Tales of Berseria was originally developed for both PS4 and PS3, and this is seen by many as an element holding the game down on the technology side. Producer Yasuhiro Fukaya told DualShockers that this is probably the last time that the old-gen console is going to be supported.
Today it was announced that the gaming and anime industry has lost another beloved artist and creator. Mutsumi Inomata has passed away.
The Tales Of series are some of the best RPGs I've ever played, and the characters are a big reason for that. I don't think I played a single game in the series that I didn't enjoy. Rest in peace.
Wow she was the character designer for Tales of Destiny one of my favorites of all time =(
I love the Tales games. Phantasia will always be my favorite. Ironically I felt like as the series progressed the character design became too “anime cliche.”
Here are the most peaceful areas in games that are otherwise quite violent, offering players respite from chaos in the game world.
My first thought was the safe rooms in the resident evil series. When you hear that enchanting music you know you’re safe.
Afterlife in Cyberpunk 2077 is a peaceful area? Erm, hands down and very hard to miss, Misty Olszewski's Esoterica is the absolute epitome of peaceful areas in that game.
The "last of us" deer location i found to be a welcoming respite. It was nice to not have someone trying to eat me.
This strange sentence is not an excerpt from a book on falconry. Nor is it a question from a biology exam or a promo for the Philadelphia Eagles. It’s from the 2016 Bandai Namco RPG Tales of Berseria.
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The game’s primary antagonist, Artorius Collbrande, uses this question as a means of evaluating people’s moral principles. But how does a basic question about the biology of birds tell us anything about someone’s morality?
poor PS3 seems to have its last breaths ...it is the beginning of the end
If Star Ocean 5 can do seamless battles, why not Tales? I just hope that the next tales goes truly open world. The map-to-map traversal in recent titles was somewhat immersion-breaking to me.
Seamless battles would be fantastic...it's why I'm so excited for SO5.
I thought the battles already were seamless
Can't wait to see what they try to do once they make a ps4 only game.