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VGChartz: Bayonetta 2 Sells One Million Units

Unofficial data source VGChartz is reporting that Bayonetta 2 has sold over one million units since it launched back in September 2014. The game launched to critical acclaim and topped a number of end of year lists for the best video game of 2014. Bayonetta 2 is fairly cheap now so if you haven’t already picked it up I’d highly recommend doing so.

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jcnba282919d ago

Anyone else remember when all the haters said this game wouldn't even sell 500k let alone 1 million units on Wii U because "Nintendo fans don't play M rated games"? Lol! There will be a lot of crow eaten tonight!

Bayonetta 2 outsold what the original sold on X360.

Bayonetta on PS3 sold just over 1 million on an install base of 80+ million. Wii U did this on an install base of just 13 million.

Congrats Nintendo and Platinum - cannot wait to see Bayonetta 3 on NX!

Cindy-rella2919d ago

So do you think this game is a success because it took over two years to sell one million copies? Also you have to take into consideration that the wii u doesnt have a lot of games for the system so whatever is available a lot of wii u owners potentially will buy it.

Shubhendu_Singh2919d ago

No they published it.
Platinum themselves said at some point that Bayonetta 2 wouldn't had been made if wasn't for Nintendo's money.

mikeslemonade2917d ago (Edited 2917d ago )

Overrated..

Bayonetta 1 is the better game.

This ip and platinum games should stay away from the Nintnedo platform. It hurts their potential. We could have seen a current Bayonetta but instead we got a game that wasn't even better than Bayonetta 1.

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EddieNX 2919d ago

Sony an Microsoft fanboys bang on about how much their consoles have sold but the fact of the matter is 80% are casual CoD, Fifa, Minecraft crowd. WiiU might have only sold ,13 million but the Majority are hardcore Nintendo fans. Look at the sales of MK8 and Splatoon

LOL_WUT2919d ago (Edited 2917d ago )

"WiiU might have only sold ,13 million but the Majority are hardcore Nintendo fans. Look at the sales of MK8 and Splatoon"

Well then, tell me, where were the hardcore fans at during the release of The W101 and StarFox?

Selling 1 million, for a game that was was highly talked about (both good and bad), is NOT something to really boast about ;)

EddieNX 2917d ago

@lolwut Starfox and Tw101 were both slated for their control schemes which obviously impacted sales. The attache rate for exclusives on WiiU is second to none, have some more salt on your fries.

_-EDMIX-_2917d ago

? Where are those hardcore fans now bud? Wii U is their worst selling console....

Bathyj2917d ago

@EddieNX

What dev gives a damn about attach rate? Thats not overall sales.

1 out of 13 million is 7.7%. Good attach rate. Still 1 million sales. Thats the bottom line.

If this game was on PS4 (just as an example) and had an attach rate of just 5% it would have sold 2 million. Smaller attach rate, double the sales. You think devs care what the game sold:Consoles sold ratio is? No. They care how many games sold, period. If WiiU had a million consoles sold and every game sold 500k their attach rate would be 50%. That would be out standing, best ever. Still wouldnt change the fact every game was only selling half a million.

Pullmywaffle2917d ago

Everyone is looking at those sales, nintendo included, and are STILL calling the wiiu a failure. So quit defending it, you look incredibly stupid.

KuroKazuma2917d ago (Edited 2917d ago )

no one cares if only hardcore nintendo fanboys are buying this console, thats just wrong

u see what happend, wii u is dead

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jcnba282919d ago

@Cindy-rella

"So do you think this game is a success because it took over two years to sell one million copies?"

How many years did it take for Bayonetta to pass 1 million sales on PS3?

Thatguy-3102919d ago

And that's why it's a failure. The game doesn't sell. Plus take in mind that the console port was a complete mess so people just didn't bother with it.

LOL_WUT2919d ago

@jcnba

The game was a failure on that system too. Why else do you think Sony and Microsoft passed up on the game? ;)

_-EDMIX-_2917d ago

Got to agree with Thatguy-310 and LOL_WUT. Love Bayonetta, but its sold really low. I can see why Sony and MS didn't fork over money for 2.

