750°

Ubisoft's The Division Player-Base Shrinks by 81% Since Launch

So much for its claim of being a Destiny-killer

Read Full Story >>
thecountrycaller.com
DivoJones2920d ago

Definitely can relate.. a few months deep into Destiny I was still doing daily bounties and strikes. With Division I stopped after a month and loaned it to a friend.

Stogz2919d ago

Dude it's so weird but it's the same for me. I really wanted this to be my go to game as I was finally getting tired of destiny, but after 3 weeks I was completely bored and have stopped playing.

naruga2919d ago (Edited 2919d ago )

Ubisoft when willl you learn that making a game needs artistic talent.....smthing that you never had with none of your multiple studios no matter the years you developing games .... having a bunch of tech guys handling (or even creating) a game engine doesnt make you automatically game developer

Vegamyster2919d ago (Edited 2919d ago )

I've taken a break from it mainly because 1.2 hasn't come out, no reason to grind when drops are going to become much more rewarding according to the patch notes + PVP/PVE changes.

InTheZoneAC2919d ago

what is your dark zone rank? They're probably going to have higher level caps with weapons that go along with those higher weapons and of course you need dark zone funds.

Vegamyster2919d ago (Edited 2919d ago )

I think i'm only 45 or something, i've put most of my hours into PVE pre 1.1.

MRMagoo1232919d ago

I said during the betas it wouldn't last and people disagreed me to death.

-Foxtrot2919d ago

Snap man

"Hater"

"Troll"

"Negative Nancy"

Blah Blah Blah

And we were right

Vegamyster2919d ago (Edited 2919d ago )

@-Foxtrot

Well when you keep going to Division articles just to say how terrible it was before it came out it's not a surprise that people won't take kindly to that lol, it's not like people haven't had fun or sunk tons of hours in the game. Diablo 3 for example was horrible when it launched and the player count was not the greatest given how many people bought the game, it wasn't until after the expansion and tons of patches that it became a great game with a consistent player base.

2919d ago
SonyWarrior2919d ago (Edited 2919d ago )

i canceled my preorder after the beta because i seen just how unfun it was that quick i noticed it was just going to be a grind fest in the darkzone with people ganking...... and the darkzone was the only interesting thing of the game, i was excited for the devision before because i thought the whole game was darkzone not just a small section which was also lame

-Foxtrot2919d ago

Oh Gee Whiz Lolly Pop Men of the Salt Caverns...I can't imagine why this has happened.

I mean it's not like anyone was trying to say on here that this was going to happen a month or so after release and say how much people wouldn't give a crap about it only to get disagreed to death.

No sir.

700p2919d ago

Yeah it's unfortunate to say the least. Enjoyed the game but it's lack of endgame content ruined it for me. Multiplayer only type games honestly need to step it up and have more content than they are releasing. That is why lately multiplayer only games die pretty fast. Evolve,battlefront,titanfall and now this.

+ Show (4) more repliesLast reply 2919d ago
Relientk772920d ago

I stopped playing when Ratchet & Clank came out and then Uncharted 4 is on Tuesday. Other games I'd rather play.

harv0522919d ago

Exactly! Been playing UC4 Since wednesday, got it early...it's by far one of the best game I've EVER played! No intentions of going back to the Division until they fix the damn thing....at least on PC...

Kalebninja2920d ago

I played it for a bit over 20 hours which i thought was a fine amount of time, it's not like it's FFXIV there's nothing to do but get loot after the campaign ends

objdadon2920d ago

I'm definitely playing less and less now. Hell the last few days I've basically logged on and immediately logged off. Although I've had my issues with destiny too, i put over 1400 hours in it before i stopped playing.

holdmyown832919d ago

Haha me too I logged in and was in the dark zone and remembers I had to run all the way to the exit door I logged right back off. I did this twice.

Gwiz2919d ago

I told you man,you fell for Ubisoft's promise.I have seen this happen many times with their games.

rezzah2919d ago

That is why I didn't buy this game.

Lonnie182919d ago

Yeah I started getting disinterested when team of overpowered players started making sweeps throughout the DZ daily...it was like they owned the place and I couldn't enjoy myself!

kneon2919d ago

The rogue system was a dumb idea made all the worse because there is absolutely no balance in how the dz is implemented.

zerocarnage2920d ago

Try and put the division down all you want but this happened to Destiny to. Fact is when the content comes in to these games the player base will be back up, guaranteed.

