170°

'Mighty No. 9' And The Tragedy Of Kickstarter

Forbes - It’s hard to feel anything but sadness when confronted with the launch Mighty N0. 9. I could understand rage, too, especially if you had backed this game on the original promise. But there’s something dirge-like about this parade of negative press about a game that even its creator, Keiji Inafune, seems to know does not quite live up to expectations. There was such hope! The original Kickstarter campaign raised nearly $4 million (about 60% of the final budget) for what seemed, at the time, like a wonderful thing. The original creator of Mega Man wanted to make a spiritual successor to his legendary game, and he wanted our help in doing it. It’s a story we’ve heard before, but it’s not always a story that ends well.

thepatientgamer2885d ago

The thing is, production companies make these kinds of investments in new ideas and games all the time, and they don't necessarily have a guarantee that the game will be the next LoZ:OoT either. So, a failed game doesn't mean Kickstarter failed, it's just that finally the money is coming from the consumer, rather than a big company. AND THATS WHY IT STINGS MORE. Welcome to business.

Eonjay2885d ago

Kickstarter has launched many many successful projects. So conflating the issues with this title should be keep within perspective.

Monkey5212884d ago

Agreed. Some successful projects include Project Eternity, The Banner Saga, Amplitude (reboot) and more. High-profile cases like Might No.9 muddy the water for some wonderfully done games.

migh_and_highty2884d ago

Solution - Stop funding kickstarters, devs will then have to self publish (if they have the money, in which case they shouldnt be going on kickstarter) or find a publisher or an investor (which usually has a quality control and if a project looks like a dud early, they may not bother releasing at all)

BlaqMagiq12884d ago

I don't think you understand how hard that is to do.

KentBenMei2884d ago

Don't drag Kickstarter into this. It's a fine tool. If MN9 didn't deliver then it is Inafune and his team's fault. It's a 7/10 so it isn't even a bad game anyway.

josephayal2884d ago

Tragedy? the graphics are beautiful and it's a good game

2884d ago
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110°

Mighty No. 9 vs Mega Man 11: Who Wore It Better? A Retrospective Look

Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.

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nintendolink.com
CrimsonWing69655d ago

Lol, I literally said that out loud when clicking on this article.

VersusDMC655d ago

Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.

Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.

VersusDMC654d ago

Just tried Mighty No 9 again on PSExtra...graphics are atrocious and taking down enemies by dashing into them feels so hollow.

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90°

Kickstarter's Gaming Successes Prove Big Gaming Doesn't Know What Fans Want

Kickstarter has allowed game developers all over the world to bring their respective visions to life, while AAA Studios remains out of touch.

TheEnigma3131537d ago

This is very true. Companies like EA, UBI, MS seem to be disconnected from what fans want.

1537d ago
AK911536d ago

Um I’m not too sure about that check how well those games sold besides the money they got from Kickstarter they didn’t sell nearly as much as most games from publishers (AAA or not).

The unfortunate reality is these days games like Shenmue 3 and Bloodstained are incredibly niche and the only way it could survive is by use of a fan funded website like Kickstarter.

100°

Top 5 Heart-wrenching Gaming Disappointments

There are games people hoped would be good. Maybe there was a great developer making it or fun premise. Unfortunately, those things couldn't save these titles.

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lists.cheatcc.com
LordoftheCritics1544d ago (Edited 1544d ago )

No Man's Sky had the most disappointing launch after the massive hype.

It also had the best turn around of any game.

Today it is basically a mammoth sandbox/city builder/space sim/casual podcast in the background meditative play. Love it right now.

smolinsk1543d ago (Edited 1543d ago )

But you jumped on the hype train without seeing what the game really came with.

Sean Murry absolutely caught up in the hype and talk about future stuff that wasen't there from the start.

But what i was promised before the game came out was an unlimited univers and everybody else was looking forward to just that and nothing else. So he gave us just that..that people could not see the true picture about an Early access kind of game was delusional, it was so clear it was not ready...

akaFullMetal1544d ago

CD3, and ff15, maybe shemue 3, I feel are more recent disappoinments than Duke nukem and perfect dark.

AK911543d ago

Anthem was predicted to be a failure from its beginning especially since the last game Bioware put out was the abomination called Andromeda.