Almost one year after it’s initial Steam release, numerous awards already under their belt, developer Brace Yourself Games brings their critically-lauded rhythm/roguelike hybrid Crypt of the …
There are no thoughtful ads in Video Games, EA. Leave them be.
I think the only type of games that can gets away with it would be sport games, having those sponsors ads on the side like on real life.
But don't put freaking Doritos ads in Star Wars or something, it breaks the immersion. If it is a pop-up ads, then big no.
One of my favorite series is the THPS franchise, and it was packed with ads, but it didn't bother me. Posters for skateboard companies, JEEP, and Nokia phones. It did sort of fit in with the game world, but that was the past, these days ad would be intentionally intrusive or unskippable loading screen type of imagery. Ugh, I know EA would do it in a horrible fashion. Screw them.
Bungie veteran and current CTO, Luis Villegas, has left the company after fourteen years and has joined Sony PlayStation as its new Head of Technology.
"I feel incredibly lucky because as part of my new role I get to still work closely with my Bungie family."
New role and more pay and still can work closely with Bungie
After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.
Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.
SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy
It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.
Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.
FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.
Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.
Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell