70°

Bethesda Releases Another Video to Convince DOOM Players to Use SnapMap

EB: Bethesda has released a new SnapMap-centric video for DOOM to show gamers what the mode offers. It’s definitely not a full on set of mod tools, as they’re are some pretty sever limitations such as the amount of demons you can use in a map, but it does allow you to create some cool content.

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entertainmentbuddha.com
theXtReMe12930d ago (Edited 2930d ago )

In my opinion, SnapMap needs a ton of assets to make it useable. No matter what you create using it, it looks like Doom. If they want to make it a big deal to gamers and modders, give people assets that you dont see in game. Allow them to build full games that are unlike its namesake.

I spent about a dozen hours using SnapMap and got creative with assets to build new ones... The issue? You cant save out your creations as assets to use in other maps. So, if you spend an hour or five creating a really detailed house or car, its only as good as you copying every piece and duplcating them to create another house or car in that level. Make a new map... and you have to create them all over again. On top of that, the pre-built rooms all resemble one another and there is no way to choose or change textures or colors.

It just wasnt well thought out. Especially given the games huge history with mods and modders in mind. Just a bare bones mode to give people something else to do in between single and multiplayer.

60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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gamespew.com
purple10140d ago (Edited 40d ago )

Twitter is blowing up right now

All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)

40d ago
60°

Milestone Games in the History of the First-Person Shooter (FPS) Genre

Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.

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wealthofgeeks.com
shinoff2183117d ago

I've looked and wished we never did get here.

70°

The Most Iconic Game Weapons Ever

BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."

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bosslevelgamer.com
phoenixwing125d ago

You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.