MTV Multiplayer's Tracey John writes:
"Mythic VP and lead "Warhammer Online" designer Mark Jacobs said it wouldn't take a billion dollars for a competing MMO to take on "World of Warcraft" - maybe only $100 million.
"When certain people throw out ridiculous numbers, you know they're throwing out ridiculous numbers because they want to scare off competition or they want to make themselves seem invincible and that sort of nonsense," he said, referring to a statement Activision Blizzard CEO Bobby Kotick made at an investor meeting earlier this year.
"Realistically, if you're going into this space for the first time, and you want to compete with 'WoW' and you want to compete with us - because we're going into that same space - you've got to make sure that you have at least 100 million dollars," he said.
When I sat down with Jacobs last week during a demo of the game, we talked about what makes an MMO successful. Having worked in the industry creating MUDs in the '80s, online games in the '90s, and Mythic's biggest hit "Dark Age of Camelot" in 2001, he had some advice for those wanting to make it in the MMO business.
So why is $100 million the magic number?"
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
Danish from eXputer: "Despite Blizzard's attempt to give a fresh new spin to World of Warcraft, some fans still seem to be stuck in the past."
HG writes: "Blizzard is usually pretty bad at keeping secrets, but the company somehow managed to keep this one under wraps until now. Plunderstorm is a special limited-time event that’s basically World of Warcraft’s take on the Battle Royale genre."
So basically... Mythic spent $100 mil :P
:P .. this dude just want to hype his product, dont pay any attention to his statement .just wait and see the final version
"Mythic's biggest hit "Dark Age of Camelot" in 2001"
Don't say that out loud, you'll make them cry.
No company has ever screwed up their own game as badly as Mythic did with Dark Age.
Aint that the truth. PVP balance in DAOC was a joke.
wow!