90°

Achievements and the Rise & Fall of Value

Evan discusses how trophies and achievements can add or take away from value and gaming experiences.

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bitcultures.com
Kyosuke_Sanada2885d ago

Trophies are always iffy for me. I'd rather gain unlockable weapons and modes from completing a game if I had to choose but very rare that a modern game offers both.

Eidolon2884d ago

I like trophies, it's kind of a public list of games you've beat the crap out of, I've made a few friends online based on trophies. The reason why trophies and gamerscore are fun is because it's a number that keeps growing, and the trophies set a goal to increase it, it's a game in itself. I wouldn't want no new weapon for beating a Dark Souls game, thank you, give me the plat or at least the trophies for beating all the bosses.

Eidolon2884d ago (Edited 2884d ago )

Doom has you pretty much following a guide your entire playthrough for the plat, because there's so many easily missable collectibles that it would take 100+ hours if you wing it versus 20-25 w/ guide but it's a great experience. Some games have you grind for it, have you replay a game several times with only minute differences, I don't call that replay value.

60°

8 Years Later, It's About Time Sony Revives The Rest Of Ratchet And Clank

Hanzala from eXputer: "On this joyous 8th anniversary of the Ratchet and Clank reboot, it's about time Sony considers reviving the originals to complete the saga."

shinoff21838d ago (Edited 8d ago )

It's not the ideal situation but Sony does offer them on ps plus. I to would just like a big ass compilation on doscto though

purple1018d ago

Insomniac roadmap leaked a while ago and they are making another, they’re doing the best they can and these games, especially the last two, are master pieces

200°

Remembering the Best JRPGs on the PS3

Get ready to embark on a journey filled with monsters, magic, and overpowered haircuts, because this list features the best JRPGs on the PS3.

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altarofgaming.com
shinoff2183266d ago (Edited 266d ago )

There wasn't that many. Thanks to the west's criticism. It was definitely lacking compared to every other ps system. Dont get me wrong there were a few good ones i know that.

jznrpg265d ago

Nier, Valkyrie Chronciles, Tales games , Ni No Kuni, Resonance of Fate, FF13’s, Ys8 just a few off the top of my head and there were a lot more.

CrimsonWing69265d ago (Edited 265d ago )

Not nearly to the degree of PS1 and PS2.

@shinoff2183 makes a good point that around the PS3/Xbox 360 gen is when the genre wasn’t as prevalent and began to shy away from turn-based. There’s some standouts for sure, but look at the PS1 and PS2 JRPG library and then compare that to the PS3 and PS4’s.

Theres definitely a decline in a selection of titles. Even worse was the quality seemed to take a massive hit as well. I think Lost Odyssey was a huge standout for that gen when you look at production values, then you look at something like Fairy Fencer on the PS3 and it’s kind of depressing.

But by that generation there was a shift from western developed games overtaking Japanese developed games. Back from the NES to PS2 Japanese games were the cream of the crop… I don’t know what happened but like midway into the PS3/360 life-time they became less so.

shinoff2183265d ago (Edited 265d ago )

Compared to the ps1 ps2 and he'll even ps4 ps3 doesn't hold a candle to either imo. It's also when turn based damn near disappeared. Again thanks to the west's criticism

Crimson I'd put money on the west being at fault, guys like Phil phish, and numerous others at that time were attacking jrpg and Japanese games in general pretty hard.

Ni no kuni was probably my fav jrpg back then , and the blue dragon

GameBoyColor265d ago

Tales got kinda lucky here. When they took a chance and finally brought tales of graces f over west it sold like 250k lmao a lot of jrpgs did 500k or below. Disgaea was worse i think. Bamco decided to keep bringing more games over though.

Tapani265d ago (Edited 265d ago )

Demon's Souls, Dark Souls and Dark Souls II were the best RPGs on PS3 made by Japanese developers. Everything else just fell short always. Ni No Kuni was a full package, an okayish game as well. Nier and Drakengard III had superb writing, setting and voice acting, however, the performance was a real drag on the gameplay. Traditional RPG-wise I'd actually say 360 had better JRPGs, and think that Lost Odyssey and Blue Dragon were the best traditional JRPGs of the era. PS3 Valkyria Chronicles was okay, but it is closer to an SRPG.

Ryu Ga Gotoku games were also solid, they were still finding their footing and breaking new ground with new cities and formats.

PS3 was the era that almost made me quit gaming and I started playing on PC because I could not find good performance nor games on the system. PS4 got me back into it, and now PS5 is a mix in and between, I just play my PS4 library on the PS5 and rest on PC, just like during the PS3 era. The only new exclusive Sony JRPG is pretty much FFXVI and it is so streamlined and simplified from the normal RPG experience that I can't fit it into the genre anymore. Dragon Quest XII hopefully remedies all of this, but it is just one game.