Thatguy-3102919d ago

Haha after how long did it take to reach that milestone? People knew the game would eventually get it but the whole point of operation platinum was to have it reach it in a short amount of time which it didn't.

wonderfulmonkeyman2918d ago (Edited 2918d ago )

You can laugh at the time-frame it took, but the extended time it took doesn't matter due to the fact that the system did it with not even 1/4th of the total combined install base of the PS360.
And those systems had 7 years, or more, to sell the game to their audience.

Bay 2 had fewer gamers to sell to, so of course it took a little longer, but the point is that IT DID HAPPEN, and people who were jealous of the game being an exclusive said that it NEVER would.

Eat your crow like a good salt miner.

Ck1x2917d ago

There was no timeframe set by the operation platinum for this game selling 1 million copies, but this goal post moving is always hilarious to watch. As I've said before just look at how many extremely popular games on PS4 that haven't sold a million copies and then get back to me on what justifies the term success. There's a limited scope of what games sell extremely well on these systems and its not every 3rd party like N4G is delusional to believe.

wonderfulmonkeyman2918d ago (Edited 2917d ago )

"Bayonetta on PS3 sold just over 1 million on an install base of 80+ million. Wii U did this on an install base of just 13 million."
And not only that, the original version was on systems that were on the market for over 7 years, meaning it had a lot longer to gain a strong following, while the Wii U is only lasting a little over 4 years, yet Bay 2 still managed to hit the milestone despite all the hate surrounding the system this gen.

Congrats indeed; Bayonetta is very much appreciated by Nintendo fans.

@ Brian
I hate breaking the heart of a fellow Bayonetta fan, but the situation behind Bayonetta 2, is that Nintendo basically bought that entry.
Every last cent of its production budget was paid for out-of-pocket by Nintendo, so without Nintendo's say-so, you'll never see it on PS4.
Platinum has no say in it; even Hideki Kamiya himself said so.

There's plenty of other worthwhile games on the Wii U, though, so if you DO get a Wii U for Bayonetta 2, you'll still have plenty of other games to consider alongside it.

BrianOBlivion2917d ago

Congrats to Platinum from myself as well. I'm not a Nintendo fan but a Bayonetta fan. Played it first on the 360 and then bought it again for the PS3. I am holding out hope that somehow, some day Bayonetta 2 will find it's way to the PS4. I can't buy a console to play a single game.

BrianOBlivion2917d ago (Edited 2917d ago )

Thanks for the follow up. I had investigated the Wii U extensively looking for reasons to buy it and the only other console exclusive game besides Bayonetta 2 that interested me was Fatal Frame: Maiden Of Black Water. The last Nintendo system I bought was the GameCube and ended up only buying 3 games for it over the entire course of it's lifetime. It's guess it's just not my type of gaming.

Darkfist2918d ago

compare to the ps3 and xbox which was sold passed million in a month with 60$, thats not really a success

wonderfulmonkeyman2917d ago (Edited 2917d ago )

The PS360 had more than double the Wii U's install base, and at least 7 years each if not more, to sell the game to their consumers, though.
And that's on a system where mature games naturally sell better.
Also, only the PS3 version sold over a mil. The 360 version, IIRC, didn't hit that number. Or was it the other way around? IDR.

Meanwhile, Bay 2 has accomplished this feat on an install base that's not even 1/4th the size of the PS360's combined install base, and the console isn't going to ever get as many years to sell the game to its fans as the PS360 had to sell the original game to theirs.

To be perfectly blunt, Nintendo gamers have shown more love for Bay.

BrandanT2917d ago

The ratio is still a lot higher though.

_-EDMIX-_2917d ago

@Wonderful- "Meanwhile, Bay 2 has accomplished this feat on an install base that's not even 1/4th"

So...?

Do you think the developer cares? At the end of the day, SEGA didn't make that much money from this move, neither did Nintendo. That point is pretty much irrelevant to most parties involved in that deal. It just leaves them with this regret of "if so, how much would we have sold on PS4, XONE etc?"

Sorry but for a game to take 2 years to move 1 million is extremely slow.

Ck1x2917d ago

This was already proven to be a lie and most of Bayonetta 1's sells came when the game reached buget bin prices, not at full retail price.

