150°

Inside's Ending and Why it Puts Other Video Games to Shame

Inside's ending is one of the best in the medium and it makes other video games look bad by comparison.

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craveonline.com
BlakHavoc2867d ago

This game, Odin Sphere, UC4, Ratchet, Doom and Grand Kingdom are phenomenal. Amazing games honestly, what a year 2016 has been so far for gaming. Strongest year thus far I would argue, and we still have 5 months to go...

naruga2867d ago

Inside is ultra overrated game ...it tries to be artistic with variety of meanings but it ends to be just an atmospheric mix of environments with riddles without any connection or cohesiveness...the ending is a huge disappointment also ...reminds me the cliched untalented painters who try to show off their non existent talent and just mixing and matching everything wiht some ridiculous titles in order to appear a deep with artistic meanings in the eyes of illiterate people

Software_Lover2866d ago

reminds me the cliched untalented painters who try to show off their non existent talent and just mixing and matching everything wiht some ridiculous titles in order to appear a deep with artistic meanings in the eyes of illiterate people

LOL. I thought that I was the only one that didn't understand why some trash sold for millions, and other trash is considered................. trash.

coolbeans2866d ago

"...it tries to be artistic with variety of meanings but it ends to be just an atmospheric mix of environments with riddles without any connection or cohesiveness..."

I must--respectfully--disagree with that assessment. I'd dare to go so far as to question if we'd actually played the same game here. Thematic ideas of slavery + conformity take up roughly half the game, all of which is incorporated through visual storytelling in the backdrop or in the puzzles themselves. Again, there's texture to this world for players to examine without being bogged down with a single stopping moment of unnecessary exposition.

Comparing that effective use of this medium to say...a Jackson Pollock painting is really unfair. And just so you know: the toothless hicks and illiterates are often the ones who find absolutely no value in painters who just mix and match everything.

Haru2867d ago

The ending and the story as a whole doesn't make much sense really,the game was also very short and kinda reptitive, this is deff a very overrated game

christocolus2867d ago

I totally enjoyed this game. Great job Playdead. Can't wait to see what you guys do next.

Silly Mammo2866d ago

Critics falling over themselves to praise this game. Reminds me an awful lot like Ori.

candystop2866d ago

Finally a game that keeps you glued to the television. Hopefully this will be a Goty contender!

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90°

Best Short Games on Xbox Game Pass

These are the best short games on Xbox Game Pass. They offer a variety of different experiences that can be enjoyed without commitment.

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gamefreaks365.com
JagX22274d ago

Wouldn't the answer here be ... all of them?

261d ago
150°

Inside came to Xbox thanks to a phone call from Phil Spencer

The Xbox CEO's personal intervention led to a exclusivity deal with Microsoft, reveals Playdead co-founder Dino Patti.

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gamereactor.eu
ApocalypseShadow276d ago

You mean this guy that put one of his games on gamer pass and says it hurts sales:

https://videogames.si.com/f...

“We did a pretty good deal,” Patti says. “I also think it hurts sales. Because a lot of people just go in and try it and they don't invest. If they don't like the first 10 minutes? That’s it. Also, if you don't make the first 10 minutes amazing, maybe it's also a problem. I think [Game Pass] is okay. It's not my favorite. My favorite is the old premium model where I sell you on some video, on big images, and earn your $30. And then after that, I have to deliver. I don’t need to get money out of you later.”

He and his partner were smart in the fact to tell Sony shit no in owning the IP of Limbo. As for Inside, it's a great game. Music, atmosphere, everything is on point. Xbox got some time exclusivity. And Phil threw money at it. Luckily it wasn't permanent in that I wouldn't have been able to play it. Probably sold more on PlayStation though. But Play Dead sure knew how to make simple but fun side scroller games with puzzles in them. I would buy the next game like those. And knowing the guy, he would want me to buy his next game and earn his money that way.

coolbeans276d ago

You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose. What's anyone expected to get out of this?

"Did you know a developer who got a timed exclusivity deal with MS *ISN'T* a fan of a service that came out years later?"

I mean... okay? I guess the original story about Nice Guy Phil has been negated now or something?

PapaBop274d ago (Edited 274d ago )

"You have an uncanny ability to turn little one-off stories into a tangential spiel with no ultimate purpose."

He probably learned that from MS.

ChasterMies276d ago

“Not only was Microsoft responsible for much of the game's marketing at various trade shows and conventions, but the timed exclusivity was kept very brief, as the PS4 version of Inside was released just a few months after its debut on Xbox One.”

A lot of folks think these deals are all about cash payments, but often the consideration is marketing. My guess is that this will be less so on Xbox now that Microsoft has all those studios to market.

TricksterArrow274d ago

Plus, hasn't Inside sold more on PS than Xbox? Major win for the developers.

__SteakDeck__275d ago (Edited 275d ago )

So Phil did what he was complaining in court that Sony was doing. Lol

-Foxtrot275d ago

He’s one of the biggest hypocrites in the industry…of course

Outside_ofthe_Box274d ago

Phil is such an 'aggressive competitor'.

rippermcrip275d ago

Headline acts like this game was never coming to Xbox. Not true. It was going to be probably a 1 year exclusive to Sony. Spencer probably gave them the same money to make it 3 months for Microsoft instead.

Flakegriffin275d ago

So he did his job?

Congrats? 😂

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