These new games will all be on PC (while it does take 2-3 years to wait, and 6-12 months from launch to have them patched + fixed by modders) and they perform better on it. The only point in owning a PS5 is to play games a couple of years earlier, but for a hard-working family man like me, the quality of the experience is more important than playing it as soon as possible. And I can't do modern games at 30fps 720p after playing 120fps at 4K. For older games, that's okay.

PSX and PS2 though, those were the days...Still have a massive collections of classic RPGs in CD and DVD format and a phat PS3 to play them!

FinalFantasyFanatic265d ago

It's kinda like that, the PS3 generation was a bad time for JRPGs, especially with the Japanese feeling the need to westernize their games, shooters dominating that gen, the racism from western game journalists (it was bad, between G4, Phill Fish, and a slew of others), and the higher development costs...

It really made me miss the PS1/PS2 days of JRPGs, even the quality of half of those games during the 7th gen weren't as good. The 360 tried, but Microsoft's consoles weren't popular in Japan and no body in the West bought a Xbox for JRPGs (despite Xbox having Vesperia, Blue Dragon and Lost Odyssey).

on_line_forever265d ago

" It's kinda like that, the PS3 generation was a bad time for JRPGs, especially with the Japanese feeling the need to westernize their games "

This is when everything fall down and games looks not fun to play anymore except for few games like demon and dark souls for example

-Foxtrot265d ago (Edited 265d ago )

Nah. It's a bad trilogy of games

The only reason XIII-2 stands out is because XIII was so bad

When the bar is so low, anything after feels better.

goldwyncq265d ago

The monster catching mechanic was nice.

Eonjay265d ago

Don't understand the hate for it at all. Seems forced.

shinoff2183265d ago

Watching the credits roll on ff16 now it is good but , I'd really like to re try ff13 least it's turn based and would fill that gap for me.

FinalFantasyFanatic265d ago

They got better after the first one in the trilogy, not outstanding game though.

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CS7265d ago

Honestly, I played FFXIII a few years after release and maybe because it was after the hype cycle and I knew the flaws of the game, it actually became my favorite FF after VII.

I took off the mini map and never used auto battle and the stuff that mattered to me in an FF was just so well done.

The art and graphics were insane at the time
The music is still special
The story still lingers in memory more than a decade later
The RPG systems were decent

I never really got the hate for it, still have a soft spot for that game inside me.

goldwyncq265d ago

Still better than XV and XVI.

Yui_Suzumiya265d ago

Drakengard 3 goes for a small fortune nowadays

Knightofelemia265d ago (Edited 265d ago )

Only gripe I have with Ar Tonelico 3 is that Saki is annoying as hell whether English or in Japanese. Then Saki's English voice actor became Ionasal on Ar Nosurge she was a little annoying but not as bad. Johnny Young Bosch voicing Tatsumi I thought he did a great job. And Akiko Shikata with her vocals and the music from the games just went hand and hand.

DarkZane265d ago

I wish Ar No Surge and Ar Tonelico 3 would be remastered on PS4/PS5.

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320°

AMD users left in the dirt with "ludicrous" Ratchet and Clank Rift Apart hardware issues

Ratchet and Clank Rift Apart hardware issues are a huge problem for AMD users

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videogamer.com
ocelot07275d ago

Strange with the ps5 being amd based it would of been more optimized for amd gpu's.

mkis007275d ago (Edited 275d ago )

Lets see just how widespread these issues are... doesnt make a bit of sense because the game was made for amd hardware.

: oh its just complaining over amd's poor implementation of things on the pc side.

PunksOnN4G275d ago

Why would it be its obvi on AMD drivers

mkis007275d ago (Edited 275d ago )

Maybe you are not up to date on the current state of AMD's Raytracing support and FSR.

Please tell me were you got never sony from in my comment?

ModsDoBetter275d ago

"Please tell me were you got never sony from in my comment?"

This is a first party title.
Released and poorly optimised. You jump straight to AMD being completely at fault as if TLoU PC port didn't happen.

Christopher275d ago (Edited 275d ago )

AMD themself said it was a driver issue.

generic-user-name274d ago

You should probably make sure it is Sony before trying to fling mud.

