330°

Skyrim Remastered: 10 Crucial Things Fans Need To See

It'll take more than just a facelift to revive Bethesda's epic.

Here are 10 things that fans most want to see in the Skyrim Remaster, that would make a return to its icy climes worthwhile.

Read Full Story >>
whatculture.com
2883d ago
Sunny_D2882d ago

Said it before. No loadtimes between different places especially when you leave a building or cave sometimes. It would be awesome if you can do that for fast travel as well.

Nero21422882d ago (Edited 2882d ago )

Can't see how this remaster will benefit pc , it's mostly done for console players that played x360 ps3 version of the game . They probably just port this game for their new updated engine with pbr support , threw higher res textures and more foliage thats it .
After seeing what fallout 4 had to offer as ''next gen'' bethesta game im not exited for this remaster

Nitrowolf22882d ago (Edited 2882d ago )

Is it even coming to pc? I doubt this because batman collection remaster isnt. There's no reason for it to since you can get everything on pc cheaper and it can already be enhanced far better.

kevnb2882d ago

exactly, why would the release a "remaster" (port) of a game already on pc?

nveenio2882d ago

Yeah, I think I'm out until they gather themselves a new engine. Fallout 4 had some really nice spots, but was pretty disappointing overall.

badz1492882d ago

@kevnb

Didn't stop Metro Redux from being released on PC, right?

jeromeface2882d ago (Edited 2882d ago )

They should have announced the next elder scrolls with revamped combat, and announce that those combat changes were coming to the skyrim remaster to hold us over till the next TES release. Skyrim's combat was dated on release and is prehistoric by today's standards now.

Averyashimself2882d ago

The only reason I could see this being beneficial on PC is if the game had an updated engine to allow more complex mods. One big problem for modders of Skyrim is that the LOD is really bad and no mod can really fix that because of the limitations of the engine. There are many other things that simply cannot be fixed by mods currently because of the limitations posed by the engine so if Bethesda made this game with an updated engine it could look a lot better. However, that means current mods would have to be ported over to this new remastered version of Skyrim, making it a huge hassle for modders. Is the load distance and other features worth it? Maybe. Maybe not.

formanbradley2882d ago (Edited 2882d ago )

To most casuals (the target demographic for this game), graphics are more important than frame rate. Joe Schmoe at WalMart deciding to buy a game doesn't know what the hell frame rate is.

Lighter92882d ago

Normally, I wouldn't have clicked through all of this, but I like WhatCulture. Though, I think all of this clicking should be beneath them at this point.

Show all comments (20)
70°

Hasbro's $1 billion bet on internal game development

Brendan writes; "Head of digital product development Dan Ayoub tells us about the toy maker's plans to get back in the game."

Read Full Story >>
gamesindustry.biz
100°

It Looks Like Kerbal Space Program 2 Dev Intercept Games Has Been Shut Down

Intercept Games, the developer of space sim Kerbal Space Program 2, appears to have been shut down by parent company Take-Two.

Read Full Story >>
techraptor.net
mkis00724m ago

This year is starting to look like it's going to have an infamous nickname at some point in the future.

150°

Take-Two Interactive is closing two studios, including Rollerdrome developer Roll7

As part of previously-announced layoffs, Take-Two Interactive is closing Intercept Games and Roll7.

Read Full Story >>
windowscentral.com
LucasRuinedChildhood21h ago(Edited 21h ago)

I loved Rollerdrome and was looking forward to a Rollerdrome 2. 😐

Don't want to be melodramatic but as far you can be upset over video-game news ... bit heartbroken.

I feel like there's a trend of well made games like this going largely ignored by the gaming audience. It's quite frustrating. I hope the devs form a new studio but I suppose they'd have to start again from scratch.

JEECE18h ago

"I feel like there's a trend of well made games like this going largely ignored by the gaming audience."

