A video comparison by Gamevideos.com of the graphics and number of characters on screen between Dead Rising: Chop till you Drop and Hitman: Blood Money for PS2. The graphical difference doesn't seem much between the games.
Dubbed Dead Rising: Chop Till You Drop, the game is said to utilize a level of interaction similar to that of Resident Evil 4 Wii, allowing gamers to aim and fire guns, swing weapons and shake off zombies using the Wii Remote.
The PlayStation 2 boasted an impressive collection of stealth games. Here are some of the best stealth games worth experiencing
Darren writes: "Hitman: Blood Money is a truly fantastic game, and in my humble opinion the best of the original series."
I would love it if they rereleased Blood Money as DLC with upgraded visuals and with the modern controls.
Enjoy the cathartic thrill of a great stealth exploit? Here are five games that defined the genre.
Probably the most important and influential ones:
Hitman 2: Silent Assassin
Thief 1
Splinter Cell 1
Metal Gear Solid
Tenchu: Stealth Assassins
Commandos
Honorable Mentions (Came before/Expanded on the genre):
Castle Wolfenstein
Metal Gear 2: Solid Snake
Hitman: Codename 47
System Shock 2
Deus Ex
Bonanza Bros.
That's really a shame. People may argue about exactly how much more powerful the wii is over the PS2. However It is a fact that the Wii is more powerful then the PS2 yet constantly out done by the last gen PS2. You could argue that Hitman came out towards the end of the (non ending) PS2 lifespan so they're a lot more familiar with the older system and how to get it to perform. The Wii's poor graphics were acceptable at first (when it shouldn't have been) but not any longer. I don't think a single Wii owner expects PS3 graphics but, nearly all expect at least Gamecube graphics. I've been playing video games since the Atari and this is the only gen that didn't look noticeably better than the last. Capcom has no excuse. They're obviously an authority on Gamecube hardware hence RE4 and it's not like this is there 1st, 2nd, or even 3rd Wii game. I just don't get it. If the PS2 can handle that many bodies on screen at one time ain't no way in hell the Wii can't do it. Can someone help me understand? The hardware is there, will someone please put it to use. I still have faith in you Capcom. Don't let us down.