260°

Detroit: Become Human Will Take Around 8 To 10 Hours For Completion

In an interview at E3 2016, the game director David Cage has revealed the length of the game.

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gearnuke.com
mushroomwig2896d ago (Edited 2896d ago )

Not bad at all, you finish a single playthrough of Heavy Rain in about 6 hours. The biggest selling point for me is the replay factor, easily 20+ hours.

Majister-Ludi2896d ago

Yet more confirmation that this is a game best as a rental I'm thinking. Story should be good with the whole blade runner angle.

Moe-Gunz2896d ago

You know the game changes and changes based off of your choices. 8-10 hours is one playthrough, one ending. Replay value is high.

GottaBjimmyb2896d ago

8-10 hours is insanely long for this genre too. That is longer (or as long) as until dawn and I felt that was an excellent length for a game and a great value. I didn't even replay because I like to stick with my choices, makes it feel more tailored to me.

Heck a 1-2 hour episode of a tell take game is $5 and they are all in an engine that looked and ran poor on last gen and have less choice than this game will.

If this game ends up delivering as well as until dawn did I will be very satisfied.

the_dark_one2896d ago

actually, just going by the trailer if you really want to experience everything from the game i dont think a rental will do at all, maybe if you rent it for a month

nevin12896d ago

@at dark one

For me, once I play it once, that's it.

So all Majister-Ludi have to do is Redbox it for $3 a night and call it a day.

morganfell2896d ago

Then you haven't had your money's worth with one play. Varied endings, not just in individual situations, but overall mean one play through doesn't show you the game. It's like saying I do not need to play any DLC maps in a MP shooter because once I play the core maps then that's it.

freshslicepizza2896d ago

@morganfell
"It's like saying I do not need to play any DLC maps in a MP shooter because once I play the core maps then that's it."

not the same at all. playing mp means different gamers with different tactics and different outcomes. this game is being controlled by the puppet master to give the illusion of choice.

Yui_Suzumiya2896d ago

I like supporting originality so anything by Quantic Dream is a Day 1 purchase for me. Did it for Heavy Rain and Beyond: Two Souls and I'm doing it for this and Indigo Prophecy PS4.

morganfell2896d ago

Same here. I have all of their titles and that IP:F announcement was icing on the cake.

ginsunuva2896d ago (Edited 2896d ago )

I'd be ashamed of myself to redbox a game and cheat developers of what they deserve.
There's no way I can bring myself down to that level of childish cheapness. I've thrown away many friends because they were so cheap and I couldn't stand being around them. Unless you're eating cup-noodles every day, I just can't understand it.

nevin12896d ago

Have you ever bought a used game?

Have you ever lend/burrow a game?

2896d ago
WelkinCole2896d ago

It's not a run an gun game you dodo.

A minute in this game is a like 5-10 minutes in linear games. You stop and think all the time with different outcomes.

ShadowKnight2896d ago

With multiple endings I don't think so

freshslicepizza2896d ago

sounds like your typical david cage game. more of a thematic experience than a traditional game that is rather short but extended by different outcomes. maybe one day we will get advanced a.i. that can generate endless scenarios becasue as of now it will still be very linear.

TwoForce2896d ago (Edited 2896d ago )

You still don't get it, do you ? Most fans love his game. Sure, some people don't like him, but he took a huge risk about kinapping and other stuff. Remember how Microsoft scare about his idea of kinapping ?

Edit : His game is about emotions, intense and heartbreaking.

Yui_Suzumiya2896d ago

What's wrong with linear and cinematic? All the best games are both barring a few exceptions (Fallout 3, Witcher III, RDR)

Sparta072896d ago

@moldy, didn't hear you complain about the pos game QB. Linear, dumbest a.i this gen. But you loved it. Lol...
Just stop. We get anything Sony is not for you.

TwoForce2896d ago

This is very disrespectful coming from you !

IamTylerDurden12896d ago

I'm sure u said the same thing about Until Dawn.

Anyone that plays through this game only once is doing it wrong. Do i need to touch on the branching paths and numerous different outcomes?

+ Show (7) more repliesLast reply 2896d ago
ClayRules20122896d ago

Nice! It took me 10 hours to beat both Heavy Rain & Beyond twoSouls. I was completely immersed in their worlds. I believe Detroit: Become Human will be even better. I look forward to experience tons of different emotions while playing this beautiful game.

P.S. I was an emotional wreck when I failed to save Shawn, in Heavy Rain =(

moegooner882896d ago

I got lucky and saved him on my first try. Maddison had quite a bad lonely ending thu

ClayRules20122896d ago (Edited 2896d ago )

I'm honestly glad to hear you saved Shawn on your first try =)

I can honestly say, I wouldn't change my first playthrough for anything. I did get a happy ending, on my 2nd time through the game, which I was very happy about. But, that first playthrough, man... It truly hit me extremely hard & made me question my choices afterwards. "What mistakes did I make?" "I'm a failure as a father" I'm being completely honest, lol. I thought those things. I really balled my eyes out.

I applaud Quantic Dream. They kept talking about emotions, and wanting the player to be challenged, not by the controller, but challenged in their minds, on the choices they had to make, to SAVE someone you love.

Quantic Dream, you were successful in your vision. Thank you for an unforgettable experience!

