Digital Foundry:
On the whole, the multiplayer portion of Doom is shaping up to be a solid performer on both consoles, with a consistent 60fps clearly within reach. Controls feel crisp and responsive, and frame-rate drops don't cripple gameplay when the engine is under load. In that respect Doom is on course to deliver exactly what is required from a competitive shooter; responsive controls, smooth motion, and fast-paced gameplay.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Good to see my console of chouce performing better as usual