DS:
In Doom 3, it takes close to fifteen minutes before you fire your first shot. The lead up to the action is a Half-Life rehash as the Doom Marine is dropped off at a United Aeronautics Corporation facility on Mars. This quiet before the storm is an opportunity to get your bearings with the game’s controls and develop a rapport with the game’s interactive minutiae and, of course, the infamous flashlight. Only after you’ve taken a brief trip to the Martian surface and trudged through the darkened bowels of a science lab does the Hell invasion take over and wreak havoc. That’s a lot of build up for a franchise known for being a mindless, run and gun shooter.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Doom is a good game but I wouldn't give it 5/5.