Yep. I'd love to know how many of us actually bought this game, rather than just getting it on Gamepass or PS Plus. Probably a shockingly low number. Steam concurrents topped out at 419.

I know it's anecdotal, but when I think of my favorite indie games, I still largely think of titles that came out in the 2009-2015 range. Maybe with less competition it was easier to stand out then, but I just felt like at that time there was more recognition of the really great indie games that were worth your time.

senorfartcushion17h ago

Plus would have gotten them some extra money.

TheLigX21h ago

Olliolli 2, olliolli world and rollerdrome are some of my favorite indies of all time. This industry is disgusting lately.

solideagle21h ago(Edited 21h ago)

it's not industry's fault, it's the consumers fault. Audience just wants to play shooter/Battle Royale etc...

Christopher19h ago

No. It's the publisher's fixation on profit margins. They only want the most profitable of products. It's greed.

Inverno19h ago

I wouldn't blame consumers entirely either. If shooters and Battle Royal is all we're given then it's all we've got to buy. If the AAA industry wouldn't follow trends so obsessively it'd be better varied.

JEECE19h ago

There is fault to go around. Some of it is on consumers for sure. We whine constantly about live service games, but then we play them anyway and ignore better smaller titles.

But publishers and platform holders bear some responsibility too. You hear stories come out from indie devs who had big hits in the late PS3/360 to early PS4/XONE window who can barely move units now, and some of that is definitely failure to advertise and poor discoverability. During that era I felt like I reliably heard about the worthwhile indies, and now I don't.

Then there is the game pass effect (and PS Plus to a lesser extent). So many consumers have now been trained to expect to get indies with their subscriptions, they don't want to pay $20-$40 for them anymore.

ZeekQuattro17h ago

When voting with one's wallet goes wrong. I prsonally have no problem with AA or indie games. Often times those are some of the best experiences to be had in gaming. Unfortunately a lot of gamers thumb their noses at indies however. There are success stories but there are just as many casualties or at least it feels that way sometimes.

LordoftheCritics13h ago

It's the game.

Was fun for 10 minutes

JackBNimble12h ago

Has anyone actually taken a look at the economy? If you're really looking to blame someone for layoffs and closers, then maybe blame the people at the top making the bad decisions tanking the economies.
It's like some of you live in a little bubble oblivious to what's going on around the globe.

+ Show (3) more repliesLast reply 12h ago
Gamble2021h ago

If the games made money the studios wouldn’t be closing. Blame consumers for not supporting “indies”

Killer2020UK19h ago

I've got to disagree with the comments blaming consumers. Yes that is a part of it but by and large the money men are closing studios and sacking staff to increase profitability. Let's not forget the obscene salaries they're on compared to the people who actually make the games. Take 2 are not short of cash, this didn't have to happen.

JEECE19h ago

The thing is, some of the Indie devs closing are really independent. In other words, we can blame Take 2 here, but who can we blame other than the consumers when a fully independent dev shuts down because their games aren't selling? There is an answer to that question, it just isn't greedy publishers, even if they are the most fun to blame.

CantThinkOfAUsername10h ago(Edited 10h ago)

Last year, Take-Two president and CEO both got paid 72M combined as a bonus. They could have paid the 600 employees they laid off 60K a year and still get half of that (36M). Strauss' compensation alone is 578:1 compared to a T2 employee's.

TiredGamer14h ago

We created the industry by our purchasing decisions/actions. The industry is slowly imploding. At some point we may be left only with safe mainstays (COD, Fortnite) and franchise/movie tie-ins (Indiana Jones, Spiderman, Batman, Star Wars), along with a contingent of very low budget indie stuff if it can turn a profit.

Sad.

+ Show (1) more replyLast reply 10h ago
notachance20h ago

ah damn, I loved olliolli series

monkey60220h ago

I loved Olli Olli.

I wanted to like Rollerdrome a lot more than I actually did. Shame about the studio though

Show all comments (20)