Opposable Thumbs writes:
"The Conduit is a game that we have heard much about without the ability the ever play extensively. High Voltage Software, the developers of the title, showed the game on a random station in Nintendo's booth, and although its debut was low-key, the game seemed to be getting attention: the line to play was longer than almost any other title from Nintendo."
There’s a consensus about Splatoon 1 that cannot be disputed: motion controls are the way to play. The Wii U Gamepad had its many problems on the system as a whole, but along with the way in which the touch screen was implemented in the first game like I mentioned in my last piece, using the Gamepad’s gyroscope was deemed a superior way to play compared to traditional joystick control.
Rustyshell.com: The Conduit strived to be the quality FPS experience Wii owners were missing out on, with quality graphics and a robust online multiplayer component.
Hardcore Gamer: The Conduit was an interesting first-person shooter that sneaked its way onto the Wii amid a deluge of shovelware and "family" games.
A wii game surpasses the 360?????
Please don't compare this garbage looking game to anything on the 360. You just make yourself look like a fool.
>_>.
Everywhere people are comparing this with Metroid.
Metroid did not look good because of the shaders/textures/lightning.
It looked good because Retro-studio has a Strong ART-DIRECTION.
This gamehowever is more showing of the technical aspect of what the Wii can do. This engine puts all those other games to shame.
Even Metroid Prime 3, The art is amazing, the technical part not so much in comparison with this engine.
Imagine Metroid prime 3 with full normal mapping.
That would have been thé Metroid this generation.
Not bashing Metroid! i love the series!
They need to work on the textures of the gun.
Otherwise it looks good.
So what now Nintendo wants to do graphics? LOL please, not with that hardware.
Anything that can be exploited in that system has already been seen, and most likely seen quite awhile ago.
Stick to gameplay and the casual audience.