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Grimm interview: American McGee

The Guardian: Games designer American McGee talks Grimm and other inspirations.

Unlike the film industry, where the superstar system ensures that personalities abound, there aren't many legends in computer games development. One person who does stand out, however, is former id designer American McGee, whose unusual name and raft of quirky, Tim Burton-esque titles ensure that people keep watch on what he's doing.

Currently living in Shanghai and trickling out Grimm, his latest anarchic opus based loosely on the fairy tales of the Brothers of the same name, the gamesblog tracked him down to find out where the other auteurs are, what it takes to be a free spirit in an industry obsessed with the bottom line, and what he's learned living in China.

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blogs.guardian.co.uk
6.0

AppSpy: Grimm Review

Appspy: Grimm is a beautiful simplistic platformer with some interesting gameplay ideas, however it fails to impress with its mundane pacing that's only occasionally punctuated by fun mini-levels.

10°
5.0

STP - Grimm Review

STP - Grimm is one of those games that looks so good in videos and screenshots that you go into it thinking it must be terrifically fun to play. But when you dive into its pencil-drawn world, you realize that, like the Victorian era it depicts, it's far dirtier and less grand than you'd assumed.

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slidetoplay.com
6.0

GameZebo - Grimm Review

GameZebo - You won't find many games that make rescuing a pram laden baby from the desperate clutches of a predatory man their aim sitting happily on the App Store.

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gamezebo.com