ThisGenGaming says "If there is one video game publisher out there right now that is doing everything wrong it is Deep Silver. Deep Silver PR in particular has been a mess for awhile now as they have been making bad decisions that have generated a lot of negative feedback. What exactly have they done wrong you may ask?"
Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.
Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.
Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.
Xbox Series X's FPS Boost is game-changing when it works and disappointing when it doesn't. While frame rates are often consistent, many titles make concerning sacrifices. This lost compiles 20 FPS Boost games that make major sacrifices, detailing their drawbacks.
As someone with the Series S, it makes more of an impact there than on the X. From what i have seen, if the game already supported One X enhancements, then its best to just let it be on the Series X.
Great to have options I’ve gone back to playing dragon age inquisition and it runs superbly. Good article though detailing differences.
Wow, these downplaying articles are rife this week in the lead up to E3.
Funny how it is only this week these articles are surfacing, even though we knew about Series X not running upgrades from Xbox One X BC games months ago. As per article :-
"If a game doesn't run at a stable performance level, the Microsoft backwards-compatibility team can't adjust game settings or resolution to best reach the target frame rate."
Well yeah, you can not change some other developers game code, only they can enhance their own game via next-gen patches.
There is even one now on how Gamepass for PC is "broken".
Wonder what we will see next? We have had Xbox not making any money on any console ever, gamepass for PC is broken, FPS boost has lackluster upgrades, xbox division is being ran in the red at a consistent loss, gamepass has never been profitable, all in the lead up to Xbox and Bethesda's E3 showing.
Funny times, roll on E3 for me, can't wait.
In short :-
All 20 games on the list, are running at Xbox One resolution with FPS boost enabled, instead of the Xbox One X enhanced versions resolution.
This is a known issue, even when running the same games through the BC program.
A secret Timesplitters 2 port was hidden in Homefront: The Revolution and a team of people have finally worked out how to unlock it.
Still have my PS2 copy, and a multi-tap with my PS2 for 4 player split-screen.
"Unfortunately, there's no info on how these codes might work on the PC version of the game, although it wouldn't be surprising for someone to figure it out in the near future." I wonder if the same codes would work if you plugged a controller to the PC.
Yeah it sucks. I had high hopes for them as a newer publisher when they got a bunch of IPs in the THQ liquidation. It would be a shame if they crapped out his early.
Stop rushing out games, maybe let some testers give some opinions that don't work for you...restructure a bit. It's not over yet, but to me this was just bad leadership that's all.
@Stonewall Metro: Last Light.
I think people need to start to get fired. These are horrible mistakes that cannot be swept under the table.
Glad Techland got out of that shit relationship when they did and made Dying Light cause if they had stayed with Deep Silver it might have sucked.