ModsDoBetter274d ago

@Generic with the cope:

From DigitalFoundry,

"The comparison, which was shared by Digital Foundry, was accompanied by a written analysis that goes over some of the port's best features, such as good scalability, which allows players with the proper hardware to enjoy much better visuals than on PlayStation 5 and those with underpowered machines to have still a decent experience barring some stuttering, and issues, such as missing transparency effects at max settings, texture loading issues, shadows issues with ray tracing enabled, stability issues and more. With the additional disabling of ray tracing on AMD GPUs due to stability issues, it feels like this is yet another port that was launched in an unpolished state and that will require multiple patches to be in a truly acceptable one."

"it feels like this is yet another port that was launched in an unpolished state and that will require multiple patches to be in a truly acceptable one."

This is not solely an issue with AMD, the port is "yet another" with missing features.

+ Show (3) more repliesLast reply 274d ago
Jin_Sakai275d ago (Edited 275d ago )

AMD has always been crap compared to Nvidia. The only advantage they have is price.

DarXyde275d ago

And power efficiency. And arguably better performance on 1080p/1440p cards. And availability.

Nvidia cards really aren't worth hunting high and low for when there are very comparable AMD cards that are cheaper. I really have to give credit to AMD for their very frequent and consistent grind with RDNA. This issue I reckon is a developer level problem.

Can't really miss with either, but considering Jensen and Lisa are relatives, they probably laugh about these debates over a very expensive holiday dinner.

iAmyRose275d ago

Naw AMD have had instances of being good, Nvidia do have better features, raytracing and AI performance if you play with software that uses it though.

KeeseToast274d ago

@DarXyde
Power efficiency is not true at all this gpu generation. Nvidia‘s 4000 series is more power efficient that AMD 7000

DivineHand125274d ago

I believe AMD offers higher vram at lower price points compared to NVidia. We have found out that this generation needs at least 8GB to load the highest detail textures at 1080p.

This issue with the drivers will eventually be fixed for Ratchet and Clank, however, the vram issue NVidia has on their midrange and entry level cards can only be fixed by spending more money on a higher end card.

+ Show (1) more replyLast reply 274d ago
CantThinkOfAUsername275d ago

AMD has already confirmed it's a driver-related issue on their cards. Besides, AMD 'users' can't stop telling us how not important Ray Tracing is, how they always play with it off, and how it's an 'Nvidia gimmick.' This shouldn't be a problem for them I believe.

On a side note, kudos to Nixxes and Sony for releasing one of the best PC ports in 2023. Amazing graphics with Ray Tracing, great performance, detailed system requirements, plenty of graphics options, all upscaling technologies (DLSS, FSR, and XeSS), DirectStorage 1.2, and native Mouse and Keyboard support.

INMATEofARKHAM275d ago

Not surprised by an AMD driver issue... I love they are in the market and help keep Intel honest but I've had some whacked driver issues with then so I always just go with Intel anymore.

I'm sure they'll have it fixed in the coming days, if it even takes that long, just one of the joys of PC gaming.

ChasterMies275d ago

Imma just sayin’, this is why I play on consoles.

Good-Smurf275d ago

No issues at all on PS5 and some already called me being trolling yesterday.
No telling how well it will run on my PC because there's too things that can go wrong there being High End Nvidia stuff and everything.

MadLad275d ago

Consoles are highly limiting; and when devs screw up optimizing their games on console, you're screwed. You don't have the option of powering through it.

Binarycode275d ago

That's why always wait and see what the game plays like on any device before you buy.

I think they've done a good job porting it to pc, but it needs to be able to run on lower end cards and should have a ram indicator to show how much video ram is being used.

ChasterMies274d ago

That’s why I play on PS5. The user base is so big, devs can’t afford to screw up optimizing their games for it.

MrVux000274d ago

Looking at the overall state of PC gaming and its ports of AAA games for the past 3-4 years vs consoles ports.

Not really helping your case.

1nsomniac275d ago

People never listened when I said that this game doesn’t use “real” ray tracing on PS5. I believe it uses a very clever advanced/modified screen space reflection system. Which is why the real ray tracing doesn’t work on pc.

Outside_ofthe_Box275d ago

Does it matter? I thought we were past this "real" nonsense. The end results matter more. If you can't distinguish, who cares. If it allows for better/more stable frame rate who cares. MS f'd everything when they started using terms like "true" and "real" in their marketing when they launched the One X last gen. People are finally starting to realize that "True 4K" doesn't matter if you have to sacrifice framerate to achieve it. In the end something always has to give if you are truly pushing the hardware.

Binarycode274d ago

Raytracing reflections are used on PS5 as they are in Spiderman, Same engine. tested by professionals with first hand knowledge.

PC Ray-tracings problems are bugs and on AMD side a driver issue.

Lastly if AMD want to compete in the RT space, they need to come up with a solution. As in a unique chip to do it, not just make the gpu with some driver things help it. It's miles behind Nvidia.

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