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eferreira2917d ago

when bayonetta came out on the 360 and ps3, they weren't even close to the 80 plus million consoles sold.

glassgannon9092917d ago

wii u did this with like 5 games worth playing.
and by your stupid logic, nintendo shouldve never invested in xenoblade x considering it sold around 1m on a system with a 110m+ userbase...

Pullmywaffle2917d ago (Edited 2917d ago )

Except that it took a 50% price cut in a year in order to push it from 400k to 1 million. In most cultures that's called liquidating your assets because you want to get rid of them. So yeah, no crow is being eaten, those people were still right.

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christocolus2919d ago

Nice. Bayo 2 is an amazing game and I hope platinum keeps pushing out great content.

Shubhendu_Singh2919d ago

Nintendo made Bayonetta 2 possible.

It would be amazing if NX have Bayonetta 3 as a launch title. Hope...keep hope alive.

LOL_WUT2918d ago

The only one's boasting about this are the early adopters. Those same individuals who wanted to prove 3rd party developers wrong. That by buying the game, it will prove that the WiiU is viable platform in which games could thrive. The only problem guys is that it took 20 months for this to be accomplished, therefore, having little to no effect. Congrats! ;)

wonderfulmonkeyman2918d ago (Edited 2917d ago )

20 months on an install base that doesn't even come up to 1/4th of the total combined install base that the first game had over 7 years to sell to.
And it still outsold the 360 version on an individual basis in the end, too.
Just face it; there's a stronger love for Bayonetta on Nintendo consoles than there ever was on others, which is ironic considering we had to wait until now to even PLAY the series on Nintendo consoles.

@ Darkfist
Hey, to be fair, there are games more main-stream than Bayonetta that don't see a million in a year even on install bases thrice that of the Wii U's.

Darkfist2918d ago

a 5 million wiiu install base is more than enough for bayo2 sell million, but it seems not everyone gona buy it unless its too cheap(which a friend just recently got for 15$)

Ephex032917d ago (Edited 2917d ago )

@Darkfist Ps3 alone has install base of 80+ million and Bayonetta one only sold 1.2 million over it's entire lifetime, Bayonetta 2 is already about to match that on the Wii U in 20 months time with 1/8th the install base. Bayonetta is also a Niche game that just was never going to sell gangbusters anyway, especially considering how poorly it did with the massive install bases of the 360 and ps3. It becomes plainly clear that Bayonetta is Niche when you see Nintendo's other games like Splatoon, outsell Halo 5 and Bloodborne. Personally I consider both Bayonetta and Bloodborne higher quality games than Splatoon, atleast IMO, but they are both Niche compared to some genres and it becomes clear in the end when you look at the sales figures.

@Monkeyman It also helps that Platinum didn't spend a cent on development of the game, was pure profit for them. Nintendo will probably foot the bill for part 3 and we'l get the next one as a NX exclusive. Platinum has been known for making exclusives for each company as of late, Nier for Ps4, Scalebound for Xbox, Bayonetta and W101 for Wii U. They seem to like these exclusive deals.

gamerb62918d ago (Edited 2918d ago )

Zzzzzzz your Nintendo hate is getting boring now, same old rubbish day after day. If there was any truth in anything you say or if it was fair criticism then fair enough. But everything you say is just crap.

Do you even have a life? Do you even game or does your life just consist of hating Nintendo 24/7?

You give Sony fans a bad name.Congrats d;o)

jcnba282918d ago

Would you like more fries with that salt?

LOL!

;)

Monster_Tard2917d ago

If selling 1 million copies to an install base of less than 13 million is what you considered a failure. Do you also consider the many highly rated 1st party PS4 exclusives that have just barely sold over 2 million copies to an install base of nearly 40 million, to be failures?

LOL_WUT2917d ago

Already using a bad comparison I see. How long did it take those games to reach those 2 million? ;)

Ck1x2917d ago

Not even just the 1st party games, what about these 3rd party games everyone says does so much better on Playstation. Just look at the amount of games that have sold under a million copies, it just proves that gamers today keep a pair of rosy glasses on... PS4 has many games that haven't sold a million copes so therefore all of those games should be deemed failures by todays gaming standards.