Yes it's sad that it's dropped I to have stopped, it from the changes they're bringing in, its sounding like I'll be making a return plus I got season pass so I have to experience it all at some point..

The player base will always drop on these games that bring easy to get to max level then gear grind to the point nothing left to do but mess about, but when dlc arrives the player base returns. When Destiny fans and other games dlc get dry and division bring 1.2 in they will all jump on to test the new phase out and see how better it is. I reckon they're going in the rite direction.

dp2774072919d ago

I have the season pass also but this game bores me immensely and I cant see a new area and "new' weapons bringing ppl back, even season pass holders like mylsef it'll only hold my attention for a cpl days every time a new expansion drops and I really wanna be wrong.

divinealpha2919d ago

Na your wrong about destiny even with not having massive content in the beginning the player base never dropped significantly like that , as a matter of fact its been one of the top most viewed games on twitch still

ghostzero2918d ago

I agree it took a lot longer with destiny that's a fact and even when numbers did drop it wasn't as bad as division and was way after its first year not during it and this shortly after launching which it had a lot to do with activision being publisher, fact that people loved bungie and put a lot of faith in them, and that destiny had nowhere the problems division has bugs wise too unlike the division destiny was actually solid game wise which helped it retain its base a lot longer. Now it's issues had more to do with lack of content and a story period nowhere the amount of issues divisions has.

hardcorehenry2919d ago

You've got lots of disagrees but I agree I don't have the seasons pass yet but this game is just waiting for a little more content. 81% doesn't even sound that bad. Most gamers don't have the patience to play anything for more than a week.

ninsigma2919d ago

81% doesn't sound bad?? What?? A game that thrives on having a large community has lost more than 3 quarters of its player base and you don't think that's bad??

ExtoVert2919d ago

Well lets do the math. Lets say there is a 1 million (random mumber) player install bass, multiply that by 81% you get 810,000 players that droped out. Leaving only 190,000 active players still playing, thats a significant difference.
Now i understand the number of players is greater but its to show that a 81% drop is concerning.

hardcorehenry2919d ago

190000 active players seems like a shitton to me. what games have significantly more players than that?

NarooN2919d ago

An 81% drop is massive. That means there's something inherently wrong with the game. In Division's case, it's that too many fell into the hype trap and realize the game is shallow and boring not long after they get it. That's terrible.

+ Show (1) more replyLast reply 2919d ago
objdadon2919d ago

Nah bruh, the player base in destiny never dropped this dramatically. Even though i enjoyed the division and will still go back from time to time, i called this in the beta. The pvp is mainly 4v1 all of the time. Not gonna keep people playing like that. While every game has bugs and glitches ive never witnessed the types of truly game breaking glitches this game has. It had potential but i think it's too late.

Oschino19072919d ago (Edited 2919d ago )

I don't think anyone read the article just the headline...

From the article:
"It has to be pointed out that the numbers have been taken from Steam, and it’s possible that the player-base playing the game directly through Uplay is omitted from this comparison. "

They are only talking about STEAM, since when is Steam the place to gauge a AAA games popularity? Every BF game since BFBC2 has had a much larger and more consistent console crowd as an example (Battlefront also).

I agree it's dropping, I haven't been playing as much either because I don't dedicate myself to one game at a time and usually wait for new release, updates, events or dlc to bounce around between them.

@ExtoVert, your logic is flawed. Even by your example it would imply out of a peak daily population (not install base) of 1,000,000 you still have at least a peak of 190,000. In no way does it mean 810,000 no longer play at all, more likely just less often or for shorter durations.

Total daily/weekly account logins would be a better indicater for your example but we don't have those numbers.

andibandit2919d ago

Even if the numbers are just from Steam, it would be fair to assume that number on uplay have experienced similar flux. I dont see why users of Steam and UPlay should be that different.

