BNR: This was a pretty crazy week for game news- Sony confirmed that a new PS4 is in development, a whole bunch of game announcements were made before E3, Russia’s government has accepted eSports as actual sports and the government of Iran has banned 1979 Revolution, but the game may not be blocked for much longer.
Sony Interactive Entertainment has added a few more titles to the list of games that will be leaving PS Plus in May, 2024.
curious... if a game leaves PS+, does it make it unplayable if you have already claimed it before it leaves? I know on the XB side, games leaving Gamepass are no longer playable. You need to pay for them to be able to continue playing after you installed them from GP.
Wonder if Horizon ZD leaving gives credit to those remake rumours
Sigh. If true…another remake that’s not Bloodborne.
Can N4G adopt a policy of games leaving subscription services as not being a new story, it is just spam at this point.
With the details we now have in terms of features and pricing, I don't think there are any significant concerns remaining - just that perhaps that the term 'remastered' in the title is a little misplaced. Essentially, what we're dealing with here is broadly equivalent to a release along the lines of Death Stranding: Director's Cut. It's the original game with a dash of extra content and additional visual modes that tap into the power of PlayStation 5.
Bloodborne, Infamous, Killzone, Resistance, Puppeteer, Jak and Daxter etc are all better choices
Even a full on remake of Drakes Fortune I’d take
Well I want a Horizon Zero Dawn remaster especially if it's an upgrade to Forbidden West Graphics and Animation.
Nope. But HD remasters are an easy cash grab that the masses shovel cash for because while they complain about remakes, they still buy them
My thoughts on this is do we need Richard Leadbetter's or Digital Foundry's opinion on anything........ever? I know I don't they do nothing for me and never have.
In the video game industry, where visual design and game mechanics typically grab the limelight, the significance of music in enhancing the overall gaming experience is often underestimated. Music can be a key component in the player’s emotional connection with a game. It amplifies emotional impact, heightens tension, and can be a powerful driver of narrative. We’ve had the chance to speak to Joris de Man, a renowned Dutch composer best known for his work on the Killzone series, Horizon: Zero Dawn, and its sequel Horizon: Forbidden West. During the Game Access conference in Brno, we talked about the process of composing music for video games and how he created the harmonies that have shaped some of our most beloved gaming experiences.
Joris seems like a great guy. I spoke to him briefly once about how much I loved his music and he was really friendly/humble.