamper tech. Denuvo is a tech that has successfully protected a lot of games from being cracked/pirated, and Inside is the first indie game that is protected by Denuvo.

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dsogaming.com
Clover9042878d ago

Played through the game and it blew me away. 100% quality all around. Music, graphics, controls, and ran perfectly on my old gtx 550.

beerzombie2878d ago

Was worth every penny loved it on x1. They seemed to make games that you just now what to do without alot of on screen prompts. 10 out 10 for me.

Seafort2878d ago

Denuvo is also the reason I haven't bought the game yet. It may stop piracy but it also puts off legitimate customers from buying the game too. The last few Denuvo games have run like crap on my PC so I've stopped buying any game with Denuvo DRM from now on. Just another lost sale due to DRM.

JEECE2878d ago

Came here to ask about this. It's very disappointing when legitimate buyers get bad versions of games because of the piracy of others. Intrusive DRM is the worst.

Clover9042878d ago

Again, it runs perfectly on my old pc with gtx 550. It's so beautiful with very fluid animations, yet there was not a single hiccup at all. The dev team know how to truly optimize their game. The game plays great and load times are fast. Denuvo didn't impact the game at all.

2878d ago Replies(1)
JamesBroski2877d ago

Considering that Doom and MGS V both have Denuvo and run amazingly well, I don't think that's the problem. I'd blame lazy/shitty devs or publishers who don't give a crap about the state their games are being released. I'm thinking about Just Cause 3 and Batman Arkham Knight.
JC3 is still unplayable for a lot of people months after its release and the devs completely stopped answering the community on Steam around Christmas. Now the only patches the game is getting is for DLC. They don't give a heck or are just too incompetent to optimize it properly.

Smitty20202878d ago

As it is great that they are making it harder for piracy but they is always someone smarter that can get around it.

cleft52878d ago

Are they making it harder. Yes there are several mega games that you can't access right now. But the problem with putting Denuvo on one of these smaller games is that there is less code for those who really want to hack Denuvo to deal with. This may seem like a great thing for them, but the reality is this is going to help with cracking Denuvo protection because it is a smaller game so figuring out why everything does what it is does is going to be that much easier.

90°

Best Short Games on Xbox Game Pass

These are the best short games on Xbox Game Pass. They offer a variety of different experiences that can be enjoyed without commitment.

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gamefreaks365.com
JagX22288d ago

Wouldn't the answer here be ... all of them?

274d ago
150°

Inside came to Xbox thanks to a phone call from Phil Spencer

The Xbox CEO's personal intervention led to a exclusivity deal with Microsoft, reveals Playdead co-founder Dino Patti.

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gamereactor.eu
ApocalypseShadow290d ago

You mean this guy that put one of his games on gamer pass and says it hurts sales:

https://videogames.si.com/f...

“We did a pretty good deal,” Patti says. “I also think it hurts sales. Because a lot of people just go in and try it and they don't invest. If they don't like the first 10 minutes? That’s it. Also, if you don't make the first 10 minutes amazing, maybe it's also a problem. I think [Game Pass] is okay. It's not my favorite. My favorite is the old premium model where I sell you on some video, on big images, and earn your $30. And then after that, I have to deliver. I don’t need to get money out of you later.”

He and his partner were smart in the fact to tell Sony shit no in owning the IP of Limbo. As for Inside, it's a great game. Music, atmosphere, everything is on point. Xbox got some time exclusivity. And Phil threw money at it. Luckily it wasn't permanent in that I wouldn't have been able to play it. Probably sold more on PlayStation though. But Play Dead sure knew how to make simple but fun side scroller games with puzzles in them. I would buy the next game like those. And knowing the guy, he would want me to buy his next game and earn his money that way.

coolbeans289d ago

You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose. What's anyone expected to get out of this?

"Did you know a developer who got a timed exclusivity deal with MS *ISN'T* a fan of a service that came out years later?"

I mean... okay? I guess the original story about Nice Guy Phil has been negated now or something?

PapaBop287d ago (Edited 287d ago )

"You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose."

He probably learned that from MS.

ChasterMies289d ago

“Not only was Microsoft responsible for much of the game's marketing at various trade shows and conventions, but the timed exclusivity was kept very brief, as the PS4 version of Inside was released just a few months after its debut on Xbox One.”

A lot of folks think these deals are all about cash payments, but often the consideration is marketing. My guess is that this will be less so on Xbox now that Microsoft has all those studios to market.

TricksterArrow288d ago

Plus, hasn't Inside sold more on PS than Xbox? Major win for the developers.

__SteakDeck__288d ago (Edited 288d ago )

So Phil did what he was complaining in court that Sony was doing. Lol

-Foxtrot288d ago

He’s one of the biggest hypocrites in the industry…of course

Outside_ofthe_Box288d ago

Phil is such an 'aggressive competitor'.

rippermcrip288d ago

Headline acts like this game was never coming to Xbox. Not true. It was going to be probably a 1 year exclusive to Sony. Spencer probably gave them the same money to make it 3 months for Microsoft instead.

Flakegriffin288d ago

So he did his job?

Congrats? 😂

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