DF:
The decision to target 30fps allows Insomniac to give the game a CGI-style look that wouldn't be possible otherwise on PS4 hardware. A native 1080p framebuffer is in place, showing off the game's colourful worlds and wacky characters with vastly superior sharpness and clarity over the 720p image of the PS3 HD remaster and the 480i PS2 original. The use of post-process anti-aliasing also works well much of the time, helping to smooth over more organic environmental elements. However, straight lines and sub-pixel details don't fare so well, and this leads to pixel-popping and shimmering in these areas. For example, the rocky landscape on Veldin mostly appears smooth with relatively few artefacts, but the cityscape on Kerwan doesn't look anywhere near as clean.
Hanzala from eXputer: "On this joyous 8th anniversary of the Ratchet and Clank reboot, it's about time Sony considers reviving the originals to complete the saga."
It's not the ideal situation but Sony does offer them on ps plus. I to would just like a big ass compilation on doscto though
Insomniac roadmap leaked a while ago and they are making another, they’re doing the best they can and these games, especially the last two, are master pieces
Ratchet and Clank Rift Apart hardware issues are a huge problem for AMD users
Strange with the ps5 being amd based it would of been more optimized for amd gpu's.
Lets see just how widespread these issues are... doesnt make a bit of sense because the game was made for amd hardware.
: oh its just complaining over amd's poor implementation of things on the pc side.
AMD has already confirmed it's a driver-related issue on their cards. Besides, AMD 'users' can't stop telling us how not important Ray Tracing is, how they always play with it off, and how it's an 'Nvidia gimmick.' This shouldn't be a problem for them I believe.
On a side note, kudos to Nixxes and Sony for releasing one of the best PC ports in 2023. Amazing graphics with Ray Tracing, great performance, detailed system requirements, plenty of graphics options, all upscaling technologies (DLSS, FSR, and XeSS), DirectStorage 1.2, and native Mouse and Keyboard support.
People never listened when I said that this game doesn’t use “real” ray tracing on PS5. I believe it uses a very clever advanced/modified screen space reflection system. Which is why the real ray tracing doesn’t work on pc.
Usually, remakes outclass their predecessors in every way. Some games are just too good to fade into the shadow of a remake though; here's a short list of the best.
Oddworld Abe’s Oddysee is 1000% better than New and Tasty and Abe’s Exoddus is about 100,000% better than that abysmal SoulStorm.
if the Sony-bought-back-Crash rumors are true and they r remaking 1 of the first 4 classic games or even preparing a new CB4 with the same quality and attention as R&C, i will have a cardiac arrest
Insomniac did an amazing job and the game doesnt have a full price. I think its perfect.
I would also like that they did the resistance franchise all the games and bring back the co-op of R2.
I think that the Co-op on R2 was one of the best experiences on multiplayer last gen.
Also the SP from the Resistance and R3 were very good
Looks Gorgeous!!!
Well Done Insomniac!
Rock solid