That Stellaris was so eagerly anticipated (and ended up becoming Paradox’s most successful launch to date) is, perhaps, unsurprising. While the historical grand strategy/4X subgenres are consistently well-catered for, not least by the Swedish studio itself, the sci-fi side of the family felt a little undernourished in recent years, spawning the occasional mildly disappointing sequel or relaunch, but lacking a definitive entry like 1996’s Master of Orion 2.
Seeing an AI disclaimer in a video game naturally incites distaste, but it looks like Stellaris has used AI as ethically as possible
Jon @ FG: Including a few new origins, civics and improved primitive species interactions, Stellaris: First Contact is a bit of a mixed bag. The Finger Guns Review.
Today, during the Paradox Announce ment Show, the publisher had several news to share about its games and their expansions.
Best game I played this year. Absolutely addicting.
Some Tweaks, Expansions and Mods will make this a classic over time.