Dirmagnos2919d ago

As @andibandit mentioned, the fact that those are only Steam numbers doesnt mean that drop is not across all platforms and launchers. Its just a part of general trend.
Since those who use Uplay(that no1 likes but Ubisoft) experience same issues as those using Steam(and considering that Steam is far more popular platform that dreaded Uplay, not to mention its being multi-gaming platform, that will result in occasion "ohh well, since i have Steam running, why not to play some Division"), there is no reason to expect any better results. And while consoles are a bit lighter on cheating, console players are also less accostumed to exploiters and cheaters, that will result in similar results. In any case, even tho it shows numbers related only to a portion of players base, it is most likely same trend everywhere.
Also there is no flaws in that logic behind those numbers. Even if every day those 190000 players are all different from previous days it still means that numbers took huge dip, since those who played yday for some reason decided not to play today. Number of accounts mean squat, only the fact that player plays(or not) on regular basis. Rest just decided that they have better uses for their time, eg game is no (longer) engaging to them, even if its for just an hour every day. And considering pricetag on the game it speaks volumes of it quality.

Bnet3432919d ago

Destiny is still consistently one of the top games on Twitch so it's not dead at all.

ghostzero2918d ago (Edited 2918d ago )

Destiny and probally no other game I have ever played has had this many issues and been this broken this early on nevermind rest of the issues with game. There's a lot here to fix that new content alone won't change so I disagree with you on that look at first update with incursion and changes that only brought game down it didn't increase numbers so new content alone won't fix the game and it will take some really good new content to bring a lot of people back 81% down this early after launch is not good sign so I disagree as with both destiny and Diablo 3 it took a lot longer then this and plus at latest with Diablo it took going multiplatform which in Divison case it already is so that can't help them and with destiny it took a huge and expensive expansion which I don't see divisions getting anytime soon because game needs a lot of fixing. Plus activision/blizzard have a lot more money and resources at their disposal then Ubisoft there's no comparison I don't think Ubisoft can pull of what activision can and with a game that both is broken and needs to be fixed along with needing more content and changes on top of it that's a lot on one plate to accomplish nevermind cost to. Hey I loved this game at launch so would love Ubisoft to prove me wrong but given what I have seen from tMassive studios behind who are game and what I heard about some of these issues just can't be fixed without completely taking game offline and reworking game I have little faith it will happen.

+ Show (4) more repliesLast reply 2918d ago
Show all comments (92)
80°

Exclusive Q&A: “Tom Clancy’s: The Division: Hunted” Author Thomas Parrott

from paulsemel.com: In this exclusive Q&A, the author of the new technothriller based on "Tom Clancy's: The Division" discusses how it ties to the games while also bringing its own story to a close.

Read Full Story >>
paulsemel.com
rpad86d ago

did you edit out the parts where the author repeated everything you asked?

50°

Ubisoft's The Division series just had 80% slashed off its price on Steam

If you're looking to try out an exciting, team-based shoot 'em up, The Division is currently on sale on Steam!

Read Full Story >>
videogamer.com
170°

Stop Forcing Multiplayer Into Single Player Games

TIM WHITE WRITES: "Multiplayer or single player? Developers, you can do both, just not willy-nilly."

Read Full Story >>
growngaming.com
Flawlessmic393d ago

I am in absolute agreement with the OP 👌

shinoff2183392d ago

I hate when I see single player games and see people begging for multi-player. Jeez guys it don't need to be on every game. Latest one I seen was atomic heart.

-Foxtrot392d ago

Multiplayer or even co-op

If it was always a single player game then that's how it is

Inverno392d ago

It's a trend that never really went away. For me multiplayer in a primarily SP focused game was an excuse for DLC. Then there's the mentality gamers had that adding multiplayer makes a game worth the price, otherwise it should be half price for half a game. A way of thinking devs reassured when they started adding multiplayer to their sequels. We see the same with multiplayer focused games getting SP in their sequels.

Flawlessmic392d ago

Tbh multilayer now is a way to add live service and mtx elements, very rarely does it come of well.

What single players game used to be in a lot of cases now require 3 other people for keeping to really enjoy it and I hate having to rely on others to get the maximum from a game.

Sp should be sp, if devs want to add a separate multi mode then that's fine with me, the legends addition to ghost of tshushima was fricking sick but totally separate to the main game. Sick of co op too.

Hofstaderman391d ago

I remember when certain single player games had them as included optional modes that was played on the couch. Had brilliant times with Syphon Filter and Golden Eye. Me and my bro used to used to fight over who would play as Gabe even though it was technically just a skin. Good times.

Dagexon391d ago

I didn't notice your comment before I added mine.
But good times indeed

Show all comments (15)