From GameWatcher: "Microsoft are reportedly experimenting with ways to avoid simulation sickness in Virtual Reality. One of the concepts that the company has tested so far, is called ‘Sparse Peripheral Display’ or, more simply, clusters of inexpensive LEDs located around the central display. These LEDs augment the field of view of the head-mounted display whilst keeping the headset quite light."
Ex-Rocksteady directors' Hundred Star is collaborating with Xbox Game Studios Publishing for its first-ever AAA game.
Highly doubt it'll be an actual Batman game that IP belongs to WB Games along with other DC property.
They're making an action adventure game. IMO I think it needs to be another Marvel game despite MS already have Blade as that action Marvel game. Dead Pool? Punisher?
Realistically it'll probably be a new IP entirely.
The VP of Marketing at Boosteroid revealed that the company is in talks with major publishers to secure exclusive games on the service.
So they're adding Skull and Bones to their service? That doesn't seem exciting at all lol.
Industry insider Dusk Golem reveals that there is no Resident Evil 1 Remake in the works. Instead, Capcom are reportedly in active development of Resident Evil Zero and Code Veronica.
RE Zero would be better to do first over RE1 because they can tie the story into RE1 more.
The original RE Remake was weird because Rebecca never mentioned anything about what happened in Zero and it felt so disjointed because Zero was developed during the Remake and they clearly didn't share any notes with one another.
Eh? Why is MS investing in this? Thought they'd just be banking on Rift compatability.
Bah I dunno anymore.
Looks like a lot of light which would wash out the picture you're seeing perhaps?
In any case, I'm still waiting to see some good non-first person uses of VR coupled with non-human movement for your controllable character.
This is really interesting. Since our peripheral vision is based on light intensity and movement rather than detail like our focused vision is, the leds are an inexpensive way of significantly enhancing the field of view in a way our eyes naturally function. Since the leds act like low resolution pixels, they would not require much processing power to significantly enhance the field of view either. More to the point, does this mean that MS is building their own second generation headset? I don't know, but it's clear that they have a vested interest in VR with this and Irides.
To me, VR technology is barely passable right now, like how first gen consoles seem so simple in retrospect that they could almost be labelled as proof of concept. Without first gen consoles though, the best we had at the time, developers wouldn't have gotten the ideas about how to use the tech in meaningful ways and ultimately get us to where we are today. Without OR, PSVR, and others stepping up today, we would not have the opportunity to evolve the tech to where it can become mainstream in the future. Being prone to motion sickness myself, I am not yet sold on the mainstream adoption of VR, but I welcome the research MS is investing in trying to figure out both the cause of motion sickness and a solution to it as well because I would love to be able to enjoy the VR experience as it matures. I'm also just as eager to see what control advancements may come along to enhance the VR experience, and I could see VR bringing back the notion of the arcade with things like 360° treadmills, hydrolic movement simulation, and other tech that would be too expensive to do well within the home.