How far would you go to save someone you love??
Apparently, I wasn't willing to go far enough =(

Yui_Suzumiya2896d ago (Edited 2896d ago )

Been so many years since it furst came out and I got it at launch I barely remember my first playthrough but I'm sure I blew it as well so don't feel too bad

ClayRules20122896d ago

I got it at launch as well. I'm sorry your first playthrough didn't end well either =(

Valenka2896d ago

That's about what I expected from Quantic Dream. Just as well, I'm sure the replay value will be immense, like it was with Indigo Prophecy, Heavy Rain and Beyond: Two Souls.

The 10th Rider2896d ago

Eh, Beyond Two Souls replays kind of stunk. Basically the same stuff happened no matter what you do. Detroit looks like a step back into the right direction after that. Certainly intriguing!

Yui_Suzumiya2896d ago

Well that's true.. pretty much only two endings but it still kicked ass :3

The 10th Rider2896d ago

Yeah, to be honest I didn't even play through the whole thing once. I didn't own it personally. (Yes, I have playe4d it at a friend's house. Multiple times.) I enjoyed Heavy Rain and after watching playthroughs of Beyond Two Souls it just didn't interest me. You could make seemingly big choices, but they didn't do much to change the grand scheme of the game. That really turned me off from wanting to play it again. Great concept killed by lack of genuine choices.

That's what looks really cool about Detroit, they're really bringing back giving you choices that change the narrative entirely, or so it seems.

Kyosuke_Sanada2896d ago

I hope that I see an android Norman Jayden in passing or at least a descendant. I loved him in Heavy Rain.

Yui_Suzumiya2896d ago

I thought of him when I saw the cop in the E3 video :3

Valenka2896d ago

I honestly thought Connor was Norman Jayden for a second.

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150°

Naughty Dog Boss Neil Druckmann Says AI Will 'Revolutionize' Development

Druckmann claims the tech could 'push the boundaries of storytelling in games.'

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gamedeveloper.com
Jin_Sakai13h ago

I’m more interested in what else he said.

“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’

12h agoReplies(6)
H99h ago

It will be something like "we erased gameplay all together it's just a movie now"

purple1018h ago

every time naughty dog make a game, you play it and get the feeling "this is not possible'

from the boulder running towards you in crash, on ps1,
to the massive open world of jak and daxter, on ps2,
to the QuickTime events sequences of uncharted on ps3/4

and now we will see what they do with ps5,

H97h ago

Press X for doubt at "PS5"

-Foxtrot5h ago(Edited 5h ago)

Arrogant asshole who sniffs his own farts bigs up next game…sounds like typical PR to me

You know what I find interesting? Almost every site reporting this as the main title where the REAL interesting bit of the interview is Neil praising AI and saying it will be used to help push story, characters, dialogue and more.

It’s super shitty to big up AI especially when it comes to story telling and other creative elements.

senorfartcushion4h ago

Just because someone says this type of stuff, it doesn't mean that it's guaranteed to be good news.

You can say this about microtransactions. MXTs revolutionised the gaming industry.

+ Show (2) more repliesLast reply 2h ago
Levii_925h ago

Geez how full of themselves are these guys.

Einhander19725h ago

He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.

CrimsonWing695h ago

I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.

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280°

Hidetaka Miyazaki Wants To Work On His Debut Franchise After Elden Ring DLC

Hidetaka Miyazaki appeared in an interview to discuss the future of the Elden Ring DLC and FromSoftware's future plans.

Cacabunga12h ago

I hope Bluepoint are working on BB remake..
Sony now seem to have lost it with all the gaas, i have no hope in seeing them approaching FS to make a sequel. I hope gamers will push Sony and show continuous disapproval to the gaas model

Cacabunga12h ago

U probably right about the remake it is maybe too early. A performance mode would be more welcome at this point

fsfsxii9h ago

can we get new ideas instead of remakes? gamers are the most nostalgia driven on this earth istg

Redgrave4h ago

The problem with new ideas is that they are often riddled with modern gaming problems like battle/season passes, MTX, DEI and/or agenda pushing narratives rather than making something fun.

We look to nostalgia because the magic was still alive and well, where as now it's often limited to indies.

Chard9h ago

Look at how Bluepoint changed the art for demons souls. I wouldn’t want them doing that for Bloodborne

anast5h ago

Compare their releases. How many are GaaS and how many are not. Put the number here for people to see.

gold_drake4h ago

what gaas are we talking? did i miss something?

+ Show (3) more repliesLast reply 1h ago
-Foxtrot11h ago

I don’t know how to feel, Armored Core just isn’t as good as Elden Ring, Dark Souls, Bloodborne and the like.

I hope he does a new IP instead

FinalFantasyFanatic2h ago

I love the Armored Core series, I hope it becomes a regular thing again, like it was back in the PS2 days, we've been starved of AC games for a long time. Although I prefer the gameplay in the PS2 games personally. AC6 was really fun though.

Sonic18811h ago(Edited 1h ago)

The last game was a difficult challenge. I had trouble beating that last boss

Nacho_Z9h ago

Fortunately, if you're not interested in the AC series, he doesn't say he plans to drop everything to work exclusively on the next one, as implied by the article header. Just general comments about it being an important series he wants to be involved with at some point.

gold_drake4h ago

oofff kings field. i played that not too long ago ha.

anast5h ago

Good news. I can't wait to see what he comes up with.

Show all comments (18)
70°

The Witcher 3 REDkit Q&A - CDPR & Yigsoft Confirm Steam Workshop Support; Further Changes Planned

CD Projekt RED and Yigsoft have launched The Witcher 3 REDkit on PC. We interviewed both studios to discuss the release of these mod tools.

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wccftech.com