140°

My 10 Most Influential FPS Games of All-Time

Peter Writes: Let me start off by saying that these are not the most influential FPS games of all-time. With the new DOOM out, I thought it’d be fun to look back at the FPS games that have withstood the tests of time in my memory.

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bitcultures.com
3xkrazy2898d ago

That list is straight retarded. Where's Counter Strike, Doom, Duke, or even COD MW1?

thekhurg2898d ago

The lack of Half Life 2 is equally as retarded.

Inzo2898d ago

"FPS games that have withstood the tests of time in my memory."

Please explain how this is retarded? Is it because its not the same as your straight up retarded list that you have fond memories of?

IIFloodyII2898d ago (Edited 2898d ago )

No Goldeneye 64 either, but had the two spiritual sequels Perfect Dark and Timespiltters, both are excellent (hell TS2 is my all-time favorite FPS), but Goldeneye 64 is way more influential.

solideagle2898d ago

well its his personal opinion hence the title "MY 10 most...". I personally don't even consider Elder Scroll IV: Oblivion as FPS but for him it is.

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Sciurus_vulgaris2898d ago

I can understand calling Metroid Prime an FPS, but The Elder Scrolls IV: Oblivion?, get real.
Actual very infuential FPSs
Wolfenstein - First Popular FPS
Doom- Truly popularized FPS, created deathmatch
Quake- Further developed FPS multiplayer, multiplayer map design and modes
Golden Eye 007- Popularized genre on consoles, console local mp
Half-Life- Level design and story telling, birthed many mods, notabley counterstrike
Halo CE- Control scheme, level design, combat mechanics , console mp, sequel cemented console online mp
Call of Duty 4: Modern Warfare- Progression System in multiplayer, modern console mp (Has been copied too much in my opinion )

nowitzki20042898d ago (Edited 2898d ago )

You just missed out BF 1942. Great list and much better than the original.... Lol @Oblivion.

BF games started a whole lot of things that every FPS uses today. A big one is classes.

ninsigma2898d ago

First two halos were really big for me back in the day. Killzone 2 was massively influential for me too.

Movefasta19932898d ago

They need to remaster that game, it's annoying that the remasters i want i never get.WHo asked for beyond two souls and heavy rain??I want killzone 2,demon souls and infamous 1 and 2.

ninsigma2898d ago

Heavy rain and beyond two souls were but probably didn't need a remaster. I'd love a kz2 remaster. It's my favourite mp I've ever played and is the best in the series.

Movefasta19932898d ago

It's in my top 3 mp of last gen along with halo 3 and mgs4online, every map in killzone 2 was awesome.And warzone always kept things fun.

120°

Virtuos Working On A Multiplatform UE5 Remake, Rumored To Be The Elder Scrolls IV: Oblivion

Virtuos is currently working on a multiplatform Unreal Engine 5 remake, which is rumored to be The Elder Scrolls IV: Oblivion.

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nintendopal.com
BlackIceJoe13d ago

If this is true, I hope it leads to Morrowind getting remade next.

-Foxtrot13d ago

I thought they’d go for Morrowind first to be honest but this is a welcoming surprise to tide us over before ES6

TheColbertinator12d ago

Well said. Exactly my thoughts too.

Tedakin12d ago

Unreal Engine isn't efficient for open world games, so I question the reliability of this story.

isarai12d ago

Yeah, 1st thing that came to my mind too, although i CAN see it being likely for ease if use, but it's not going to run very well if so

Tacoboto12d ago (Edited 12d ago )

I'd wonder if it would just be exploiting Unreal for graphics but the underlying engine/logic is still the original framework.

Like how we had the graphical remakes of Halo Anniversary, Tomb Raider I-III, and Demon's Souls.

Could also end up a disaster like the GTA Trilogy

mkis00712d ago

I have heard that too but even if it's modified isnt arkham knight UE?

Fragslayer11d ago

"remake will run both an Unreal Engine 5 project and the old Oblivion project. For instance, new graphics are rendered in the Unreal Engine 5 project, but most of the gameplay and physics are still done on the original Oblivion engine"

So with this logic it'll run just fine using UE5 tool sets on top of Gamebryo's engine or maybe even Creation Engine, who knows.

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kaos8912d ago

Hopefully modders can fix the aged combart in this game if this is true. Enemies leveling up with you broke and defeated the whole purpose of leveling up.

Fragslayer11d ago

Yeah it could use some tuning for sure hence the need for a Remake not a Remaster. I'm surprised it's even a conversation within them group which makes me skeptical it's Oblivion. I wouldn't say they shouldn't level up at all though maybe just a leave them a couple levels behind to appease the masses.

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60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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gamespew.com
purple10123h ago(Edited 23h ago)

Twitter is blowing up right now

All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)

20h ago
130°

Ex-343 dev says there were “20-30” pitched Halo games we’ll never see

A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.

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theloadout.com
Kaii73d ago

Well, 4-Infinite dropped the ball massively so don't worry.

Sgt_Slaughter73d ago (Edited 73d ago )

Not really. 4, 5, MCC, and Infinite are only remembered for their shortcomings and failures when the franchise was purely known for being a system seller and an all-time great. There's a reason 1, 2, 3, and Reach are looked back on fondly, and it's not because of nostalgia.

FinalFantasyFanatic73d ago

I don't know of anyone that speaks fondly of the later Halo games, I would like to play 5, but I know it's not good, and I'm just waiting on Infinite to hit my strike price. I played MCC a lot later after it came out, so must of those bugs/issues were gone by the time I played it.

73d ago
PhillyDonJawn73d ago (Edited 73d ago )

To say it dropped the massively is just not true. Many in the community hold H5 as the best mp mechanics in the entire series and say its what 4 should've been. Its campaign was trash but the MP is Fantastic and many faces of the community still play today and it only made 500mill in the matter of months but sure it dropped the ball massively. 4 was hated due to all the changes at once. And CoD like feature and rightful get hate but it's campaign story was liked by a majority of ppl. 343 hasn't nailed ot 100% but they get 1 thing perfect but F up in other places. Infinite had a good campaign and design but the story was a mess. The MP improves upon what Halo 3 was and is what many ppl wanted to go back to but it lacked content severely. So massively aint the word. Dropping the ball massively is when it's pure trash and unplay/unenjoyable. Most ppl blind by nostalgia so soon as 1 thing aint the same its hated cause Halo set the bar so high
FYI reach was not that good.

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Vengeance113873d ago

Dead IP, time to invent something new.

kaos8973d ago

Maybe they can have ID or one of the COD studios help 343 with this series.

jznrpg73d ago

Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them

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