30°

When Is a Utility a Collectible? Summon Night 5’s Shipping Box Has the Answer

As it turns out, once something has a little care devoted to its design that changes it from “fun extra” into “collectible”, which can be a bit of a problem if the post office has treated it like any other package.

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hardcoregamer.com
60°

English Vita otome games: a guide

In the years since Hakuoki: Demon of the Fleeting Blossom made its English debut in 2012, otome games have enjoyed a surge of popularity worldwide. The genre went from an unknown to one that received multiple releases on various platforms each year. Sony handhelds have long been a haven for such titles, with people who own a Vita enjoying the fruits of this bevy of releases.

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michibiku.com
50°

Otome games that don’t leave you reading a novel

Michibiku's Jenni Lada writes, "Otome games are great, but many of the titles getting localized are visual novels. While reading is also pretty amazing, sometimes you don’t want to spend your time reading thousands of words on route to romancing a digital dude. Sometimes, you want a little more stimulation while searching for the (virtual) one.

Fortunately for you, there are plenty of otome games out there that aren’t visual novels."

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michibiku.com
40°

An introduction to Summon Night

Michibiku's Jenni Lada writes, "North America and Europe’s Summon Night track record is an odd one. Our first exposure to the main series only happened last year, with Gaijinworks’ localization of Summon Night 5. Prior to that, the strategy-RPG never made an official appearance outside of Japan. Instead, Atlus picked up three of the spin-offs. Given that the ice has been broken with Summon Night 5 and Summon Night 6 is coming to Japanese PlayStation 4s and Vitas later this year, now seems like as good a time as any to go over all of the entries in the series that an English-speaker can actually play."

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michibiku.com