Monster_Tard2917d ago

@LOL_WUT

Actually Bloodbourne is the only 1st party PS4 game that didn't take longer to reach 2 million than Bayonetta did to reach 1 million. So by your logic, the rest of their 1st party games are failures?

Ck1x2917d ago

There are plenty of big 3rd party games even on the glorious PS4 that haven't sold a million copies and it has a 40 million install base, so what's your reasoning for all of those games being failures! Since a game selling under a million copies seems to only be deemed a failure when its on a Nintendo platform. How's that SFV looking?

LOL_WUT2917d ago

Did it take those game almost 2 years to reach 1 million sales? Right, didn't think so... ;)

Ephex032917d ago

If you compare them by install base, Bloodborne should be at 4 million. It has 4x the install base of the Wii U but Bloodborne sold only 1 million more than Bayonetta 2 did. It did not take Bayonetta 2 years to reach 500,000 sold, it did that shortly after launch. Both are great games, love them to death, but sadly they are both Niche products.

Ck1x2917d ago

The only argument you try to have is that it took 2 yrs to reach a million. But your argument is weak because most of Bayonetta 2's sales were at the games original price! Don't be so mad, since I'm sure you were the main cheerleader that this game would never reach a million. ;(

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OtakuDJK1NG-Rory2918d ago

Let there be more crows to serve.
Dang first the Nintendo NX 2016 release crows served and now this. What next?
NX having a lot of great third party exclusives or multiplatform games at launch and games being announced at E3?

Bayonetta 3 for the NX!

_-EDMIX-_2917d ago

Uh......not likely. 1 million in 2 years means SEGA made a bad deal and would likely release Bayonetta 3 on PS4, XONE etc if it means more money.

OtakuDJK1NG-Rory2917d ago (Edited 2917d ago )

It wasn't a deal nor did Sega had any cent in Bayonetta 2 development.
All Sega did was advising.

Plus they already said that the would like to work with Nintendo again with Bayonetta 3.

_-EDMIX-_2917d ago (Edited 2917d ago )

That sounds doubtful considering PlayStation 4 and Xbox One sales it's very likely that game will be multiplatform.

Especially considering we're talking about NX against PlayStation 4 and Xbox One and install base around 60 million I'm doubtful they would ignore in favor of one with virtually zero

TheOtherVitaOwner2917d ago

Why would Sega suddenly be up for publishing a 3rd game in the series after passing over the 2nd?

CaptainN2916d ago

WHAT??? Sega made easy money from this deal by lending the IP to Nintendo who paid for the development of the game. This literally cost Sega (ZERO) to make and they definitely got paid royalties from each one sold.

Even if in some way Bizzaro world your living in you were correct, they still got bank a second time on the DLC from Super Smash Bros for every Bayonetta character purchased in game.

That doesn't even include a third stream of upcoming revenue from the inevitable Amiibo that will be released in which they will also get a percentage from each one sold.

So NO, you are delusional in thinking that Sega made a bad deal and will jump ship back to the Sony/MS camps with this IP, considering both those camps left the IP to die and it was Nintendo that resurrected it from grave.

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70°

How Bayonetta's Character Has Changed Since 2009

Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.

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100°

Why Bayonetta 3 Is a Step Down From Its Predecessor

Many fans have been expressing their disappointment with Bayonetta 3. Here's why the recently released game is a clear step down from Bayonetta 2.

MadLad507d ago (Edited 507d ago )

Yet the Switch is much more powerful than the Wii U - the platform the second game released on. So you're just being negative to be negative with that comment.

anast507d ago

The voice acting wasn't as good...

jBlakeeper507d ago

Bayonetta herself doesn’t even look as good design wise.

-Foxtrot506d ago

I thought they focused on big kaiju like fights which felt gimmicky and thy brought this new character in to try and get away from the leading star

*Spoilers*

I mean they pretty much killed 3 big characters. They killed Jeanne, Luka and Bayonetta herself and it's not the fact they died it's how they died, we've seen Jeanne and Bayonetta survive countless things yet they go out by the lamest ways possible.

70°

Bayonetta 2 Update 1.2.0 Patch Notes Released by Nintendo

Nintendo has updated Bayonetta 2 to version 1.2.0 and they have also shared the patch notes for this update on the Nintendo Switch.

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