MTV Multiplayer recently had the opportunity to e-mail the creators of Xbox 360 action role-playing game "Too Human" a few questions about the game they just spent the last four years making. They asked not to talk to the game's lead creator, the widely-quoted Denis Dyack, because they thought it would be interesting to hear from other people on the team at development studio Silicon Knights.
They talked about:
* How the game's rocky journey in the public eye - from its maligned E3 2006 debut to recent controversies - affected the development team.
* Which aspects of "Too Human" they are most proud of.
* Why the game's creators made an action game that maps combat to an analog stick rather than to buttons.
* How they settled on the number of levels and enemies in the game - and what they say to people who think there are too few.
* And more
The action-RPG by now-defunct Silicon Knights is now free for Xbox gamers! Check out the Too Human free direct download link with armor sets here.
Fun fact: I'm one of five people to have completed Too Human and actually liked it. It should be noted that the other four ended up in mental institutions....sadly.
I liked this game. It has it's flaws but the story and mechanics are pretty good. It still holds up today.
He worked in the game industry since the early ‘90s
Oh sad to say not that familiar with this man's work but RIP to this individual, his music must have been amazing.
Very sad news, I really enjoy the Eternal Darkness and Blood Omen soundtracks, masterpieces.
At least the teams not as bad as Dyack is.