Gary Hartly writes:
"There was a time, when the working day was done, I already knew what my plans for the evening would involve; there would be a desperate foot-race to reach either of the two Dreamcasts my little social circle owned, because, after a hard day of working for The Man, there was nothing more relaxing than blowing your closest chums to giblets. Seeing as I live outside America and fully-automatic assault rifles are not sold from vending machines, we made do with Quake III: Arena."
What ever happened to arena shooters? We delve into the rich history of this beloved gaming subgenre, how its survived over the years, and what arena shooters look like in 2022.
Devs stopped innovating on them.
Overwatch is the last innovation that has some of that vibe.
The Outerhaven writes: First-person shooters (or FPS for you grandchildren of boomers) is one of my favorite genres in gaming. I grew up playing games such as Doom, Quake III Arena, Unreal Tournament 2004, and others. But then something happened.
I just wish they'd do more with the actual perspective and movement. First person view in games are so unrealistic and the lack of movement is what keeps me away from most fps.
I love FPS games, I'll take more.
If you actually count, there's wayyyy more 3rd person games. Possibly 3x or more
Also this should be in a new section called 'Rant'
Modder ‘Zanieon’ has released a brand new version of his Quake III On Doom mod, Hunter’s Moon. Hunter’s Moon is a mod for Zandronum and GZDoom that consists in bringing the single-player/cooperative campaign that Quake III Arena never had.