120°

Are Indie Games Leading Us into the Modern Age of Gaming?

Ah, the Golden Age of Gaming – that’s an era every gamer can get behind. But what about silver, and bronze? Hell, if comic books can have multiple ages, so can gaming. Like comic books, gaming has distinctly different eras. In the same way comic books grew as they became recognised art styles, games did too – the initial glory years of both, the golden age, define a time when the mediums were still new, and could afford to try new things, in new ways.

In short, creativity was at its peak.

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Tsar4ever012918d ago (Edited 2918d ago )

I think more gamers should pay more attention to indie developers games because they are not beholden to publishers and shareholders alike, which means they can push the envelope, try out new and different things. THEY DARE TO BE DIFFERENT! And I as a gamer appreciate them all the more for it. But its a double edge sword because if they don't deliver on their creations, they are rejected and forgotten.,but isn't this always been the nature of the gaming industry? Lots of games will fail but just those supreme few that come out and make such and impact on the industry, they define whatever happens afterwards. I don't care for all indie games, but I sure as hell appreciate their existence. If it wasn't for indie developers Daring To Be Different, does anybody think we'd be getting games like No Man's Sky!?

OpenGL2918d ago

If by modern age you mean walking simulators with little gameplay, or 16-bit inspired 2D platformers, yes they are leading us into the modern age of gaming.

DigitalRaptor2918d ago (Edited 2918d ago )

There are plenty of indie developers that push the boat out and approach ideas that AAA publishers would have a very hard time green-lighting. In that sense, a lot of indie developers lead the way creatively and deserve the attention they receive. But I don't like using a single thing to explain any one shift in modern gaming. I hear the same thing about VR. I say let these idea converge and share the same stage.

wonderfulmonkeyman2918d ago (Edited 2918d ago )

To be honest, there are a plethora of indie titles that I much prefer to play over AAA third party multiplats, these days.

LOL_WUT2918d ago

Don't let the product of Nintendo's misteps cloud your judgement, nor should you allow it to strip you of what you have not yet been privileged to enjoy. I'd feel the same way if all I had was a WiiU ;)

wonderfulmonkeyman2918d ago (Edited 2918d ago )

Jokes on you; I've also got a PS3, and have partaken of PLENTY of third party games on it.
I've been "privileged" quite enough to know that third parties have been letting me down.
I didn't upgrade to a PS4 for four reasons:
#1 No native BC.
#2 I'd have to pay a separate fee to play games online. Being charged extra just to play with my friends feels insulting.
#3 Third parties have been making more and more mistakes with their AAA multiplats lately. Enough so, that I honestly only trust their exclusives these days.
#4 The fanbase on PS4 has become a shameful cesspit, riding high and mighty on the back of the PS4's sales numbers, and I want no part of that kind of community. At least my friends on the PS3 still have their heads on straight, enough so that I honestly view the PS3 fanbase differently from those on the PS4...

But all of that is by-the-by and I'm digressing, so to finish;

Third parties have earned my mistrust.
Unlike the console war soldiers around here who have their tinfoil helmets strapped on too tightly, I don't try to put all the blame for bad games on the console they're played on.
Take TMNT Smash Up.
I don't blame the Wii for that pile of puke, just as I didn't blame the Wii U for CoD Ghosts.
You also won't ever catch me blaming the PS3 or 360 for the horror show that was Sonic '06.

Only an idiot shoves all the blame for terrible multiplats onto the console in question.

mgszelda12918d ago

I have yet to play a truly memorable indie game. They are alright but not awe inspiring.

LucasRuinedChildhood2918d ago

I often feel that way with indie games (more so in the past though; they've grown on me, especially as the move away from simply imitating NES and SNES games). Some of the ones that did actually get me were Hotline Miami 1 + 2, Guacamelee, Rocket League, Velocity 2X, BlazeRush and Spelunky.

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60°
8.5

Tomb Raider I, II, III Remastered Review – To The Freezer ⏐ Nerdy Bird Games

Tomb Raider I, II, III Remastered is available now on PC, Nintendo Switch, PlayStation 4 and 5, Xbox One, and Xbox Series X/S. Lara Croft is back in a classic remaster of the original PlayStation 1 hit title. Is the remaster any good though?

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220°

The Best Tomb Raider Games Ranked

We've gone on many adventures with Lara Croft. With another reboot in the making, Wealth of Geeks felt it was a good time to go down the nostalgia rabbit hole and remember the best of those tomb-raiding thrills.

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Sonic188164d ago (Edited 64d ago )

I do agree that Tomb Raider Angel of Darkness was the worse one 😂 I remember playing some of it and I took it back. That game was just awful in every way. I bought it used at gamestop and glad they had that 7 day return policy for used games 😂

Pyrofire9564d ago

Would it be worth saying why?

ZeekQuattro64d ago

Simple. He's been hating on the Tomb Raider reboots for years. I can't imagine seeing them at the top of a best TR game list let alone being on the list in general sitting well with him because of it.

-Foxtrot64d ago

Zeek

“Hating”

No no, just pointing out how TR mutated into a generic action adventure game losing the appeal of what it once was when it was more about puzzles and platforming over going Rambo, slaughtering waves of enemies

But hey, continue being a dick and speaking about me like I’m not going to see the comment.

MeatyUrologist63d ago

Foxtrot, I'm curious if you have played the most recent games. Sure the 2013 reboot was hugely focused on combat, but each follow up became less and less about combat to the point where outside of a few large scale story missions I don't even remember combat being a part of shadow of the tomb raider. Shadow was so puzzle focused it actually was a bit much for me and I love the TR puzzles.

I still feel like Rise was the best of the series and I was a huge fan of the originals. To me it struck the perfect balance of exploration, platforming, puzzles, and combat. Not saying your opinion is wrong I'm just curious what you think they should have done different. Games do need to evolve somewhat to stay relevant. Would you prefer small linear jumping platform levels like the original?

RavenWolfx64d ago

I would agree Rise for 1 and the reboot as 2. Shadow is a bit high, though.

Sonic188164d ago (Edited 64d ago )

I think Shadow wasn't even develop by crystal dynamics. I thought it was the worse in the new trilogy

Pyrofire9564d ago

That's right. Shadow was developed by Eidos Montreal who who went and made Marvels Guardians of the Galaxy next. (Great game)
Meanwhile after Rise of the Tomb Raider, Crystal Dynamics made Marvels Avengers. (bad game)

MeatyUrologist64d ago

Agrees. First two are correct but Shadow should be around 5-6.

terstomp64d ago

For me, Legend should be alot higher (along with the other two ). Shadow, I enjoyed it, but has too much has fluff, as modern games tend to do. Playing the remastered series, and apart from the controls, is very good.

jznrpg64d ago

I really enjoyed the first 2 games, Legend and the first of the reboots and the rest I didn’t get into so I never finished.

robtion64d ago

Completely subjective list. I really liked Underworld, I preferred Lara's design. That said I loved the horror/uncharted feel of the reboot. I think all the TR games have strengths and weaknesses. None are objectively better in every way.

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80°

The Best Video Game Reboots of All Time

Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had

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